The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
Go to file
Gellule Xg c3dad6a6b8 Fix loading a single layer from an LWO file. 2011-12-06 15:28:45 -10:00
cmake-modules - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
code Fix loading a single layer from an LWO file. 2011-12-06 15:28:45 -10:00
contrib [3393728] [PATCH 1/2] ommit->omit and splitted->split 2011-08-20 22:00:33 +00:00
doc Spelling fixes, thanks to Jan Dittberner. 2011-11-08 12:15:18 +00:00
include + add Exporter::RegisterExporter and Exporter::UnregisterExporter pair of methods. Make parts of the internal export interface public to allow custom exporters to be added on the fly. This is a non-breaking API change. 2011-10-15 13:37:59 +00:00
packaging # fix critical bug in the zip release script that caused the lib files in the debug folders to be the release versions. This bug affects the last release and possibly 1.1 as well. 2010-12-18 20:08:16 +00:00
port # PyAssimp3: add dynlib to dll search path. 2011-11-30 13:15:12 +00:00
samples - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
scripts [3393728] [PATCH 1/2] ommit->omit and splitted->split 2011-08-20 22:00:33 +00:00
test # fix unit tests, although static linkage to Assimp is a requirement or symbols will be missing. This involves declaring some members of certain pp step classes public to give the tests access to them. Those are harmless and completely safe to use from outside, though. 2011-11-29 13:53:24 +00:00
tools Bugfix : Patch for the debian-builds: remove a g++ specific printf-format bug. 2011-09-28 08:30:44 +00:00
workspaces Spelling fixes, thanks to Jan Dittberner. 2011-11-08 12:15:18 +00:00
CHANGES - update docs. 2010-11-21 15:15:19 +00:00
CMakeLists.txt Update CMake environment to accept BUILD_STATIC_LIB option to allow building of static library for platforms that require it (such as iOS). Sorry if I overstepped any bounds here; feel free to revert if required. 2011-11-24 10:59:09 +00:00
CREDITS Update : Add IOhannes to the CREDITS-file. 2011-09-23 16:46:45 +00:00
INSTALL - update README and INSTALL, slight doc fixes. 2011-07-17 21:25:23 +00:00
LICENSE Move test models with problematic license restrictions to test/models-nonbsd and update the test suites accordingly. 2010-10-13 17:57:06 +00:00
ProjectHome.url + add .URL website shortcuts to root folder 2011-05-02 17:38:59 +00:00
README - update README and INSTALL, slight doc fixes. 2011-07-17 21:25:23 +00:00
Website.url + add .URL website shortcuts to root folder 2011-05-02 17:38:59 +00:00
assimp.pc.in - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
revision.h - update revision number in header 2011-07-16 21:16:25 +00:00

README

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

========================================================================
Open Asset Import Library (assimp) README
========================================================================


Table of Contents

	1.		Overview
	 1.1		Supported file formats
	 1.2		File structure
	2.		Build the library
	3. 		Help
	4.		License


------------------------------
1.	Overview
------------------------------

Open Asset Import Library is a Open Source library designed to load various 3d file
formats and convert them into a shared, in-memory format. It supports more than
30 file formats. Basically, it is like DevIL for 3D models.

Its short name is 'assimp', which is an unintended joke (the abbreviation is derived 
from 'Asset Importer'). 


----------------
 1.1	Supported file formats
----------------

The library provides importers for a lot of file formats, including:
	- 3DS
	- BLEND
	- Collada
	- IFC-STEP
	- ASE
	- DXF
	- HMP
	- MD2
 	- MD3 
	- MD5
	- MDC
	- MDL
	- NFF
 	- PLY
	- STL
	- X
	- LWO
	- OBJ
	- SMD
	- LWO
	- Ogre XML
	
	
 .. plus many more, see 
http://assimp.sourceforge.net/main_features_formats.html for a more exhaustive list.


----------------
1.2 Repository structure
----------------

Open Asset Import Library is implemented in C++ (but provides both a C and a C++ish interface). 
The directory structure is:

	/bin		Binaries, onyl used on Windows.
	/code		Source code.
	/contrib	Third-party-libraries used by the Asset Import Library.
	/doc		Documentation (doxygen generated and data structure draft)
	/include	Public headers for you to #include.
	/lib		Static library location for Windows.
	/obj		Object file location for Windows.
	/port		Ports to other languages and scripts therefor. 
	
	/test		Unit- and regression tests, test suite of models.
	/tools		Tools (viewer, command line `assimp`).
	/samples	A small number of samples to illustrate possible use-cases.
	/workspaces	Build enviroments for vc,xcode,... (deprecated,
			CMake has superseeded all legacy build options)


------------------------------
2. Build the library
------------------------------

Take a look into the INSTALL file.


------------------------------
3. Help
------------------------------

For more information go to http://assimp.sourceforge.net/. Or have a look into the ./doc-
folder, which contains the Doxygen-generated documentation in HTML format (CHMs for
 Windows are also included in some distributions and should be located right here in
 the root folder).

If reading the documentation doesn't solve your problems, try our forums at SF.net 
  Open Discussion: http://sourceforge.net/projects/assimp/forums/forum/817653) 
  Help: http://sourceforge.net/projects/assimp/forums/forum/817654

or our  mailing list, assimp-discussions 
  archive: http://sourceforge.net/mailarchive/forum.php?forum_name=assimp-discussions,
  subscribe: https://lists.sourceforge.net/lists/listinfo/assimp-discussions 


------------------------------
4. License
------------------------------

The license of the Asset Import Library is based on the modified, 3-clause BSD-License,
which is a very liberal license. An _informal_ summary of the license is: do whatever 
you want, but include Assimp's license text with your product - and don't sue us
if it doesn't work.

For the formal details, see the LICENSE file.