630 lines
15 KiB
C++
630 lines
15 KiB
C++
#pragma once
|
|
|
|
#include <vector>
|
|
#include <string>
|
|
#include <memory>
|
|
#include <iostream>
|
|
#include <fstream>
|
|
#include "MMDCpp14.h"
|
|
|
|
namespace pmd
|
|
{
|
|
/// ヘッダ
|
|
class PmdHeader
|
|
{
|
|
public:
|
|
/// モデル名
|
|
std::string name;
|
|
/// モデル名(英語)
|
|
std::string name_english;
|
|
/// コメント
|
|
std::string comment;
|
|
/// コメント(英語)
|
|
std::string comment_english;
|
|
|
|
bool Read(std::ifstream* stream)
|
|
{
|
|
char buffer[256];
|
|
stream->read(buffer, 20);
|
|
name = std::string(buffer);
|
|
stream->read(buffer, 256);
|
|
comment = std::string(buffer);
|
|
return true;
|
|
}
|
|
|
|
bool ReadExtension(std::ifstream* stream)
|
|
{
|
|
char buffer[256];
|
|
stream->read(buffer, 20);
|
|
name_english = std::string(buffer);
|
|
stream->read(buffer, 256);
|
|
comment_english = std::string(buffer);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/// 頂点
|
|
class PmdVertex
|
|
{
|
|
public:
|
|
/// 位置
|
|
float position[3];
|
|
|
|
/// 法線
|
|
float normal[3];
|
|
|
|
/// UV座標
|
|
float uv[2];
|
|
|
|
/// 関連ボーンインデックス
|
|
uint16_t bone_index[2];
|
|
|
|
/// ボーンウェイト
|
|
uint8_t bone_weight;
|
|
|
|
/// エッジ不可視
|
|
bool edge_invisible;
|
|
|
|
bool Read(std::ifstream* stream)
|
|
{
|
|
stream->read((char*) position, sizeof(float) * 3);
|
|
stream->read((char*) normal, sizeof(float) * 3);
|
|
stream->read((char*) uv, sizeof(float) * 2);
|
|
stream->read((char*) bone_index, sizeof(uint16_t) * 2);
|
|
stream->read((char*) &bone_weight, sizeof(uint8_t));
|
|
stream->read((char*) &edge_invisible, sizeof(uint8_t));
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/// 材質
|
|
class PmdMaterial
|
|
{
|
|
public:
|
|
/// 減衰色
|
|
float diffuse[4];
|
|
/// 光沢度
|
|
float power;
|
|
/// 光沢色
|
|
float specular[3];
|
|
/// 環境色
|
|
float ambient[3];
|
|
/// トーンインデックス
|
|
uint8_t toon_index;
|
|
/// エッジ
|
|
uint8_t edge_flag;
|
|
/// インデックス数
|
|
uint32_t index_count;
|
|
/// テクスチャファイル名
|
|
std::string texture_filename;
|
|
/// スフィアファイル名
|
|
std::string sphere_filename;
|
|
|
|
bool Read(std::ifstream* stream)
|
|
{
|
|
char buffer[20];
|
|
stream->read((char*) &diffuse, sizeof(float) * 4);
|
|
stream->read((char*) &power, sizeof(float));
|
|
stream->read((char*) &specular, sizeof(float) * 3);
|
|
stream->read((char*) &ambient, sizeof(float) * 3);
|
|
stream->read((char*) &toon_index, sizeof(uint8_t));
|
|
stream->read((char*) &edge_flag, sizeof(uint8_t));
|
|
stream->read((char*) &index_count, sizeof(uint32_t));
|
|
stream->read((char*) &buffer, sizeof(char) * 20);
|
|
char* pstar = strchr(buffer, '*');
|
|
if (NULL == pstar)
|
|
{
|
|
texture_filename = std::string(buffer);
|
|
sphere_filename.clear();
|
|
}
|
|
else {
|
|
*pstar = (char)NULL;
|
|
texture_filename = std::string(buffer);
|
|
sphere_filename = std::string(pstar+1);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
enum class BoneType : uint8_t
|
|
{
|
|
Rotation,
|
|
RotationAndMove,
|
|
IkEffector,
|
|
Unknown,
|
|
IkEffectable,
|
|
RotationEffectable,
|
|
IkTarget,
|
|
Invisible,
|
|
Twist,
|
|
RotationMovement
|
|
};
|
|
|
|
/// ボーン
|
|
class PmdBone
|
|
{
|
|
public:
|
|
/// ボーン名
|
|
std::string name;
|
|
/// ボーン名(英語)
|
|
std::string name_english;
|
|
/// 親ボーン番号
|
|
uint16_t parent_bone_index;
|
|
/// 末端ボーン番号
|
|
uint16_t tail_pos_bone_index;
|
|
/// ボーン種類
|
|
BoneType bone_type;
|
|
/// IKボーン番号
|
|
uint16_t ik_parent_bone_index;
|
|
/// ボーンのヘッドの位置
|
|
float bone_head_pos[3];
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
char buffer[20];
|
|
stream->read(buffer, 20);
|
|
name = std::string(buffer);
|
|
stream->read((char*) &parent_bone_index, sizeof(uint16_t));
|
|
stream->read((char*) &tail_pos_bone_index, sizeof(uint16_t));
|
|
stream->read((char*) &bone_type, sizeof(uint8_t));
|
|
stream->read((char*) &ik_parent_bone_index, sizeof(uint16_t));
|
|
stream->read((char*) &bone_head_pos, sizeof(float) * 3);
|
|
}
|
|
|
|
void ReadExpantion(std::istream *stream)
|
|
{
|
|
char buffer[20];
|
|
stream->read(buffer, 20);
|
|
name_english = std::string(buffer);
|
|
}
|
|
};
|
|
|
|
/// IK
|
|
class PmdIk
|
|
{
|
|
public:
|
|
/// IKボーン番号
|
|
uint16_t ik_bone_index;
|
|
/// IKターゲットボーン番号
|
|
uint16_t target_bone_index;
|
|
/// 再帰回数
|
|
uint16_t interations;
|
|
/// 角度制限
|
|
float angle_limit;
|
|
/// 影響下ボーン番号
|
|
std::vector<uint16_t> ik_child_bone_index;
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
stream->read((char *) &ik_bone_index, sizeof(uint16_t));
|
|
stream->read((char *) &target_bone_index, sizeof(uint16_t));
|
|
uint8_t ik_chain_length;
|
|
stream->read((char*) &ik_chain_length, sizeof(uint8_t));
|
|
stream->read((char *) &interations, sizeof(uint16_t));
|
|
stream->read((char *) &angle_limit, sizeof(float));
|
|
ik_child_bone_index.resize(ik_chain_length);
|
|
for (int i = 0; i < ik_chain_length; i++)
|
|
{
|
|
stream->read((char *) &ik_child_bone_index[i], sizeof(uint16_t));
|
|
}
|
|
}
|
|
};
|
|
|
|
class PmdFaceVertex
|
|
{
|
|
public:
|
|
int vertex_index;
|
|
float position[3];
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
stream->read((char *) &vertex_index, sizeof(int));
|
|
stream->read((char *) position, sizeof(float) * 3);
|
|
}
|
|
};
|
|
|
|
enum class FaceCategory : uint8_t
|
|
{
|
|
Base,
|
|
Eyebrow,
|
|
Eye,
|
|
Mouth,
|
|
Other
|
|
};
|
|
|
|
class PmdFace
|
|
{
|
|
public:
|
|
std::string name;
|
|
FaceCategory type;
|
|
std::vector<PmdFaceVertex> vertices;
|
|
std::string name_english;
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
char buffer[20];
|
|
stream->read(buffer, 20);
|
|
name = std::string(buffer);
|
|
int vertex_count;
|
|
stream->read((char*) &vertex_count, sizeof(int));
|
|
stream->read((char*) &type, sizeof(uint8_t));
|
|
vertices.resize(vertex_count);
|
|
for (int i = 0; i < vertex_count; i++)
|
|
{
|
|
vertices[i].Read(stream);
|
|
}
|
|
}
|
|
|
|
void ReadExpantion(std::istream *stream)
|
|
{
|
|
char buffer[20];
|
|
stream->read(buffer, 20);
|
|
name_english = std::string(buffer);
|
|
}
|
|
};
|
|
|
|
/// ボーン枠用の枠名
|
|
class PmdBoneDispName
|
|
{
|
|
public:
|
|
std::string bone_disp_name;
|
|
std::string bone_disp_name_english;
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
char buffer[50];
|
|
stream->read(buffer, 50);
|
|
bone_disp_name = std::string(buffer);
|
|
bone_disp_name_english.clear();
|
|
}
|
|
void ReadExpantion(std::istream *stream)
|
|
{
|
|
char buffer[50];
|
|
stream->read(buffer, 50);
|
|
bone_disp_name_english = std::string(buffer);
|
|
}
|
|
};
|
|
|
|
class PmdBoneDisp
|
|
{
|
|
public:
|
|
uint16_t bone_index;
|
|
uint8_t bone_disp_index;
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
stream->read((char*) &bone_index, sizeof(uint16_t));
|
|
stream->read((char*) &bone_disp_index, sizeof(uint8_t));
|
|
}
|
|
};
|
|
|
|
/// 衝突形状
|
|
enum class RigidBodyShape : uint8_t
|
|
{
|
|
/// 球
|
|
Sphere = 0,
|
|
/// 直方体
|
|
Box = 1,
|
|
/// カプセル
|
|
Cpusel = 2
|
|
};
|
|
|
|
/// 剛体タイプ
|
|
enum class RigidBodyType : uint8_t
|
|
{
|
|
/// ボーン追従
|
|
BoneConnected = 0,
|
|
/// 物理演算
|
|
Physics = 1,
|
|
/// 物理演算(Bone位置合せ)
|
|
ConnectedPhysics = 2
|
|
};
|
|
|
|
/// 剛体
|
|
class PmdRigidBody
|
|
{
|
|
public:
|
|
/// 名前
|
|
std::string name;
|
|
/// 関連ボーン番号
|
|
uint16_t related_bone_index;
|
|
/// グループ番号
|
|
uint8_t group_index;
|
|
/// マスク
|
|
uint16_t mask;
|
|
/// 形状
|
|
RigidBodyShape shape;
|
|
/// 大きさ
|
|
float size[3];
|
|
/// 位置
|
|
float position[3];
|
|
/// 回転
|
|
float orientation[3];
|
|
/// 質量
|
|
float weight;
|
|
/// 移動ダンピング
|
|
float linear_damping;
|
|
/// 回転ダンピング
|
|
float anglar_damping;
|
|
/// 反発係数
|
|
float restitution;
|
|
/// 摩擦係数
|
|
float friction;
|
|
/// 演算方法
|
|
RigidBodyType rigid_type;
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
char buffer[20];
|
|
stream->read(buffer, sizeof(char) * 20);
|
|
name = (std::string(buffer));
|
|
stream->read((char*) &related_bone_index, sizeof(uint16_t));
|
|
stream->read((char*) &group_index, sizeof(uint8_t));
|
|
stream->read((char*) &mask, sizeof(uint16_t));
|
|
stream->read((char*) &shape, sizeof(uint8_t));
|
|
stream->read((char*) size, sizeof(float) * 3);
|
|
stream->read((char*) position, sizeof(float) * 3);
|
|
stream->read((char*) orientation, sizeof(float) * 3);
|
|
stream->read((char*) &weight, sizeof(float));
|
|
stream->read((char*) &linear_damping, sizeof(float));
|
|
stream->read((char*) &anglar_damping, sizeof(float));
|
|
stream->read((char*) &restitution, sizeof(float));
|
|
stream->read((char*) &friction, sizeof(float));
|
|
stream->read((char*) &rigid_type, sizeof(char));
|
|
}
|
|
};
|
|
|
|
/// 剛体の拘束
|
|
class PmdConstraint
|
|
{
|
|
public:
|
|
/// 名前
|
|
std::string name;
|
|
/// 剛体Aのインデックス
|
|
uint32_t rigid_body_index_a;
|
|
/// 剛体Bのインデックス
|
|
uint32_t rigid_body_index_b;
|
|
/// 位置
|
|
float position[3];
|
|
/// 回転
|
|
float orientation[3];
|
|
/// 最小移動制限
|
|
float linear_lower_limit[3];
|
|
/// 最大移動制限
|
|
float linear_upper_limit[3];
|
|
/// 最小回転制限
|
|
float angular_lower_limit[3];
|
|
/// 最大回転制限
|
|
float angular_upper_limit[3];
|
|
/// 移動に対する復元力
|
|
float linear_stiffness[3];
|
|
/// 回転に対する復元力
|
|
float angular_stiffness[3];
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
char buffer[20];
|
|
stream->read(buffer, 20);
|
|
name = std::string(buffer);
|
|
stream->read((char *) &rigid_body_index_a, sizeof(uint32_t));
|
|
stream->read((char *) &rigid_body_index_b, sizeof(uint32_t));
|
|
stream->read((char *) position, sizeof(float) * 3);
|
|
stream->read((char *) orientation, sizeof(float) * 3);
|
|
stream->read((char *) linear_lower_limit, sizeof(float) * 3);
|
|
stream->read((char *) linear_upper_limit, sizeof(float) * 3);
|
|
stream->read((char *) angular_lower_limit, sizeof(float) * 3);
|
|
stream->read((char *) angular_upper_limit, sizeof(float) * 3);
|
|
stream->read((char *) linear_stiffness, sizeof(float) * 3);
|
|
stream->read((char *) angular_stiffness, sizeof(float) * 3);
|
|
}
|
|
};
|
|
|
|
/// PMDモデル
|
|
class PmdModel
|
|
{
|
|
public:
|
|
float version;
|
|
PmdHeader header;
|
|
std::vector<PmdVertex> vertices;
|
|
std::vector<uint16_t> indices;
|
|
std::vector<PmdMaterial> materials;
|
|
std::vector<PmdBone> bones;
|
|
std::vector<PmdIk> iks;
|
|
std::vector<PmdFace> faces;
|
|
std::vector<uint16_t> faces_indices;
|
|
std::vector<PmdBoneDispName> bone_disp_name;
|
|
std::vector<PmdBoneDisp> bone_disp;
|
|
std::vector<std::string> toon_filenames;
|
|
std::vector<PmdRigidBody> rigid_bodies;
|
|
std::vector<PmdConstraint> constraints;
|
|
|
|
static std::unique_ptr<PmdModel> LoadFromFile(const char *filename)
|
|
{
|
|
std::ifstream stream(filename, std::ios::binary);
|
|
if (stream.fail())
|
|
{
|
|
std::cerr << "could not open \"" << filename << "\"" << std::endl;
|
|
return nullptr;
|
|
}
|
|
auto result = LoadFromStream(&stream);
|
|
stream.close();
|
|
return result;
|
|
}
|
|
|
|
/// ファイルからPmdModelを生成する
|
|
static std::unique_ptr<PmdModel> LoadFromStream(std::ifstream *stream)
|
|
{
|
|
auto result = std::make_unique<PmdModel>();
|
|
char buffer[100];
|
|
|
|
// magic
|
|
char magic[3];
|
|
stream->read(magic, 3);
|
|
if (magic[0] != 'P' || magic[1] != 'm' || magic[2] != 'd')
|
|
{
|
|
std::cerr << "invalid file" << std::endl;
|
|
return nullptr;
|
|
}
|
|
|
|
// version
|
|
stream->read((char*) &(result->version), sizeof(float));
|
|
if (result ->version != 1.0f)
|
|
{
|
|
std::cerr << "invalid version" << std::endl;
|
|
return nullptr;
|
|
}
|
|
|
|
// header
|
|
result->header.Read(stream);
|
|
|
|
// vertices
|
|
uint32_t vertex_num;
|
|
stream->read((char*) &vertex_num, sizeof(uint32_t));
|
|
result->vertices.resize(vertex_num);
|
|
for (uint32_t i = 0; i < vertex_num; i++)
|
|
{
|
|
result->vertices[i].Read(stream);
|
|
}
|
|
|
|
// indices
|
|
uint32_t index_num;
|
|
stream->read((char*) &index_num, sizeof(uint32_t));
|
|
result->indices.resize(index_num);
|
|
for (uint32_t i = 0; i < index_num; i++)
|
|
{
|
|
stream->read((char*) &result->indices[i], sizeof(uint16_t));
|
|
}
|
|
|
|
// materials
|
|
uint32_t material_num;
|
|
stream->read((char*) &material_num, sizeof(uint32_t));
|
|
result->materials.resize(material_num);
|
|
for (uint32_t i = 0; i < material_num; i++)
|
|
{
|
|
result->materials[i].Read(stream);
|
|
}
|
|
|
|
// bones
|
|
uint16_t bone_num;
|
|
stream->read((char*) &bone_num, sizeof(uint16_t));
|
|
result->bones.resize(bone_num);
|
|
for (uint32_t i = 0; i < bone_num; i++)
|
|
{
|
|
result->bones[i].Read(stream);
|
|
}
|
|
|
|
// iks
|
|
uint16_t ik_num;
|
|
stream->read((char*) &ik_num, sizeof(uint16_t));
|
|
result->iks.resize(ik_num);
|
|
for (uint32_t i = 0; i < ik_num; i++)
|
|
{
|
|
result->iks[i].Read(stream);
|
|
}
|
|
|
|
// faces
|
|
uint16_t face_num;
|
|
stream->read((char*) &face_num, sizeof(uint16_t));
|
|
result->faces.resize(face_num);
|
|
for (uint32_t i = 0; i < face_num; i++)
|
|
{
|
|
result->faces[i].Read(stream);
|
|
}
|
|
|
|
// face frames
|
|
uint8_t face_frame_num;
|
|
stream->read((char*) &face_frame_num, sizeof(uint8_t));
|
|
result->faces_indices.resize(face_frame_num);
|
|
for (uint32_t i = 0; i < face_frame_num; i++)
|
|
{
|
|
stream->read((char*) &result->faces_indices[i], sizeof(uint16_t));
|
|
}
|
|
|
|
// bone names
|
|
uint8_t bone_disp_num;
|
|
stream->read((char*) &bone_disp_num, sizeof(uint8_t));
|
|
result->bone_disp_name.resize(bone_disp_num);
|
|
for (uint32_t i = 0; i < bone_disp_num; i++)
|
|
{
|
|
result->bone_disp_name[i].Read(stream);
|
|
}
|
|
|
|
// bone frame
|
|
uint32_t bone_frame_num;
|
|
stream->read((char*) &bone_frame_num, sizeof(uint32_t));
|
|
result->bone_disp.resize(bone_frame_num);
|
|
for (uint32_t i = 0; i < bone_frame_num; i++)
|
|
{
|
|
result->bone_disp[i].Read(stream);
|
|
}
|
|
|
|
// english name
|
|
bool english;
|
|
stream->read((char*) &english, sizeof(char));
|
|
if (english)
|
|
{
|
|
result->header.ReadExtension(stream);
|
|
for (uint32_t i = 0; i < bone_num; i++)
|
|
{
|
|
result->bones[i].ReadExpantion(stream);
|
|
}
|
|
for (uint32_t i = 0; i < face_num; i++)
|
|
{
|
|
if (result->faces[i].type == pmd::FaceCategory::Base)
|
|
{
|
|
continue;
|
|
}
|
|
result->faces[i].ReadExpantion(stream);
|
|
}
|
|
for (uint32_t i = 0; i < result->bone_disp_name.size(); i++)
|
|
{
|
|
result->bone_disp_name[i].ReadExpantion(stream);
|
|
}
|
|
}
|
|
|
|
// toon textures
|
|
if (stream->peek() == std::ios::traits_type::eof())
|
|
{
|
|
result->toon_filenames.clear();
|
|
}
|
|
else {
|
|
result->toon_filenames.resize(10);
|
|
for (uint32_t i = 0; i < 10; i++)
|
|
{
|
|
stream->read(buffer, 100);
|
|
result->toon_filenames[i] = std::string(buffer);
|
|
}
|
|
}
|
|
|
|
// physics
|
|
if (stream->peek() == std::ios::traits_type::eof())
|
|
{
|
|
result->rigid_bodies.clear();
|
|
result->constraints.clear();
|
|
}
|
|
else {
|
|
uint32_t rigid_body_num;
|
|
stream->read((char*) &rigid_body_num, sizeof(uint32_t));
|
|
result->rigid_bodies.resize(rigid_body_num);
|
|
for (uint32_t i = 0; i < rigid_body_num; i++)
|
|
{
|
|
result->rigid_bodies[i].Read(stream);
|
|
}
|
|
uint32_t constraint_num;
|
|
stream->read((char*) &constraint_num, sizeof(uint32_t));
|
|
result->constraints.resize(constraint_num);
|
|
for (uint32_t i = 0; i < constraint_num; i++)
|
|
{
|
|
result->constraints[i].Read(stream);
|
|
}
|
|
}
|
|
|
|
if (stream->peek() != std::ios::traits_type::eof())
|
|
{
|
|
std::cerr << "there is unknown data" << std::endl;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
};
|
|
} |