125 lines
3.6 KiB
C++
125 lines
3.6 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file STLLoader.h
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* Declaration of the STL importer class.
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*/
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#ifndef AI_STLLOADER_H_INCLUDED
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#define AI_STLLOADER_H_INCLUDED
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#include <assimp/BaseImporter.h>
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#include <assimp/types.h>
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// Forward declarations
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struct aiNode;
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namespace Assimp {
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// ---------------------------------------------------------------------------
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/**
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* @brief Importer class for the sterolithography STL file format.
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*/
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class STLImporter : public BaseImporter {
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public:
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/**
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* @brief STLImporter, the class default constructor.
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*/
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STLImporter();
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/**
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* @brief The class destructor.
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*/
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~STLImporter();
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/**
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* @brief Returns whether the class can handle the format of the given file.
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* See BaseImporter::CanRead() for details.
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*/
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bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
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protected:
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/**
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* @brief Return importer meta information.
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* See #BaseImporter::GetInfo for the details
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*/
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const aiImporterDesc* GetInfo () const;
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/**
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* @brief Imports the given file into the given scene structure.
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* See BaseImporter::InternReadFile() for details
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*/
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void InternReadFile( const std::string& pFile, aiScene* pScene,
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IOSystem* pIOHandler);
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/**
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* @brief Loads a binary .stl file
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* @return true if the default vertex color must be used as material color
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*/
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bool LoadBinaryFile();
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/**
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* @brief Loads a ASCII text .stl file
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*/
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void LoadASCIIFile( aiNode *root );
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void pushMeshesToNode( std::vector<unsigned int> &meshIndices, aiNode *node );
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protected:
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/** Buffer to hold the loaded file */
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const char* mBuffer;
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/** Size of the file, in bytes */
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unsigned int mFileSize;
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/** Output scene */
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aiScene* mScene;
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/** Default vertex color */
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aiColor4D mClrColorDefault;
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};
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} // end of namespace Assimp
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#endif // AI_3DSIMPORTER_H_IN
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