assimp/include
aramis_acg be864ce4a0 Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
Fixed some minor material bugs in NFF.
Added some more test NFF files, refactored and commented the old ones.
Added FromToMatrix function to aiMatrix4x4
Temporarily disabled animation support in SMD and fixed some minor bugs. Static models should load correctly in every case.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@254 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-28 23:02:27 +00:00
..
BoostWorkaround/boost Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
Compiler Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
DefaultLogger.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
IOStream.h MD5 bugfix. 2008-08-28 17:35:36 +00:00
IOSystem.h Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
LogStream.h Add ThreadID to default log stream output. 2008-08-11 19:17:33 +00:00
Logger.h Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step. 2008-06-22 10:09:26 +00:00
NullLogger.h added some stuff to reduce compiler warnings of unused vars 2008-11-02 22:22:13 +00:00
aiAnim.h Fixed a bug in the SortByPType-step causing some models with bones to crash 2008-11-16 14:39:54 +00:00
aiAssert.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
aiCamera.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
aiConfig.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
aiDefines.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
aiFileIO.h MD5 bugfix. 2008-08-28 17:35:36 +00:00
aiLight.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
aiMaterial.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
aiMaterial.inl ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
aiMatrix3x3.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
aiMatrix3x3.inl ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
aiMatrix4x4.h Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
aiMatrix4x4.inl Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
aiMesh.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
aiPostProcess.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
aiQuaternion.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
aiScene.h - Bugfix: XFileLoader does not generate dummy bone arrays anymore. Had screwed HasBones()-Test in the viewer, making bone-less objects vanish from view 2008-11-04 17:21:08 +00:00
aiTexture.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
aiTypes.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
aiVector2D.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
aiVector3D.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
aiVector3D.inl NFF finished except cone implementation. 2008-09-11 20:50:15 +00:00
assimp.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
assimp.hpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00