198 lines
6.7 KiB
C++
198 lines
6.7 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2019, assimp team
|
|
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
/// \file X3DImporter_Texturing.cpp
|
|
/// \brief Parsing data from nodes of "Texturing" set of X3D.
|
|
/// \date 2015-2016
|
|
/// \author smal.root@gmail.com
|
|
|
|
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
|
|
|
|
#include "X3DImporter.hpp"
|
|
#include "X3DImporter_Macro.hpp"
|
|
|
|
namespace Assimp
|
|
{
|
|
|
|
// <ImageTexture
|
|
// DEF="" ID
|
|
// USE="" IDREF
|
|
// repeatS="true" SFBool
|
|
// repeatT="true" SFBool
|
|
// url="" MFString
|
|
// />
|
|
// When the url field contains no values ([]), texturing is disabled.
|
|
void X3DImporter::ParseNode_Texturing_ImageTexture()
|
|
{
|
|
std::string use, def;
|
|
bool repeatS = true;
|
|
bool repeatT = true;
|
|
std::list<std::string> url;
|
|
CX3DImporter_NodeElement* ne( nullptr );
|
|
|
|
MACRO_ATTRREAD_LOOPBEG;
|
|
MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
|
|
MACRO_ATTRREAD_CHECK_RET("repeatS", repeatS, XML_ReadNode_GetAttrVal_AsBool);
|
|
MACRO_ATTRREAD_CHECK_RET("repeatT", repeatT, XML_ReadNode_GetAttrVal_AsBool);
|
|
MACRO_ATTRREAD_CHECK_REF("url", url, XML_ReadNode_GetAttrVal_AsListS);
|
|
MACRO_ATTRREAD_LOOPEND;
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if(!use.empty())
|
|
{
|
|
MACRO_USE_CHECKANDAPPLY(def, use, ENET_ImageTexture, ne);
|
|
}
|
|
else
|
|
{
|
|
// create and if needed - define new geometry object.
|
|
ne = new CX3DImporter_NodeElement_ImageTexture(NodeElement_Cur);
|
|
if(!def.empty()) ne->ID = def;
|
|
|
|
((CX3DImporter_NodeElement_ImageTexture*)ne)->RepeatS = repeatS;
|
|
((CX3DImporter_NodeElement_ImageTexture*)ne)->RepeatT = repeatT;
|
|
// Attribute "url" can contain list of strings. But we need only one - first.
|
|
if(url.size() > 0)
|
|
((CX3DImporter_NodeElement_ImageTexture*)ne)->URL = url.front();
|
|
else
|
|
((CX3DImporter_NodeElement_ImageTexture*)ne)->URL = "";
|
|
|
|
// check for X3DMetadataObject childs.
|
|
if(!mReader->isEmptyElement())
|
|
ParseNode_Metadata(ne, "ImageTexture");
|
|
else
|
|
NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
|
|
|
|
NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
|
|
}// if(!use.empty()) else
|
|
}
|
|
|
|
// <TextureCoordinate
|
|
// DEF="" ID
|
|
// USE="" IDREF
|
|
// point="" MFVec3f [inputOutput]
|
|
// />
|
|
void X3DImporter::ParseNode_Texturing_TextureCoordinate()
|
|
{
|
|
std::string use, def;
|
|
std::list<aiVector2D> point;
|
|
CX3DImporter_NodeElement* ne( nullptr );
|
|
|
|
MACRO_ATTRREAD_LOOPBEG;
|
|
MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
|
|
MACRO_ATTRREAD_CHECK_REF("point", point, XML_ReadNode_GetAttrVal_AsListVec2f);
|
|
MACRO_ATTRREAD_LOOPEND;
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if(!use.empty())
|
|
{
|
|
MACRO_USE_CHECKANDAPPLY(def, use, ENET_TextureCoordinate, ne);
|
|
}
|
|
else
|
|
{
|
|
// create and if needed - define new geometry object.
|
|
ne = new CX3DImporter_NodeElement_TextureCoordinate(NodeElement_Cur);
|
|
if(!def.empty()) ne->ID = def;
|
|
|
|
((CX3DImporter_NodeElement_TextureCoordinate*)ne)->Value = point;
|
|
// check for X3DMetadataObject childs.
|
|
if(!mReader->isEmptyElement())
|
|
ParseNode_Metadata(ne, "TextureCoordinate");
|
|
else
|
|
NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
|
|
|
|
NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
|
|
}// if(!use.empty()) else
|
|
}
|
|
|
|
// <TextureTransform
|
|
// DEF="" ID
|
|
// USE="" IDREF
|
|
// center="0 0" SFVec2f [inputOutput]
|
|
// rotation="0" SFFloat [inputOutput]
|
|
// scale="1 1" SFVec2f [inputOutput]
|
|
// translation="0 0" SFVec2f [inputOutput]
|
|
// />
|
|
void X3DImporter::ParseNode_Texturing_TextureTransform()
|
|
{
|
|
std::string use, def;
|
|
aiVector2D center(0, 0);
|
|
float rotation = 0;
|
|
aiVector2D scale(1, 1);
|
|
aiVector2D translation(0, 0);
|
|
CX3DImporter_NodeElement* ne( nullptr );
|
|
|
|
MACRO_ATTRREAD_LOOPBEG;
|
|
MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
|
|
MACRO_ATTRREAD_CHECK_REF("center", center, XML_ReadNode_GetAttrVal_AsVec2f);
|
|
MACRO_ATTRREAD_CHECK_RET("rotation", rotation, XML_ReadNode_GetAttrVal_AsFloat);
|
|
MACRO_ATTRREAD_CHECK_REF("scale", scale, XML_ReadNode_GetAttrVal_AsVec2f);
|
|
MACRO_ATTRREAD_CHECK_REF("translation", translation, XML_ReadNode_GetAttrVal_AsVec2f);
|
|
MACRO_ATTRREAD_LOOPEND;
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if(!use.empty())
|
|
{
|
|
MACRO_USE_CHECKANDAPPLY(def, use, ENET_TextureTransform, ne);
|
|
}
|
|
else
|
|
{
|
|
// create and if needed - define new geometry object.
|
|
ne = new CX3DImporter_NodeElement_TextureTransform(NodeElement_Cur);
|
|
if(!def.empty()) ne->ID = def;
|
|
|
|
((CX3DImporter_NodeElement_TextureTransform*)ne)->Center = center;
|
|
((CX3DImporter_NodeElement_TextureTransform*)ne)->Rotation = rotation;
|
|
((CX3DImporter_NodeElement_TextureTransform*)ne)->Scale = scale;
|
|
((CX3DImporter_NodeElement_TextureTransform*)ne)->Translation = translation;
|
|
// check for X3DMetadataObject childs.
|
|
if(!mReader->isEmptyElement())
|
|
ParseNode_Metadata(ne, "TextureTransform");
|
|
else
|
|
NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
|
|
|
|
NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
|
|
}// if(!use.empty()) else
|
|
}
|
|
|
|
}// namespace Assimp
|
|
|
|
#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER
|