The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
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kimmi b76f999cb7 Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-05 12:36:31 +00:00
code Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
doc Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
include Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
test/3DSFiles Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
tools/assimp_view Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
workspaces/vc8 Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
CREDITS Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
INSTALL Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
README Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00

README

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		 AssetImporter
		---------------
To use the asset importer lbrary just compile it with visual-c++ 8.0 (at this 
moment no other build enviroments are supported).