414 lines
14 KiB
C++
414 lines
14 KiB
C++
/*
|
|
---------------------------------------------------------------------------
|
|
Open Asset Import Library (assimp)
|
|
---------------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2012, assimp team
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the following
|
|
conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
---------------------------------------------------------------------------
|
|
*/
|
|
|
|
#include "AssimpPCH.h"
|
|
#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
|
|
|
|
#include "ObjFileMtlImporter.h"
|
|
#include "ObjTools.h"
|
|
#include "ObjFileData.h"
|
|
#include "fast_atof.h"
|
|
#include "ParsingUtils.h"
|
|
|
|
namespace Assimp {
|
|
|
|
// Material specific token
|
|
static const std::string DiffuseTexture = "map_Kd";
|
|
static const std::string AmbientTexture = "map_Ka";
|
|
static const std::string SpecularTexture = "map_Ks";
|
|
static const std::string OpacityTexture = "map_d";
|
|
static const std::string EmmissiveTexture = "map_emissive";
|
|
static const std::string BumpTexture1 = "map_bump";
|
|
static const std::string BumpTexture2 = "map_Bump";
|
|
static const std::string BumpTexture3 = "bump";
|
|
static const std::string NormalTexture = "map_Kn";
|
|
static const std::string DisplacementTexture = "disp";
|
|
static const std::string SpecularityTexture = "map_ns";
|
|
|
|
// texture option specific token
|
|
static const std::string BlendUOption = "-blendu";
|
|
static const std::string BlendVOption = "-blendv";
|
|
static const std::string BoostOption = "-boost";
|
|
static const std::string ModifyMapOption = "-mm";
|
|
static const std::string OffsetOption = "-o";
|
|
static const std::string ScaleOption = "-s";
|
|
static const std::string TurbulenceOption = "-t";
|
|
static const std::string ResolutionOption = "-texres";
|
|
static const std::string ClampOption = "-clamp";
|
|
static const std::string BumpOption = "-bm";
|
|
static const std::string ChannelOption = "-imfchan";
|
|
static const std::string TypeOption = "-type";
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
// Constructor
|
|
ObjFileMtlImporter::ObjFileMtlImporter( std::vector<char> &buffer,
|
|
const std::string & /*strAbsPath*/,
|
|
ObjFile::Model *pModel ) :
|
|
m_DataIt( buffer.begin() ),
|
|
m_DataItEnd( buffer.end() ),
|
|
m_pModel( pModel ),
|
|
m_uiLine( 0 )
|
|
{
|
|
ai_assert( NULL != m_pModel );
|
|
if ( NULL == m_pModel->m_pDefaultMaterial )
|
|
{
|
|
m_pModel->m_pDefaultMaterial = new ObjFile::Material;
|
|
m_pModel->m_pDefaultMaterial->MaterialName.Set( "default" );
|
|
}
|
|
load();
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Destructor
|
|
ObjFileMtlImporter::~ObjFileMtlImporter()
|
|
{
|
|
// empty
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Private copy constructor
|
|
ObjFileMtlImporter::ObjFileMtlImporter(const ObjFileMtlImporter & /* rOther */ )
|
|
{
|
|
// empty
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Private copy constructor
|
|
ObjFileMtlImporter &ObjFileMtlImporter::operator = ( const ObjFileMtlImporter & /*rOther */ )
|
|
{
|
|
return *this;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Loads the material description
|
|
void ObjFileMtlImporter::load()
|
|
{
|
|
if ( m_DataIt == m_DataItEnd )
|
|
return;
|
|
|
|
while ( m_DataIt != m_DataItEnd )
|
|
{
|
|
switch (*m_DataIt)
|
|
{
|
|
case 'k':
|
|
case 'K':
|
|
{
|
|
++m_DataIt;
|
|
if (*m_DataIt == 'a') // Ambient color
|
|
{
|
|
++m_DataIt;
|
|
getColorRGBA( &m_pModel->m_pCurrentMaterial->ambient );
|
|
}
|
|
else if (*m_DataIt == 'd') // Diffuse color
|
|
{
|
|
++m_DataIt;
|
|
getColorRGBA( &m_pModel->m_pCurrentMaterial->diffuse );
|
|
}
|
|
else if (*m_DataIt == 's')
|
|
{
|
|
++m_DataIt;
|
|
getColorRGBA( &m_pModel->m_pCurrentMaterial->specular );
|
|
}
|
|
else if (*m_DataIt == 'e')
|
|
{
|
|
++m_DataIt;
|
|
getColorRGBA( &m_pModel->m_pCurrentMaterial->emissive );
|
|
}
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
break;
|
|
|
|
case 'd': // Alpha value
|
|
{
|
|
++m_DataIt;
|
|
getFloatValue( m_pModel->m_pCurrentMaterial->alpha );
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
break;
|
|
|
|
case 'N':
|
|
case 'n':
|
|
{
|
|
++m_DataIt;
|
|
switch(*m_DataIt)
|
|
{
|
|
case 's': // Specular exponent
|
|
++m_DataIt;
|
|
getFloatValue(m_pModel->m_pCurrentMaterial->shineness);
|
|
break;
|
|
case 'i': // Index Of refraction
|
|
++m_DataIt;
|
|
getFloatValue(m_pModel->m_pCurrentMaterial->ior);
|
|
break;
|
|
case 'e': // New material
|
|
createMaterial();
|
|
break;
|
|
}
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
break;
|
|
|
|
case 'm': // Texture
|
|
case 'b': // quick'n'dirty - for 'bump' sections
|
|
{
|
|
getTexture();
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
break;
|
|
|
|
case 'i': // Illumination model
|
|
{
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
getIlluminationModel( m_pModel->m_pCurrentMaterial->illumination_model );
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Loads a color definition
|
|
void ObjFileMtlImporter::getColorRGBA( aiColor3D *pColor )
|
|
{
|
|
ai_assert( NULL != pColor );
|
|
|
|
float r( 0.0f ), g( 0.0f ), b( 0.0f );
|
|
m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, r );
|
|
pColor->r = r;
|
|
|
|
// we have to check if color is default 0 with only one token
|
|
if( !IsLineEnd( *m_DataIt ) ) {
|
|
m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, g );
|
|
m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, b );
|
|
}
|
|
pColor->g = g;
|
|
pColor->b = b;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Loads the kind of illumination model.
|
|
void ObjFileMtlImporter::getIlluminationModel( int &illum_model )
|
|
{
|
|
m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE );
|
|
illum_model = atoi(m_buffer);
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Loads a single float value.
|
|
void ObjFileMtlImporter::getFloatValue( float &value )
|
|
{
|
|
m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE );
|
|
value = (float) fast_atof(m_buffer);
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Creates a material from loaded data.
|
|
void ObjFileMtlImporter::createMaterial()
|
|
{
|
|
std::string line( "" );
|
|
while( !IsLineEnd( *m_DataIt ) ) {
|
|
line += *m_DataIt;
|
|
++m_DataIt;
|
|
}
|
|
|
|
std::vector<std::string> token;
|
|
const unsigned int numToken = tokenize<std::string>( line, token, " " );
|
|
std::string name( "" );
|
|
if ( numToken == 1 ) {
|
|
name = AI_DEFAULT_MATERIAL_NAME;
|
|
} else {
|
|
name = token[ 1 ];
|
|
}
|
|
|
|
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( name );
|
|
if ( m_pModel->m_MaterialMap.end() == it) {
|
|
// New Material created
|
|
m_pModel->m_pCurrentMaterial = new ObjFile::Material();
|
|
m_pModel->m_pCurrentMaterial->MaterialName.Set( name );
|
|
m_pModel->m_MaterialLib.push_back( name );
|
|
m_pModel->m_MaterialMap[ name ] = m_pModel->m_pCurrentMaterial;
|
|
} else {
|
|
// Use older material
|
|
m_pModel->m_pCurrentMaterial = (*it).second;
|
|
}
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Gets a texture name from data.
|
|
void ObjFileMtlImporter::getTexture() {
|
|
aiString *out( NULL );
|
|
int clampIndex = -1;
|
|
|
|
const char *pPtr( &(*m_DataIt) );
|
|
if ( !ASSIMP_strincmp( pPtr, DiffuseTexture.c_str(), DiffuseTexture.size() ) ) {
|
|
// Diffuse texture
|
|
out = & m_pModel->m_pCurrentMaterial->texture;
|
|
clampIndex = ObjFile::Material::TextureDiffuseType;
|
|
} else if ( !ASSIMP_strincmp( pPtr,AmbientTexture.c_str(),AmbientTexture.size() ) ) {
|
|
// Ambient texture
|
|
out = & m_pModel->m_pCurrentMaterial->textureAmbient;
|
|
clampIndex = ObjFile::Material::TextureAmbientType;
|
|
} else if (!ASSIMP_strincmp( pPtr, SpecularTexture.c_str(), SpecularTexture.size())) {
|
|
// Specular texture
|
|
out = & m_pModel->m_pCurrentMaterial->textureSpecular;
|
|
clampIndex = ObjFile::Material::TextureSpecularType;
|
|
} else if ( !ASSIMP_strincmp( pPtr, OpacityTexture.c_str(), OpacityTexture.size() ) ) {
|
|
// Opacity texture
|
|
out = & m_pModel->m_pCurrentMaterial->textureOpacity;
|
|
clampIndex = ObjFile::Material::TextureOpacityType;
|
|
} else if (!ASSIMP_strincmp( pPtr, EmmissiveTexture.c_str(), EmmissiveTexture.size())) {
|
|
// Emissive texture
|
|
out = & m_pModel->m_pCurrentMaterial->textureEmissive;
|
|
clampIndex = ObjFile::Material::TextureEmissiveType;
|
|
} else if ( !ASSIMP_strincmp( pPtr, BumpTexture1.c_str(), BumpTexture1.size() ) ||
|
|
!ASSIMP_strincmp( pPtr, BumpTexture2.c_str(), BumpTexture2.size() ) ||
|
|
!ASSIMP_strincmp( pPtr, BumpTexture3.c_str(), BumpTexture3.size() ) ) {
|
|
// Bump texture
|
|
out = & m_pModel->m_pCurrentMaterial->textureBump;
|
|
clampIndex = ObjFile::Material::TextureBumpType;
|
|
} else if (!ASSIMP_strincmp( pPtr,NormalTexture.c_str(), NormalTexture.size())) {
|
|
// Normal map
|
|
out = & m_pModel->m_pCurrentMaterial->textureNormal;
|
|
clampIndex = ObjFile::Material::TextureNormalType;
|
|
} else if (!ASSIMP_strincmp( pPtr, DisplacementTexture.c_str(), DisplacementTexture.size() ) ) {
|
|
// Displacement texture
|
|
out = &m_pModel->m_pCurrentMaterial->textureDisp;
|
|
clampIndex = ObjFile::Material::TextureDispType;
|
|
} else if (!ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(),SpecularityTexture.size() ) ) {
|
|
// Specularity scaling (glossiness)
|
|
out = & m_pModel->m_pCurrentMaterial->textureSpecularity;
|
|
clampIndex = ObjFile::Material::TextureSpecularityType;
|
|
} else {
|
|
DefaultLogger::get()->error("OBJ/MTL: Encountered unknown texture type");
|
|
return;
|
|
}
|
|
|
|
bool clamp = false;
|
|
getTextureOption(clamp);
|
|
m_pModel->m_pCurrentMaterial->clamp[clampIndex] = clamp;
|
|
|
|
std::string strTexture;
|
|
m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture );
|
|
out->Set( strTexture );
|
|
}
|
|
|
|
/* /////////////////////////////////////////////////////////////////////////////
|
|
* Texture Option
|
|
* /////////////////////////////////////////////////////////////////////////////
|
|
* According to http://en.wikipedia.org/wiki/Wavefront_.obj_file#Texture_options
|
|
* Texture map statement can contains various texture option, for example:
|
|
*
|
|
* map_Ka -o 1 1 1 some.png
|
|
* map_Kd -clamp on some.png
|
|
*
|
|
* So we need to parse and skip these options, and leave the last part which is
|
|
* the url of image, otherwise we will get a wrong url like "-clamp on some.png".
|
|
*
|
|
* Because aiMaterial supports clamp option, so we also want to return it
|
|
* /////////////////////////////////////////////////////////////////////////////
|
|
*/
|
|
void ObjFileMtlImporter::getTextureOption(bool &clamp)
|
|
{
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
|
|
//If there is any more texture option
|
|
while (!isEndOfBuffer(m_DataIt, m_DataItEnd) && *m_DataIt == '-')
|
|
{
|
|
const char *pPtr( &(*m_DataIt) );
|
|
//skip option key and value
|
|
int skipToken = 1;
|
|
|
|
if (!ASSIMP_strincmp(pPtr, ClampOption.c_str(), ClampOption.size()))
|
|
{
|
|
DataArrayIt it = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
char value[3];
|
|
CopyNextWord(it, m_DataItEnd, value, sizeof(value) / sizeof(*value));
|
|
if (!ASSIMP_strincmp(value, "on", 2))
|
|
{
|
|
clamp = true;
|
|
}
|
|
|
|
skipToken = 2;
|
|
}
|
|
else if ( !ASSIMP_strincmp(pPtr, BlendUOption.c_str(), BlendUOption.size())
|
|
|| !ASSIMP_strincmp(pPtr, BlendVOption.c_str(), BlendVOption.size())
|
|
|| !ASSIMP_strincmp(pPtr, BoostOption.c_str(), BoostOption.size())
|
|
|| !ASSIMP_strincmp(pPtr, ResolutionOption.c_str(), ResolutionOption.size())
|
|
|| !ASSIMP_strincmp(pPtr, BumpOption.c_str(), BumpOption.size())
|
|
|| !ASSIMP_strincmp(pPtr, ChannelOption.c_str(), ChannelOption.size())
|
|
|| !ASSIMP_strincmp(pPtr, TypeOption.c_str(), TypeOption.size()) )
|
|
{
|
|
skipToken = 2;
|
|
}
|
|
else if (!ASSIMP_strincmp(pPtr, ModifyMapOption.c_str(), ModifyMapOption.size()))
|
|
{
|
|
skipToken = 3;
|
|
}
|
|
else if ( !ASSIMP_strincmp(pPtr, OffsetOption.c_str(), OffsetOption.size())
|
|
|| !ASSIMP_strincmp(pPtr, ScaleOption.c_str(), ScaleOption.size())
|
|
|| !ASSIMP_strincmp(pPtr, TurbulenceOption.c_str(), TurbulenceOption.size())
|
|
)
|
|
{
|
|
skipToken = 4;
|
|
}
|
|
|
|
for (int i = 0; i < skipToken; ++i)
|
|
{
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
}
|
|
}
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
} // Namespace Assimp
|
|
|
|
#endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER
|