assimp/code
Inho Lee 4e5b25cd81 Keep AnimMesh data during the SortByPTypeProcess
A Postprocessing step, SortByPTypeProcess, can rebuild Mesh data,
but it does not handle AnimMesh.
This patch helps to rebuild appropriate AnimMeshes for the Mesh.
2020-12-16 19:19:30 +01:00
..
AssetLib FBXConverter : Fix timescales of FBX animations 2020-12-16 15:02:46 +01:00
CApi replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
Common Update ScenePreprocessor.cpp 2020-12-03 17:28:51 +01:00
Material closes https://github.com/assimp/assimp/issues/3198: make aiMaterial::GetName const. 2020-11-10 12:50:17 +01:00
PostProcessing Keep AnimMesh data during the SortByPTypeProcess 2020-12-16 19:19:30 +01:00
res Updated copyright dates. 2020-01-20 08:53:12 -05:00
.editorconfig Implemented: Add editor config for source code 2015-06-28 15:50:57 -06:00
CMakeLists.txt Provide option for rapidjson no-member-iterator define 2020-12-09 20:21:43 +09:00