assimp/contrib/tinyusdz/tinyusdz_repo/examples/sdlviewer/gui.cc

19 lines
318 B
C++

#include "imgui.h"
#include "gui.hh"
namespace example {
bool material_ui(tinyusdz::UsdPreviewSurface &material)
{
bool changed = false;
//if (!material.diffuseColor.HasTexture()) {
// ImGui::InputFloat("diffuseColor", material.diffuseColor.color.data());
//}
return changed;
}
} // namespace example