assimp/port/iOS
Matthew Wallace 0ebab47ca2 updated MIN_IOS_VERSION to 10.0 2021-03-08 07:11:39 -06:00
..
IPHONEOS_ARM64E_TOOLCHAIN.cmake
IPHONEOS_ARM64_TOOLCHAIN.cmake
IPHONEOS_ARMV6_TOOLCHAIN.cmake
IPHONEOS_ARMV7S_TOOLCHAIN.cmake
IPHONEOS_ARMV7_TOOLCHAIN.cmake
IPHONEOS_I386_TOOLCHAIN.cmake
IPHONEOS_X86_64_TOOLCHAIN.cmake
README.md
build.sh updated MIN_IOS_VERSION to 10.0 2021-03-08 07:11:39 -06:00

README.md

assimp for iOS

(deployment target 6.0+, 32/64bit)

Builds assimp libraries for several iOS CPU architectures at once, and outputs a fat binary from the result.

Run the build.sh script from the ./port/iOS/ directory. See ./build.sh --help for information about command line options.

shadeds-Mac:iOS arul$ ./build.sh --help
[!] ./build.sh - assimp iOS build script
 - don't build fat library (--no-fat)
 - supported architectures(--archs): armv7, armv7s, arm64, i386, x86_64
 - supported C++ STD libs.(--stdlib): libc++, libstdc++

Example:

cd ./port/iOS/
./build.sh --stdlib=libc++ --archs="armv7 arm64 i386"

Supported architectures/devices:

Simulator

  • i386
  • x86_64

Device

  • ARMv6 (dropped after iOS 6.0)
  • ARMv7
  • ARMv7-s
  • ARM64

Building with older iOS SDK versions

The script should work out of the box for the iOS 8.x SDKs and probably newer releases as well. If you are using SDK version 7.x or older, you need to specify the exact SDK version inside build.sh, for example:

IOS_SDK_VERSION=7.1

Optimization

By default, no compiler optimizations are specified inside the build script. For an optimized build, add the corresponding flags to the CFLAGS definition inside build.sh.