66 lines
1.4 KiB
CMake
66 lines
1.4 KiB
CMake
cmake_minimum_required( VERSION 2.6 )
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FIND_PACKAGE(DirectX REQUIRED)
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INCLUDE_DIRECTORIES (
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${Assimp_SOURCE_DIR}/include
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${Assimp_SOURCE_DIR}/code
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${DirectX_INCLUDE_DIR}
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)
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# Make sure the linker can find the Assimp library once it is built.
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LINK_DIRECTORIES (${Assimp_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib)
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ADD_EXECUTABLE( assimp_viewer WIN32
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AnimEvaluator.cpp
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Background.cpp
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Display.cpp
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HelpDialog.cpp
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Input.cpp
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LogDisplay.cpp
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LogWindow.cpp
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Material.cpp
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MeshRenderer.cpp
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MessageProc.cpp
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Normals.cpp
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SceneAnimator.cpp
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Shaders.cpp
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assimp_view.cpp
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stdafx.cpp
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assimp_view.rc
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banner.bmp
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banner_pure.bmp
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base_anim.bmp
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base_display.bmp
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base_inter.bmp
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base_rendering.bmp
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base_stats.bmp
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fx.bmp
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n.bmp
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root.bmp
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tx.bmp
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txi.bmp
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)
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SET_PROPERTY(TARGET assimp_viewer PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
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IF ( MSVC )
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ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
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ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
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ENDIF ( MSVC )
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#
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ADD_CUSTOM_COMMAND(TARGET assimp_viewer
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PRE_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:assimp> $<TARGET_FILE_DIR:assimp_viewer>
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MAIN_DEPENDENCY assimp)
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# Link the executable to the assimp + dx libs.
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TARGET_LINK_LIBRARIES ( assimp_viewer assimp ${DirectX_LIBRARY} ${DirectX_D3DX9_LIBRARY} comctl32.lib winmm.lib )
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INSTALL( TARGETS assimp_viewer
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DESTINATION "${ASSIMP_BIN_INSTALL_DIR}" COMPONENT assimp-dev
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)
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