The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
Go to file
jonathanklein a8ccd6fbd5 Adding test models for ogre (not nice, because i made them myself)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@475 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-05 10:49:36 +00:00
code Doc now includes parts of the internal API. 2009-08-31 15:51:54 +00:00
contrib Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now). 2009-08-21 22:49:58 +00:00
doc Doc now includes parts of the internal API. 2009-08-31 15:51:54 +00:00
include Doc now includes parts of the internal API. 2009-08-31 15:51:54 +00:00
mkutil Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now). 2009-08-21 22:49:58 +00:00
port Updated D bindings to the latest C headers (aiGetMaterialTextureCount, comments about UTF-8 in aiString). 2009-08-27 18:44:14 +00:00
samples A couple of small documentation fixes (spelling, missing characters, …). 2009-07-31 22:34:21 +00:00
scripts Changed structs.py to export the original names of the C structs, not uppercase. 2009-04-25 21:12:53 +00:00
test Adding test models for ogre (not nice, because i made them myself) 2009-09-05 10:49:36 +00:00
tools Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now). 2009-08-21 22:49:58 +00:00
workspaces Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now). 2009-08-21 22:49:58 +00:00
CMakeLists.txt - Add cmake buildfile for unitests ( currently no cppunit is part of the makefile ). 2009-08-02 20:53:30 +00:00
CREDITS AssimpView: 2009-05-09 23:27:48 +00:00
INSTALL A couple of small documentation fixes (spelling, missing characters, …). 2009-07-31 22:34:21 +00:00
LICENSE Added exception to the LICENSE file which applies to test models. 2009-01-07 15:08:36 +00:00
README ASSIMP Beta 1, final fixes for the release. 2008-09-13 22:31:15 +00:00

README

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

	Open Asset Import Library (Assimp) Readme
	-----------------------------------------

Here you can find information regarding the Asset Import Library:

	1.		Overview
	1.1		Supported file formats
	1.2		File structure
	2.		Build the Asset Import Library
	3. 		Help
	4.		License


1.	Overview
1.1	Supported file formats

The Asset Import Library provides a lot of model formats:
	- 3DS
	- ASE
	- DXF
	- HMP
	- MD2
 	- MD3 
	- MD5
	- MDC
	- MDL
	- NFF
 	- PLY
	- STL
	- X
	- LWO
	- OBJ
	- SMD

1.2 File structure

The Asset Import Library is implemented in C++ and provides a c-interface. The directories 
are:

	/bin			Binaries of the Asset Import Library.
	/code			Code of the Asset Import Library.
	/contrib		Third-party-libraries used by the Asset Import Library.
	/doc			Documentation (doxygen generated and data structure as a xml-file)
	/include		Public headers.
	/lib			Static libraries.
	/obj			Object files.
	/port			Ports to other languages.  The Java port is not yet finished, but
                        the Java part of the interface is fixed. So: you can't use it, but
                        you can see how it will look like.
	/test			Unit- and regression tests.
	/tools			Tools.
	/workspaces		Build enviroments.


2. Build the Asset Import Library

Take a look into the INSTALL file.


3. Help

For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look 
into the /doc-directory.


4. License

The license of the Asset Import Library is based on the BSD-License.