128 lines
4.7 KiB
C++
128 lines
4.7 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (ASSIMP)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2010, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_EXPORT
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namespace Assimp {
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// ------------------------------------------------------------------------------------------------
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// Exporter worker function prototypes. Should not be necessary to #ifndef them, it's just a prototype
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void ExportSceneCollada(aiExportDataBlob*, const aiScene*);
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void ExportScene3DS(aiExportDataBlob*, const aiScene*);
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/// Function pointer type of a Export worker function
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typedef void (*fpExportFunc)(aiExportDataBlob*, const aiScene*);
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// ------------------------------------------------------------------------------------------------
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/// Internal description of an Assimp export format option
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struct ExportFormatEntry
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{
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/// Public description structure to be returned by aiGetExportFormatDescription()
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aiExportFormatDesc mDescription;
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// Worker function to do the actual exporting
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fpExportFunc mExportFunction;
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// Constructor to fill all entries
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ExportFormatEntry( const char* pId, const char* pDesc, fpExportFunc pFunction)
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{
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mDescription.id = pId;
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mDescription.description = pDesc;
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mExportFunction = pFunction;
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}
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};
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// ------------------------------------------------------------------------------------------------
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// global array of all export formats which Assimp supports in its current build
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ExportFormatEntry gExporters[] =
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{
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#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
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ExportFormatEntry( "collada", "Collada .dae", &ExportSceneCollada),
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#endif
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#ifndef ASSIMP_BUILD_NO_3DS_EXPORTER
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ExportFormatEntry( "3ds", "Autodesk .3ds", &ExportScene3DS),
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#endif
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};
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} // end of namespace Assimp
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API size_t aiGetExportFormatCount(void)
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{
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return sizeof( Assimp::gExporters) / sizeof( Assimp::ExportFormatEntry);
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API const C_STRUCT aiExportFormatDesc* aiGetExportFormatDescription( size_t pIndex)
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{
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if( pIndex >= aiGetExportFormatCount() )
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return NULL;
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return &Assimp::gExporters[pIndex].mDescription;
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API const C_STRUCT aiExportDataBlob* aiExportScene( const aiScene* pScene, const char* pFormatId )
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{
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return NULL;
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API C_STRUCT aiReturn aiWriteBlobToFile( const C_STRUCT aiExportDataBlob* pBlob, const char* pPath, const aiFileIO* pIOSystem )
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{
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return AI_FAILURE;
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API C_STRUCT void aiReleaseExportData( const aiExportDataBlob* pData )
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{
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delete pData;
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}
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#endif // !ASSIMP_BUILD_NO_EXPORT
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