assimp/workspaces
aramis_acg 2da2835b29 Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
Added some more essential includes to AssimpPCH.hAdded support for line and point meshes to most steps - I did nto yet adapt all unit tests, so meshes with mixed primitive types are not absolutely safe at the moment.
Added camera and light support to the PretransformVert step. Fixed some small inaccuracies and fixed a bug reported by Mark Sibly causing all transformations to be invalid. However the step is nto yet completely correct, there are still some small artifacts.
Updated light and camera data structures, added temporary validation code for the
Renamed AI_SCENE_FLAGS_ANIM_SKELETON_ONLY to a more generic AI_SCENE_FLAGS_INCOMPLETE flag.
Fixed bug in the OFF loader causing meshes with polygons to crash
Added line support to the DXF loader - seems to fail for the moment cause of SortByPType.
Added support for lights and cameras to NFF, implemented another NFF format subtype (file starts with 'nff'). Implemented NFF 'tpp' chunk and a corresponding texture extension.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@185 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-19 11:32:33 +00:00
..
bcc55 Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
jidea5.1 Added vertex color support to the DXF loader, fixed a minor bugs. Coordinate system issue still unsolved. 2008-09-20 15:55:51 +00:00
scons Add missing file 2008-09-14 01:45:42 +00:00
vc8 Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
vc9 Updating VC9 workspaces 2008-10-07 13:31:07 +00:00
xcode3/assimp.xcodeproj Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too). 2008-08-13 23:46:46 +00:00