141 lines
3.8 KiB
C#
141 lines
3.8 KiB
C#
/* ----------------------------------------------------------------------------
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* This file was automatically generated by SWIG (http://www.swig.org).
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* Version 1.3.40
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*
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* Do not make changes to this file unless you know what you are doing--modify
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* the SWIG interface file instead.
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* ----------------------------------------------------------------------------- */
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using System;
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using System.Runtime.InteropServices;
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public class aiNodeAnim : IDisposable {
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private HandleRef swigCPtr;
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protected bool swigCMemOwn;
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internal aiNodeAnim(IntPtr cPtr, bool cMemoryOwn) {
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swigCMemOwn = cMemoryOwn;
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swigCPtr = new HandleRef(this, cPtr);
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}
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internal static HandleRef getCPtr(aiNodeAnim obj) {
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return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
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}
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~aiNodeAnim() {
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Dispose();
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}
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public virtual void Dispose() {
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lock(this) {
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if (swigCPtr.Handle != IntPtr.Zero) {
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if (swigCMemOwn) {
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swigCMemOwn = false;
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AssimpPINVOKE.delete_aiNodeAnim(swigCPtr);
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}
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swigCPtr = new HandleRef(null, IntPtr.Zero);
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}
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GC.SuppressFinalize(this);
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}
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}
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public aiString mNodeName {
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set {
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AssimpPINVOKE.aiNodeAnim_mNodeName_set(swigCPtr, aiString.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiNodeAnim_mNodeName_get(swigCPtr);
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aiString ret = (cPtr == IntPtr.Zero) ? null : new aiString(cPtr, false);
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return ret;
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}
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}
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public uint mNumPositionKeys {
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set {
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AssimpPINVOKE.aiNodeAnim_mNumPositionKeys_set(swigCPtr, value);
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}
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get {
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uint ret = AssimpPINVOKE.aiNodeAnim_mNumPositionKeys_get(swigCPtr);
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return ret;
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}
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}
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public aiVectorKey mPositionKeys {
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set {
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AssimpPINVOKE.aiNodeAnim_mPositionKeys_set(swigCPtr, aiVectorKey.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiNodeAnim_mPositionKeys_get(swigCPtr);
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aiVectorKey ret = (cPtr == IntPtr.Zero) ? null : new aiVectorKey(cPtr, false);
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return ret;
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}
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}
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public uint mNumRotationKeys {
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set {
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AssimpPINVOKE.aiNodeAnim_mNumRotationKeys_set(swigCPtr, value);
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}
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get {
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uint ret = AssimpPINVOKE.aiNodeAnim_mNumRotationKeys_get(swigCPtr);
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return ret;
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}
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}
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public aiQuatKey mRotationKeys {
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set {
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AssimpPINVOKE.aiNodeAnim_mRotationKeys_set(swigCPtr, aiQuatKey.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiNodeAnim_mRotationKeys_get(swigCPtr);
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aiQuatKey ret = (cPtr == IntPtr.Zero) ? null : new aiQuatKey(cPtr, false);
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return ret;
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}
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}
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public uint mNumScalingKeys {
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set {
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AssimpPINVOKE.aiNodeAnim_mNumScalingKeys_set(swigCPtr, value);
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}
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get {
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uint ret = AssimpPINVOKE.aiNodeAnim_mNumScalingKeys_get(swigCPtr);
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return ret;
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}
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}
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public aiVectorKey mScalingKeys {
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set {
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AssimpPINVOKE.aiNodeAnim_mScalingKeys_set(swigCPtr, aiVectorKey.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiNodeAnim_mScalingKeys_get(swigCPtr);
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aiVectorKey ret = (cPtr == IntPtr.Zero) ? null : new aiVectorKey(cPtr, false);
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return ret;
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}
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}
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public aiAnimBehaviour mPreState {
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set {
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AssimpPINVOKE.aiNodeAnim_mPreState_set(swigCPtr, (int)value);
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}
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get {
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aiAnimBehaviour ret = (aiAnimBehaviour)AssimpPINVOKE.aiNodeAnim_mPreState_get(swigCPtr);
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return ret;
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}
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}
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public aiAnimBehaviour mPostState {
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set {
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AssimpPINVOKE.aiNodeAnim_mPostState_set(swigCPtr, (int)value);
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}
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get {
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aiAnimBehaviour ret = (aiAnimBehaviour)AssimpPINVOKE.aiNodeAnim_mPostState_get(swigCPtr);
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return ret;
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}
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}
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public aiNodeAnim() : this(AssimpPINVOKE.new_aiNodeAnim(), true) {
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}
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}
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