assimp/code/PostProcessing
RichardTea 9baffe3ecf Validate empty aiNode children as nullptr
This is the simplest way to get the unit tests to detect the logic error
This should never fire in real models, it indicates a bug in assimp itself.
2024-09-02 16:57:04 +01:00
..
ArmaturePopulate.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
ArmaturePopulate.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
CalcTangentsProcess.cpp CalcTangents: zero vector is invalid for tangent/bitangent (#5432) 2024-07-23 13:13:12 +02:00
CalcTangentsProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
ComputeUVMappingProcess.cpp Update ComputeUVMappingProcess.cpp (#5541) 2024-04-11 11:30:36 +01:00
ComputeUVMappingProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
ConvertToLHProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
ConvertToLHProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
DeboneProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
DeboneProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
DropFaceNormalsProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
DropFaceNormalsProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
EmbedTexturesProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
EmbedTexturesProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FindDegenerates.cpp Fixes possible out-of-bound read in findDegenerate (#5679) 2024-08-13 16:24:43 +02:00
FindDegenerates.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FindInstancesProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FindInstancesProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FindInvalidDataProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FindInvalidDataProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FixNormalsStep.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FixNormalsStep.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
GenBoundingBoxesProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
GenBoundingBoxesProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
GenFaceNormalsProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
GenFaceNormalsProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
GenVertexNormalsProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
GenVertexNormalsProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
ImproveCacheLocality.cpp Sparky kitty studios master (#5727) 2024-08-22 11:09:14 +02:00
ImproveCacheLocality.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
JoinVerticesProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
JoinVerticesProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
LimitBoneWeightsProcess.cpp fixes some uninit bool loads (#5644) 2024-07-02 21:54:18 +02:00
LimitBoneWeightsProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
MakeVerboseFormat.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
MakeVerboseFormat.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
OptimizeGraph.cpp Draft: Update init of aiString (#5623) 2024-06-17 13:12:54 +02:00
OptimizeGraph.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
OptimizeMeshes.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
OptimizeMeshes.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
PretransformVertices.cpp Draft: Update init of aiString (#5623) 2024-06-17 13:12:54 +02:00
PretransformVertices.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
ProcessHelper.cpp Fix compilation for MSVC14. (#5490) 2024-03-11 09:09:23 +01:00
ProcessHelper.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
RemoveRedundantMaterials.cpp Draft: Update init of aiString (#5623) 2024-06-17 13:12:54 +02:00
RemoveRedundantMaterials.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
RemoveVCProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
RemoveVCProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
ScaleProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
ScaleProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
SortByPTypeProcess.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
SortByPTypeProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
SplitByBoneCountProcess.cpp SplitByBoneCount had a minor typo that prevented updates to nodes indices (#5550) 2024-04-23 21:40:06 +02:00
SplitByBoneCountProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
SplitLargeMeshes.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
SplitLargeMeshes.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
TextureTransform.cpp Postprocessing: Fix endless loop (#5605) 2024-05-31 09:36:14 +02:00
TextureTransform.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
TriangulateProcess.cpp Return false instead of crash (#5685) 2024-07-23 16:32:11 +02:00
TriangulateProcess.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
ValidateDataStructure.cpp Validate empty aiNode children as nullptr 2024-09-02 16:57:04 +01:00
ValidateDataStructure.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00