assimp/test/3DSFiles/UVTransformTest/note.txt

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All 'mirror' files are not absolutely correct. That's mainly
because it's difficult convert Max' handling of mirroring to
our's.
In other words: TO DO, but only if someone REALLY needs it.
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To see how it should look like - test/ReferenceImages
Note that the viewer has no 'decal' texture mapping mode, so
the usual clamping is used.