179 lines
5.5 KiB
C
179 lines
5.5 KiB
C
/*
|
|
---------------------------------------------------------------------------
|
|
Open Asset Import Library (ASSIMP)
|
|
---------------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2008, ASSIMP Development Team
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the following
|
|
conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the ASSIMP team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the ASSIMP Development Team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
---------------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file Defines texture helper structures for the library
|
|
*
|
|
* Used for file formats which embedd their textures into the model file.
|
|
* Supported are both normal textures, which are stored as uncompressed
|
|
* pixels, and "compressed" textures, which are stored in a file format
|
|
* such as PNG or TGA.
|
|
*/
|
|
|
|
#ifndef AI_TEXTURE_H_INC
|
|
#define AI_TEXTURE_H_INC
|
|
|
|
#include "aiTypes.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
/** \def AI_MAKE_EMBEDDED_TEXNAME
|
|
* Used to build the reserved path name used by the material system to
|
|
* reference textures that are embedded into their corresponding
|
|
* model files. The parameter specifies the index of the texture
|
|
* (zero-based, in the aiScene::mTextures array)
|
|
*/
|
|
// ---------------------------------------------------------------------------
|
|
#if (!defined AI_MAKE_EMBEDDED_TEXNAME)
|
|
# define AI_MAKE_EMBEDDED_TEXNAME(_n_) "*" # _n_
|
|
#endif
|
|
|
|
|
|
#include "./Compiler/pushpack1.h"
|
|
|
|
// ---------------------------------------------------------------------------
|
|
/** Helper structure to represent a texel in ARGB8888 format
|
|
*
|
|
* Used by aiTexture
|
|
*/
|
|
// ---------------------------------------------------------------------------
|
|
struct aiTexel
|
|
{
|
|
unsigned char b,g,r,a;
|
|
|
|
#ifdef __cplusplus
|
|
//! Comparison operator
|
|
bool operator== (const aiTexel& other) const
|
|
{
|
|
return b == other.b && r == other.r &&
|
|
g == other.g && a == other.a;
|
|
}
|
|
|
|
//! Negative comparison operator
|
|
bool operator!= (const aiTexel& other) const
|
|
{
|
|
return b != other.b || r != other.r ||
|
|
g != other.g || a != other.a;
|
|
}
|
|
#endif // __cplusplus
|
|
|
|
} PACK_STRUCT;
|
|
|
|
#include "./Compiler/poppack1.h"
|
|
|
|
// ---------------------------------------------------------------------------
|
|
/** Helper structure to describe an embedded texture
|
|
*
|
|
* Normally textures are contained in external files but some file formats
|
|
* do embedd them. Embedded
|
|
*/
|
|
// ---------------------------------------------------------------------------
|
|
struct aiTexture
|
|
{
|
|
/** Width of the texture, in pixels
|
|
*
|
|
* If mHeight is zero the texture is compressed in a format
|
|
* like JPEG. In this case mWidth specifies the size of the
|
|
* memory area pcData is pointing to, in bytes.
|
|
*/
|
|
unsigned int mWidth;
|
|
|
|
/** Height of the texture, in pixels
|
|
*
|
|
* If this value is zero, pcData points to an compressed texture
|
|
* in an unknown format (e.g. JPEG).
|
|
*/
|
|
unsigned int mHeight;
|
|
|
|
/** A hint from the loader to make it easier for applications
|
|
* to determine the type of embedded compressed textures.
|
|
*
|
|
* If mHeight != 0 this member is undefined. Otherwise it
|
|
* will be set to '\0\0\0\0' if the loader has no additional
|
|
* information about the texture file format used OR the
|
|
* file extension of the format without a leading dot.
|
|
* E.g. 'dds\0', 'pcx\0'. All characters are lower-case.
|
|
*/
|
|
char achFormatHint[4];
|
|
|
|
/** Data of the texture.
|
|
*
|
|
* Points to an array of mWidth * mHeight aiTexel's.
|
|
* The format of the texture data is always ARGB8888 to
|
|
* make the implementation for user of the library as easy
|
|
* as possible. If mHeight = 0 this is a pointer to a memory
|
|
* buffer of size mWidth containing the compressed texture
|
|
* data. Good luck, have fun!
|
|
*/
|
|
aiTexel* pcData;
|
|
|
|
#ifdef __cplusplus
|
|
|
|
// Construction
|
|
aiTexture ()
|
|
: mWidth (0)
|
|
, mHeight (0)
|
|
, pcData (NULL)
|
|
{
|
|
achFormatHint[0] = 0;
|
|
achFormatHint[1] = 0;
|
|
achFormatHint[2] = 0;
|
|
achFormatHint[3] = 0;
|
|
}
|
|
|
|
// Destruction
|
|
~aiTexture ()
|
|
{
|
|
delete[] pcData;
|
|
}
|
|
#endif
|
|
};
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif // AI_TEXTURE_H_INC
|