802 lines
17 KiB
CMake
802 lines
17 KiB
CMake
# Listing and grouping of all the source files.
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# 1) Set the file lists for each component
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# 2) Create a Source Group for each component, for IDE project orginization
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# 3) Add libassimp using the file lists (eliminates duplication of file names between
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# source groups and library command)
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#
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cmake_minimum_required( VERSION 2.6 )
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SET( HEADER_PATH ../include/assimp )
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SET( COMPILER_HEADERS
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${HEADER_PATH}/Compiler/pushpack1.h
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${HEADER_PATH}/Compiler/poppack1.h
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${HEADER_PATH}/Compiler/pstdint.h
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)
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SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})
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SET( PUBLIC_HEADERS
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${HEADER_PATH}/anim.h
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${HEADER_PATH}/ai_assert.h
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${HEADER_PATH}/camera.h
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${HEADER_PATH}/color4.h
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${HEADER_PATH}/color4.inl
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${HEADER_PATH}/config.h
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${HEADER_PATH}/defs.h
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${HEADER_PATH}/cfileio.h
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${HEADER_PATH}/light.h
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${HEADER_PATH}/material.h
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${HEADER_PATH}/material.inl
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${HEADER_PATH}/matrix3x3.h
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${HEADER_PATH}/matrix3x3.inl
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${HEADER_PATH}/matrix4x4.h
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${HEADER_PATH}/matrix4x4.inl
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${HEADER_PATH}/mesh.h
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${HEADER_PATH}/postprocess.h
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${HEADER_PATH}/quaternion.h
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${HEADER_PATH}/quaternion.inl
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${HEADER_PATH}/scene.h
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${HEADER_PATH}/metadata.h
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${HEADER_PATH}/texture.h
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${HEADER_PATH}/types.h
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${HEADER_PATH}/vector2.h
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${HEADER_PATH}/vector2.inl
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${HEADER_PATH}/vector3.h
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${HEADER_PATH}/vector3.inl
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${HEADER_PATH}/version.h
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${HEADER_PATH}/cimport.h
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${HEADER_PATH}/importerdesc.h
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${HEADER_PATH}/Importer.hpp
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${HEADER_PATH}/DefaultLogger.hpp
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${HEADER_PATH}/ProgressHandler.hpp
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${HEADER_PATH}/IOStream.hpp
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${HEADER_PATH}/IOSystem.hpp
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${HEADER_PATH}/Logger.hpp
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${HEADER_PATH}/LogStream.hpp
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${HEADER_PATH}/NullLogger.hpp
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${HEADER_PATH}/cexport.h
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${HEADER_PATH}/Exporter.hpp
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)
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SET( Core_SRCS
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Assimp.cpp
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)
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SET( Boost_SRCS
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BoostWorkaround/boost/math/common_factor_rt.hpp
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BoostWorkaround/boost/foreach.hpp
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BoostWorkaround/boost/format.hpp
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BoostWorkaround/boost/scoped_array.hpp
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BoostWorkaround/boost/scoped_ptr.hpp
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BoostWorkaround/boost/shared_array.hpp
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BoostWorkaround/boost/shared_ptr.hpp
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BoostWorkaround/boost/make_shared.hpp
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BoostWorkaround/boost/static_assert.hpp
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BoostWorkaround/boost/tuple/tuple.hpp
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)
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SOURCE_GROUP(Boost FILES ${Boost_SRCS})
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SET( Logging_SRCS
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${HEADER_PATH}/DefaultLogger.hpp
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${HEADER_PATH}/LogStream.hpp
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${HEADER_PATH}/Logger.hpp
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${HEADER_PATH}/NullLogger.hpp
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Win32DebugLogStream.h
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DefaultLogger.cpp
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FileLogStream.h
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StdOStreamLogStream.h
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)
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SOURCE_GROUP(Logging FILES ${Logging_SRCS})
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SET( Common_SRCS
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fast_atof.h
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qnan.h
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BaseImporter.cpp
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BaseImporter.h
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BaseProcess.cpp
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BaseProcess.h
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Importer.h
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ScenePrivate.h
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PostStepRegistry.cpp
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ImporterRegistry.cpp
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ByteSwapper.h
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DefaultProgressHandler.h
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DefaultIOStream.cpp
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DefaultIOStream.h
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DefaultIOSystem.cpp
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DefaultIOSystem.h
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CInterfaceIOWrapper.h
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Hash.h
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Importer.cpp
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IFF.h
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MemoryIOWrapper.h
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ParsingUtils.h
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StreamReader.h
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StreamWriter.h
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StringComparison.h
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SGSpatialSort.cpp
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SGSpatialSort.h
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VertexTriangleAdjacency.cpp
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VertexTriangleAdjacency.h
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GenericProperty.h
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SpatialSort.cpp
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SpatialSort.h
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SceneCombiner.cpp
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SceneCombiner.h
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ScenePreprocessor.cpp
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ScenePreprocessor.h
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SkeletonMeshBuilder.cpp
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SkeletonMeshBuilder.h
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SplitByBoneCountProcess.cpp
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SplitByBoneCountProcess.h
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SmoothingGroups.h
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StandardShapes.cpp
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StandardShapes.h
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TargetAnimation.cpp
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TargetAnimation.h
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RemoveComments.cpp
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RemoveComments.h
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Subdivision.cpp
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Subdivision.h
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Vertex.h
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LineSplitter.h
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TinyFormatter.h
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Profiler.h
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LogAux.h
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Bitmap.cpp
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Bitmap.h
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XMLTools.h
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Version.cpp
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)
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SOURCE_GROUP(Common FILES ${Common_SRCS})
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IF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
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SET( C4D_SRCS
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C4DImporter.cpp
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C4DImporter.h
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)
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SOURCE_GROUP( C4D FILES ${C4D_SRCS})
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ENDIF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
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# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
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# this way selective loaders can be compiled (reduces filesize + compile time)
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MACRO(ADD_ASSIMP_IMPORTER name)
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OPTION(ASSIMP_BUILD_${name}_IMPORTER "build the ${name} importer" TRUE)
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IF(ASSIMP_BUILD_${name}_IMPORTER)
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LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
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SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
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SET(${name}_SRCS ${ARGN})
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SOURCE_GROUP(${name} FILES ${ARGN})
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ELSE()
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SET(${name}_SRC "")
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SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
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add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
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ENDIF()
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ENDMACRO()
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SET(ASSIMP_LOADER_SRCS "")
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SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
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SET(ASSIMP_IMPORTERS_DISABLED "") # disabled list (used to print)
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ADD_ASSIMP_IMPORTER(3DS
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3DSConverter.cpp
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3DSHelper.h
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3DSLoader.cpp
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3DSLoader.h
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3DSExporter.h
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3DSExporter.cpp
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)
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ADD_ASSIMP_IMPORTER(AC
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ACLoader.cpp
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ACLoader.h
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)
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ADD_ASSIMP_IMPORTER(ASE
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ASELoader.cpp
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ASELoader.h
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ASEParser.cpp
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ASEParser.h
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)
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ADD_ASSIMP_IMPORTER(ASSBIN
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AssbinExporter.h
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AssbinExporter.cpp
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AssbinLoader.h
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AssbinLoader.cpp
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)
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ADD_ASSIMP_IMPORTER(ASSXML
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AssxmlExporter.h
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AssxmlExporter.cpp
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)
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ADD_ASSIMP_IMPORTER(B3D
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B3DImporter.cpp
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B3DImporter.h
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)
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ADD_ASSIMP_IMPORTER(BVH
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BVHLoader.cpp
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BVHLoader.h
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)
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ADD_ASSIMP_IMPORTER(COLLADA
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ColladaHelper.h
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ColladaLoader.cpp
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ColladaLoader.h
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ColladaParser.cpp
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ColladaParser.h
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ColladaExporter.h
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ColladaExporter.cpp
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)
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ADD_ASSIMP_IMPORTER(DXF
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DXFLoader.cpp
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DXFLoader.h
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DXFHelper.h
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)
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ADD_ASSIMP_IMPORTER(CSM
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CSMLoader.cpp
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CSMLoader.h
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)
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ADD_ASSIMP_IMPORTER(HMP
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HMPFileData.h
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HMPLoader.cpp
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HMPLoader.h
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HalfLifeFileData.h
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)
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#FIXME: allow to set IRRMESH by option
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ADD_ASSIMP_IMPORTER(IRR
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IRRLoader.cpp
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IRRLoader.h
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IRRMeshLoader.cpp
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IRRMeshLoader.h
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IRRShared.cpp
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IRRShared.h
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)
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ADD_ASSIMP_IMPORTER(LWO
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LWOAnimation.cpp
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LWOAnimation.h
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LWOBLoader.cpp
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LWOFileData.h
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LWOLoader.cpp
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LWOLoader.h
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LWOMaterial.cpp
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)
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ADD_ASSIMP_IMPORTER(LWS
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LWSLoader.cpp
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LWSLoader.h
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)
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ADD_ASSIMP_IMPORTER(MD2
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MD2FileData.h
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MD2Loader.cpp
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MD2Loader.h
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MD2NormalTable.h
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)
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ADD_ASSIMP_IMPORTER(MD3
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MD3FileData.h
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MD3Loader.cpp
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MD3Loader.h
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)
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ADD_ASSIMP_IMPORTER(MD5
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MD5Loader.cpp
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MD5Loader.h
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MD5Parser.cpp
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MD5Parser.h
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)
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ADD_ASSIMP_IMPORTER(MDC
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MDCFileData.h
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MDCLoader.cpp
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MDCLoader.h
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MDCNormalTable.h
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)
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ADD_ASSIMP_IMPORTER(MDL
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MDLDefaultColorMap.h
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MDLFileData.h
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MDLLoader.cpp
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MDLLoader.h
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MDLMaterialLoader.cpp
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)
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SET( MaterialSystem_SRCS
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MaterialSystem.cpp
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MaterialSystem.h
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)
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SOURCE_GROUP( MaterialSystem FILES ${MaterialSystem_SRCS})
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ADD_ASSIMP_IMPORTER(NFF
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NFFLoader.cpp
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NFFLoader.h
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)
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ADD_ASSIMP_IMPORTER(NDO
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NDOLoader.cpp
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NDOLoader.h
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)
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ADD_ASSIMP_IMPORTER(OFF
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OFFLoader.cpp
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OFFLoader.h
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)
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ADD_ASSIMP_IMPORTER(OBJ
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ObjFileData.h
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ObjFileImporter.cpp
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ObjFileImporter.h
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ObjFileMtlImporter.cpp
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ObjFileMtlImporter.h
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ObjFileParser.cpp
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ObjFileParser.h
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ObjTools.h
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ObjExporter.h
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ObjExporter.cpp
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)
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ADD_ASSIMP_IMPORTER(OGRE
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OgreImporter.h
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OgreStructs.h
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OgreParsingUtils.h
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OgreBinarySerializer.h
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OgreXmlSerializer.h
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OgreImporter.cpp
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OgreStructs.cpp
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OgreBinarySerializer.cpp
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OgreXmlSerializer.cpp
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OgreMaterial.cpp
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)
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ADD_ASSIMP_IMPORTER(OPENGEX
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OpenGEXExporter.cpp
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OpenGEXExporter.h
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OpenGEXImporter.cpp
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OpenGEXImporter.h
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OpenGEXStructs.h
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)
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ADD_ASSIMP_IMPORTER(PLY
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PlyLoader.cpp
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PlyLoader.h
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PlyParser.cpp
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PlyParser.h
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PlyExporter.cpp
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PlyExporter.h
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)
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ADD_ASSIMP_IMPORTER(MS3D
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MS3DLoader.cpp
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MS3DLoader.h
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)
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ADD_ASSIMP_IMPORTER(COB
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COBLoader.cpp
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COBLoader.h
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COBScene.h
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)
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ADD_ASSIMP_IMPORTER(BLEND
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BlenderLoader.cpp
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BlenderLoader.h
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BlenderDNA.cpp
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BlenderDNA.h
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BlenderDNA.inl
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BlenderScene.cpp
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BlenderScene.h
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BlenderSceneGen.h
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BlenderIntermediate.h
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BlenderModifier.h
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BlenderModifier.cpp
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BlenderBMesh.h
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BlenderBMesh.cpp
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BlenderTessellator.h
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BlenderTessellator.cpp
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)
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ADD_ASSIMP_IMPORTER(IFC
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IFCLoader.cpp
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IFCLoader.h
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IFCReaderGen.cpp
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IFCReaderGen.h
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IFCUtil.h
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IFCUtil.cpp
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IFCGeometry.cpp
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IFCMaterial.cpp
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IFCProfile.cpp
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IFCCurve.cpp
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IFCBoolean.cpp
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IFCOpenings.cpp
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STEPFile.h
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STEPFileReader.h
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STEPFileReader.cpp
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STEPFileEncoding.cpp
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STEPFileEncoding.h
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)
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ADD_ASSIMP_IMPORTER(XGL
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XGLLoader.cpp
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XGLLoader.h
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)
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ADD_ASSIMP_IMPORTER(FBX
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FBXImporter.cpp
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FBXCompileConfig.h
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FBXImporter.h
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FBXParser.cpp
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FBXParser.h
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FBXTokenizer.cpp
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FBXTokenizer.h
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FBXImportSettings.h
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FBXConverter.h
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FBXConverter.cpp
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FBXUtil.h
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FBXUtil.cpp
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FBXDocument.h
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FBXDocument.cpp
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FBXProperties.h
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FBXProperties.cpp
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FBXMeshGeometry.cpp
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FBXMaterial.cpp
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FBXModel.cpp
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FBXAnimation.cpp
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FBXNodeAttribute.cpp
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FBXDeformer.cpp
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FBXBinaryTokenizer.cpp
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FBXDocumentUtil.cpp
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)
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SET( PostProcessing_SRCS
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CalcTangentsProcess.cpp
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CalcTangentsProcess.h
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ComputeUVMappingProcess.cpp
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ComputeUVMappingProcess.h
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ConvertToLHProcess.cpp
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ConvertToLHProcess.h
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FindDegenerates.cpp
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FindDegenerates.h
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FindInstancesProcess.cpp
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FindInstancesProcess.h
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FindInvalidDataProcess.cpp
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FindInvalidDataProcess.h
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FixNormalsStep.cpp
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FixNormalsStep.h
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GenFaceNormalsProcess.cpp
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GenFaceNormalsProcess.h
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GenVertexNormalsProcess.cpp
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GenVertexNormalsProcess.h
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PretransformVertices.cpp
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PretransformVertices.h
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ImproveCacheLocality.cpp
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ImproveCacheLocality.h
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JoinVerticesProcess.cpp
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JoinVerticesProcess.h
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LimitBoneWeightsProcess.cpp
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LimitBoneWeightsProcess.h
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RemoveRedundantMaterials.cpp
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RemoveRedundantMaterials.h
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RemoveVCProcess.cpp
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RemoveVCProcess.h
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SortByPTypeProcess.cpp
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SortByPTypeProcess.h
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SplitLargeMeshes.cpp
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SplitLargeMeshes.h
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TextureTransform.cpp
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TextureTransform.h
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TriangulateProcess.cpp
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TriangulateProcess.h
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ValidateDataStructure.cpp
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ValidateDataStructure.h
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OptimizeGraph.cpp
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OptimizeGraph.h
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OptimizeMeshes.cpp
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OptimizeMeshes.h
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DeboneProcess.cpp
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DeboneProcess.h
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ProcessHelper.h
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ProcessHelper.cpp
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PolyTools.h
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MakeVerboseFormat.cpp
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MakeVerboseFormat.h
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)
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SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
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ADD_ASSIMP_IMPORTER(Q3D
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Q3DLoader.cpp
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Q3DLoader.h
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)
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ADD_ASSIMP_IMPORTER(Q3BSP
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Q3BSPFileData.h
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Q3BSPFileParser.h
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Q3BSPFileParser.cpp
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Q3BSPFileImporter.h
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Q3BSPFileImporter.cpp
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Q3BSPZipArchive.h
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Q3BSPZipArchive.cpp
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)
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ADD_ASSIMP_IMPORTER(RAW
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RawLoader.cpp
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RawLoader.h
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)
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ADD_ASSIMP_IMPORTER(SMD
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SMDLoader.cpp
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SMDLoader.h
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)
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ADD_ASSIMP_IMPORTER(STL
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STLLoader.cpp
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STLLoader.h
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STLExporter.h
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STLExporter.cpp
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)
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ADD_ASSIMP_IMPORTER(TERRAGEN
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TerragenLoader.cpp
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TerragenLoader.h
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)
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ADD_ASSIMP_IMPORTER(3D
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UnrealLoader.cpp
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UnrealLoader.h
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)
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ADD_ASSIMP_IMPORTER(X
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XFileHelper.h
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XFileImporter.cpp
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XFileImporter.h
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XFileParser.cpp
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XFileParser.h
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XFileExporter.h
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XFileExporter.cpp
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)
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ADD_ASSIMP_IMPORTER(GLTF
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glTFAsset.h
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glTFAsset.inl
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glTFAssetWriter.h
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glTFAssetWriter.inl
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glTFImporter.cpp
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glTFImporter.h
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glTFExporter.h
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glTFExporter.cpp
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)
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SET( Step_SRCS
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StepExporter.h
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StepExporter.cpp
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)
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SOURCE_GROUP( Step FILES ${Step_SRCS})
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SET( Exporter_SRCS
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Exporter.cpp
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AssimpCExport.cpp
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BlobIOSystem.h
|
|
)
|
|
SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
|
|
|
|
SET( Extra_SRCS
|
|
MD4FileData.h
|
|
)
|
|
SOURCE_GROUP( Extra FILES ${Extra_SRCS})
|
|
|
|
SET( IrrXML_SRCS
|
|
irrXMLWrapper.h
|
|
../contrib/irrXML/CXMLReaderImpl.h
|
|
../contrib/irrXML/heapsort.h
|
|
../contrib/irrXML/irrArray.h
|
|
../contrib/irrXML/irrString.h
|
|
../contrib/irrXML/irrTypes.h
|
|
../contrib/irrXML/irrXML.cpp
|
|
../contrib/irrXML/irrXML.h
|
|
)
|
|
SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
|
|
|
|
SET( ConvertUTF_SRCS
|
|
../contrib/ConvertUTF/ConvertUTF.h
|
|
../contrib/ConvertUTF/ConvertUTF.c
|
|
)
|
|
SOURCE_GROUP( ConvertUTF FILES ${ConvertUTF_SRCS})
|
|
|
|
SET( Clipper_SRCS
|
|
../contrib/clipper/clipper.hpp
|
|
../contrib/clipper/clipper.cpp
|
|
)
|
|
SOURCE_GROUP( Clipper FILES ${Clipper_SRCS})
|
|
|
|
|
|
SET( Poly2Tri_SRCS
|
|
../contrib/poly2tri/poly2tri/common/shapes.cc
|
|
../contrib/poly2tri/poly2tri/common/shapes.h
|
|
../contrib/poly2tri/poly2tri/common/utils.h
|
|
../contrib/poly2tri/poly2tri/sweep/advancing_front.h
|
|
../contrib/poly2tri/poly2tri/sweep/advancing_front.cc
|
|
../contrib/poly2tri/poly2tri/sweep/cdt.cc
|
|
../contrib/poly2tri/poly2tri/sweep/cdt.h
|
|
../contrib/poly2tri/poly2tri/sweep/sweep.cc
|
|
../contrib/poly2tri/poly2tri/sweep/sweep.h
|
|
../contrib/poly2tri/poly2tri/sweep/sweep_context.cc
|
|
../contrib/poly2tri/poly2tri/sweep/sweep_context.h
|
|
)
|
|
SOURCE_GROUP( Poly2Tri FILES ${Poly2Tri_SRCS})
|
|
|
|
SET( unzip_SRCS
|
|
../contrib/unzip/crypt.h
|
|
../contrib/unzip/ioapi.c
|
|
../contrib/unzip/ioapi.h
|
|
../contrib/unzip/unzip.c
|
|
../contrib/unzip/unzip.h
|
|
)
|
|
SOURCE_GROUP( unzip FILES ${unzip_SRCS})
|
|
|
|
SET ( openddl_parser_SRCS
|
|
../contrib/openddlparser/code/OpenDDLParser.cpp
|
|
../contrib/openddlparser/code/DDLNode.cpp
|
|
../contrib/openddlparser/code/OpenDDLCommon.cpp
|
|
../contrib/openddlparser/code/OpenDDLExport.cpp
|
|
../contrib/openddlparser/code/Value.cpp
|
|
../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
|
|
../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
|
|
../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
|
|
../contrib/openddlparser/include/openddlparser/OpenDDLExport.h
|
|
../contrib/openddlparser/include/openddlparser/DDLNode.h
|
|
../contrib/openddlparser/include/openddlparser/Value.h
|
|
)
|
|
SOURCE_GROUP( openddl_parser FILES ${openddl_parser_SRCS})
|
|
|
|
INCLUDE_DIRECTORIES( "../contrib/rapidjson/include" )
|
|
|
|
# VC2010 fixes
|
|
if(MSVC10)
|
|
option( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
|
|
if( VC10_STDINT_FIX )
|
|
ADD_DEFINITIONS( -D_STDINT )
|
|
endif( VC10_STDINT_FIX )
|
|
endif(MSVC10)
|
|
|
|
ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
|
|
|
|
if ( MSVC )
|
|
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
|
|
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
|
|
endif ( MSVC )
|
|
|
|
if (UNZIP_FOUND)
|
|
SET (unzip_compile_SRCS "")
|
|
else (UNZIP_FOUND)
|
|
SET (unzip_compile_SRCS ${unzip_SRCS})
|
|
endif (UNZIP_FOUND)
|
|
|
|
MESSAGE(STATUS "Enabled formats:${ASSIMP_IMPORTERS_ENABLED}")
|
|
MESSAGE(STATUS "Disabled formats:${ASSIMP_IMPORTERS_DISABLED}")
|
|
|
|
SET( assimp_src
|
|
# Assimp Files
|
|
${Core_SRCS}
|
|
${Common_SRCS}
|
|
${Logging_SRCS}
|
|
${Exporter_SRCS}
|
|
${PostProcessing_SRCS}
|
|
${MaterialSystem_SRCS}
|
|
${Step_SRCS}
|
|
|
|
# Model Support
|
|
${ASSIMP_LOADER_SRCS}
|
|
|
|
# Third-party libraries
|
|
${IrrXML_SRCS}
|
|
${ConvertUTF_SRCS}
|
|
${unzip_compile_SRCS}
|
|
${Poly2Tri_SRCS}
|
|
${Clipper_SRCS}
|
|
${openddl_parser_SRCS}
|
|
# Necessary to show the headers in the project when using the VC++ generator:
|
|
${Boost_SRCS}
|
|
|
|
${PUBLIC_HEADERS}
|
|
${COMPILER_HEADERS}
|
|
|
|
)
|
|
add_definitions( -DOPENDDLPARSER_BUILD )
|
|
|
|
INCLUDE_DIRECTORIES(
|
|
../contrib/openddlparser/include
|
|
)
|
|
|
|
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|
SET( assimp_src ${assimp_src} ${C4D_SRCS})
|
|
INCLUDE_DIRECTORIES(${C4D_INCLUDES})
|
|
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|
|
|
ADD_LIBRARY( assimp ${assimp_src} )
|
|
|
|
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} )
|
|
|
|
if(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
|
|
set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)
|
|
add_subdirectory(../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/ ../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/)
|
|
target_link_libraries(assimp android_jniiosystem)
|
|
endif(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
|
|
|
|
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|
TARGET_LINK_LIBRARIES(assimp optimized ${C4D_RELEASE_LIBRARY})
|
|
TARGET_LINK_LIBRARIES(assimp debug ${C4D_DEBUG_LIBRARY})
|
|
TARGET_LINK_LIBRARIES(assimp ${C4D_EXTRA_LIBRARIES})
|
|
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|
|
|
if( MSVC )
|
|
# in order to prevent DLL hell, each of the DLLs have to be suffixed with the major version and msvc prefix
|
|
if( MSVC70 OR MSVC71 )
|
|
set(MSVC_PREFIX "vc70")
|
|
elseif( MSVC80 )
|
|
set(MSVC_PREFIX "vc80")
|
|
elseif( MSVC90 )
|
|
set(MSVC_PREFIX "vc90")
|
|
elseif( MSVC10 )
|
|
set(MSVC_PREFIX "vc100")
|
|
elseif( MSVC11 )
|
|
set(MSVC_PREFIX "vc110")
|
|
elseif( MSVC12 )
|
|
set(MSVC_PREFIX "vc120")
|
|
else()
|
|
set(MSVC_PREFIX "vc130")
|
|
endif()
|
|
set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library")
|
|
endif()
|
|
|
|
SET_TARGET_PROPERTIES( assimp PROPERTIES
|
|
VERSION ${ASSIMP_VERSION}
|
|
SOVERSION ${ASSIMP_SOVERSION} # use full version
|
|
OUTPUT_NAME assimp${LIBRARY_SUFFIX}
|
|
)
|
|
|
|
if (APPLE)
|
|
SET_TARGET_PROPERTIES( assimp PROPERTIES INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/${LIB_INSTALL_DIR}")
|
|
endif()
|
|
|
|
# Build against external unzip, or add ../contrib/unzip so
|
|
# assimp can #include "unzip.h"
|
|
if (UNZIP_FOUND)
|
|
INCLUDE_DIRECTORIES(${UNZIP_INCLUDE_DIRS})
|
|
TARGET_LINK_LIBRARIES(assimp ${UNZIP_LIBRARIES})
|
|
else (UNZIP_FOUND)
|
|
INCLUDE_DIRECTORIES("../contrib/unzip")
|
|
endif (UNZIP_FOUND)
|
|
|
|
INSTALL( TARGETS assimp
|
|
LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR}
|
|
COMPONENT ${LIBASSIMP_COMPONENT})
|
|
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
|
|
INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
|
|
if (ASSIMP_ANDROID_JNIIOSYSTEM)
|
|
INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
|
|
DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
|
|
COMPONENT assimp-dev)
|
|
endif(ASSIMP_ANDROID_JNIIOSYSTEM)
|
|
|
|
if(MSVC AND ASSIMP_INSTALL_PDB)
|
|
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${CMAKE_DEBUG_POSTFIX}.pdb
|
|
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
CONFIGURATIONS Debug
|
|
)
|
|
install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp.pdb
|
|
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
CONFIGURATIONS RelWithDebInfo
|
|
)
|
|
endif ()
|