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BoostWorkaround /boost
Updated boost workaround. Added -noboost build config to VC8.
2008-11-29 15:30:50 +00:00
Compiler
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
DefaultLogger.h
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
IOStream.h
MD5 bugfix.
2008-08-28 17:35:36 +00:00
IOSystem.h
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
LogStream.h
Add ThreadID to default log stream output.
2008-08-11 19:17:33 +00:00
Logger.h
Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
2008-06-22 10:09:26 +00:00
NullLogger.h
added some stuff to reduce compiler warnings of unused vars
2008-11-02 22:22:13 +00:00
aiAnim.h
Fixed a bug in the SortByPType-step causing some models with bones to crash
2008-11-16 14:39:54 +00:00
aiAssert.h
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
aiCamera.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
aiConfig.h
Updated boost workaround. Added -noboost build config to VC8.
2008-11-29 15:30:50 +00:00
aiDefines.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
aiFileIO.h
MD5 bugfix.
2008-08-28 17:35:36 +00:00
aiLight.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
aiMaterial.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
aiMaterial.inl
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
aiMatrix3x3.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
aiMatrix3x3.inl
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
aiMatrix4x4.h
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
aiMatrix4x4.inl
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
aiMesh.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
aiPostProcess.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
aiQuaternion.h
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
2008-11-09 23:17:19 +00:00
aiScene.h
- Bugfix: XFileLoader does not generate dummy bone arrays anymore. Had screwed HasBones()-Test in the viewer, making bone-less objects vanish from view
2008-11-04 17:21:08 +00:00
aiTexture.h
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
aiTypes.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
aiVector2D.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
aiVector3D.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
aiVector3D.inl
NFF finished except cone implementation.
2008-09-11 20:50:15 +00:00
assimp.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
assimp.hpp
Updated boost workaround. Added -noboost build config to VC8.
2008-11-29 15:30:50 +00:00