.. |
BoostWorkaround/boost
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- further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders
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2008-12-04 17:06:26 +00:00 |
Compiler
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Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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2008-10-13 16:45:48 +00:00 |
DefaultLogger.h
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Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
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2008-10-31 19:32:00 +00:00 |
IOStream.h
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MD5 bugfix.
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2008-08-28 17:35:36 +00:00 |
IOSystem.h
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Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
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2008-11-28 23:02:27 +00:00 |
LogStream.h
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Add ThreadID to default log stream output.
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2008-08-11 19:17:33 +00:00 |
Logger.h
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Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
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2008-06-22 10:09:26 +00:00 |
NullLogger.h
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added some stuff to reduce compiler warnings of unused vars
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2008-11-02 22:22:13 +00:00 |
aiAnim.h
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FIX: 3DS loader skips TCB keys correctly now.
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2008-11-30 22:27:20 +00:00 |
aiAssert.h
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Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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2008-10-13 16:45:48 +00:00 |
aiCamera.h
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ASE and 3DS cleanup - face ordering improved.
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2008-11-16 21:56:45 +00:00 |
aiConfig.h
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Updated boost workaround. Added -noboost build config to VC8.
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2008-11-29 15:30:50 +00:00 |
aiDefines.h
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Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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2008-11-26 13:17:39 +00:00 |
aiFileIO.h
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MD5 bugfix.
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2008-08-28 17:35:36 +00:00 |
aiLight.h
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ASE and 3DS cleanup - face ordering improved.
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2008-11-16 21:56:45 +00:00 |
aiMaterial.h
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ASE and 3DS cleanup - face ordering improved.
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2008-11-16 21:56:45 +00:00 |
aiMaterial.inl
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ASE and 3DS cleanup - face ordering improved.
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2008-11-16 21:56:45 +00:00 |
aiMatrix3x3.h
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ASE and 3DS cleanup - face ordering improved.
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2008-11-16 21:56:45 +00:00 |
aiMatrix3x3.inl
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ASE and 3DS cleanup - face ordering improved.
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2008-11-16 21:56:45 +00:00 |
aiMatrix4x4.h
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Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
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2008-11-28 23:02:27 +00:00 |
aiMatrix4x4.inl
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Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
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2008-11-28 23:02:27 +00:00 |
aiMesh.h
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ASE and 3DS cleanup - face ordering improved.
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2008-11-16 21:56:45 +00:00 |
aiPostProcess.h
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ASE and 3DS cleanup - face ordering improved.
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2008-11-16 21:56:45 +00:00 |
aiQuaternion.h
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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2008-11-09 23:17:19 +00:00 |
aiScene.h
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- Bugfix: XFileLoader does not generate dummy bone arrays anymore. Had screwed HasBones()-Test in the viewer, making bone-less objects vanish from view
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2008-11-04 17:21:08 +00:00 |
aiTexture.h
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Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
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2008-10-31 19:32:00 +00:00 |
aiTypes.h
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Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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2008-11-26 13:17:39 +00:00 |
aiVector2D.h
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Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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2008-11-26 13:17:39 +00:00 |
aiVector3D.h
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Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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2008-09-12 20:25:11 +00:00 |
aiVector3D.inl
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NFF finished except cone implementation.
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2008-09-11 20:50:15 +00:00 |
assimp.h
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Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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2008-09-12 20:25:11 +00:00 |
assimp.hpp
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FIX: 3DS loader skips TCB keys correctly now.
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2008-11-30 22:27:20 +00:00 |