138 lines
4.0 KiB
C++
138 lines
4.0 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2020, assimp team
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file PbrtExporter.h
|
|
* Declares the exporter class to write a scene to a pbrt file
|
|
*/
|
|
#ifndef AI_PBRTEXPORTER_H_INC
|
|
#define AI_PBRTEXPORTER_H_INC
|
|
|
|
#ifndef ASSIMP_BUILD_NO_PBRT_EXPORTER
|
|
|
|
#include <assimp/types.h>
|
|
//#include <assimp/material.h>
|
|
#include <assimp/StreamWriter.h>
|
|
#include <assimp/Exceptional.h>
|
|
|
|
#include <map>
|
|
#include <set>
|
|
#include <string>
|
|
#include <sstream>
|
|
|
|
struct aiScene;
|
|
struct aiNode;
|
|
struct aiMaterial;
|
|
struct aiMesh;
|
|
|
|
namespace Assimp
|
|
{
|
|
|
|
class IOSystem;
|
|
class IOStream;
|
|
class ExportProperties;
|
|
|
|
// ---------------------------------------------------------------------
|
|
/** Helper class to export a given scene to a Pbrt file. */
|
|
// ---------------------------------------------------------------------
|
|
class PbrtExporter
|
|
{
|
|
public:
|
|
/// Constructor for a specific scene to export
|
|
PbrtExporter(const aiScene* pScene, IOSystem* pIOSystem,
|
|
const std::string path, const std::string file);
|
|
|
|
/// Destructor
|
|
virtual ~PbrtExporter();
|
|
|
|
private:
|
|
// the scene to export
|
|
const aiScene* mScene;
|
|
|
|
/// Stringstream to write all output into
|
|
std::stringstream mOutput;
|
|
|
|
/// The IOSystem for output
|
|
IOSystem* mIOSystem;
|
|
|
|
/// Path of the directory where the scene will be exported
|
|
const std::string mPath;
|
|
|
|
/// Name of the file (without extension) where the scene will be exported
|
|
const std::string mFile;
|
|
|
|
private:
|
|
// A private set to keep track of which textures have been declared
|
|
std::set<std::string> mTextureSet;
|
|
|
|
aiMatrix4x4 GetNodeTransform(const aiString& name) const;
|
|
static std::string TransformAsString(const aiMatrix4x4& m);
|
|
|
|
static std::string RemoveSuffix(std::string filename);
|
|
std::string CleanTextureFilename(const aiString &f, bool rewriteExtension = true) const;
|
|
|
|
void WriteMetaData();
|
|
|
|
void WriteWorldDefinition();
|
|
|
|
void WriteCameras();
|
|
void WriteCamera(int i);
|
|
|
|
void WriteLights();
|
|
|
|
void WriteTextures();
|
|
static bool TextureHasAlphaMask(const std::string &filename);
|
|
|
|
void WriteMaterials();
|
|
void WriteMaterial(int i);
|
|
|
|
void WriteMesh(aiMesh* mesh);
|
|
|
|
void WriteInstanceDefinition(int i);
|
|
void WriteGeometricObjects(aiNode* node, aiMatrix4x4 parentTransform,
|
|
std::map<int, int> &meshUses);
|
|
};
|
|
|
|
} // namespace Assimp
|
|
|
|
#endif // ASSIMP_BUILD_NO_PBRT_EXPORTER
|
|
|
|
#endif // AI_PBRTEXPORTER_H_INC
|