3e46a0860e
Modified GenVertexNormals to take always the cross product of the first and the last normal of a face as face normal. Material implementation for LWO - seems to work, but there are some issues with highly complex models. Added some LWO test models Cleaned up the ./test dir - converted some BMPs to JPG to save space, Finished the matrial property list in jAssimp, some other changes, too. The Java part of the API should be working now. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@156 67173fc5-114c-0410-ac8e-9d2fd5bffc1f |
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.. | ||
CWALL02.jpg | ||
IMAGE1.bmp | ||
IMAGE2.jpg | ||
cube_with_diffuse_texture.3DS | ||
cube_with_specular_texture.3DS | ||
cubes_with_alpha.3DS | ||
fels.3ds | ||
test.png | ||
test1.3ds | ||
textures.txt |