820 lines
25 KiB
C++
820 lines
25 KiB
C++
/*
|
|
---------------------------------------------------------------------------
|
|
Open Asset Import Library (ASSIMP)
|
|
---------------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2008, ASSIMP Development Team
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the following
|
|
conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the ASSIMP team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the ASSIMP Development Team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
---------------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file Implementation of the LWO importer class */
|
|
|
|
// internal headers
|
|
#include "LWOLoader.h"
|
|
#include "MaterialSystem.h"
|
|
#include "StringComparison.h"
|
|
#include "ByteSwap.h"
|
|
|
|
// public assimp headers
|
|
#include "../include/IOStream.h"
|
|
#include "../include/IOSystem.h"
|
|
#include "../include/aiScene.h"
|
|
#include "../include/aiAssert.h"
|
|
#include "../include/DefaultLogger.h"
|
|
#include "../include/assimp.hpp"
|
|
|
|
// boost headers
|
|
#include <boost/scoped_ptr.hpp>
|
|
|
|
using namespace Assimp;
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// Constructor to be privately used by Importer
|
|
LWOImporter::LWOImporter()
|
|
{
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// Destructor, private as well
|
|
LWOImporter::~LWOImporter()
|
|
{
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// Returns whether the class can handle the format of the given file.
|
|
bool LWOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
|
|
{
|
|
// simple check of file extension is enough for the moment
|
|
std::string::size_type pos = pFile.find_last_of('.');
|
|
// no file extension - can't read
|
|
if( pos == std::string::npos)return false;
|
|
std::string extension = pFile.substr( pos);
|
|
|
|
if (extension.length() < 4)return false;
|
|
if (extension[0] != '.')return false;
|
|
|
|
if (extension[1] != 'l' && extension[1] != 'L')return false;
|
|
if (extension[2] != 'w' && extension[2] != 'W')return false;
|
|
if (extension[3] != 'o' && extension[3] != 'O')return false;
|
|
|
|
return true;
|
|
}
|
|
// ------------------------------------------------------------------------------------------------
|
|
// Setup configuration properties
|
|
void LWOImporter::SetupProperties(const Importer* pImp)
|
|
{
|
|
// -- no configuration options at the moment
|
|
}
|
|
// ------------------------------------------------------------------------------------------------
|
|
// Imports the given file into the given scene structure.
|
|
void LWOImporter::InternReadFile( const std::string& pFile,
|
|
aiScene* pScene,
|
|
IOSystem* pIOHandler)
|
|
{
|
|
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
|
|
|
|
// Check whether we can read from the file
|
|
if( file.get() == NULL)
|
|
throw new ImportErrorException( "Failed to open LWO file " + pFile + ".");
|
|
|
|
if((this->fileSize = (unsigned int)file->FileSize()) < 12)
|
|
throw new ImportErrorException("LWO: The file is too small to contain the IFF header");
|
|
|
|
// allocate storage and copy the contents of the file to a memory buffer
|
|
std::vector< uint8_t > mBuffer(fileSize);
|
|
file->Read( &mBuffer[0], 1, fileSize);
|
|
this->pScene = pScene;
|
|
|
|
// determine the type of the file
|
|
uint32_t fileType;
|
|
const char* sz = IFF::ReadHeader(&mBuffer[0],fileType);
|
|
if (sz)throw new ImportErrorException(sz);
|
|
|
|
mFileBuffer = &mBuffer[0] + 12;
|
|
fileSize -= 12;
|
|
|
|
// create temporary storage on the stack but store pointers to it in the class
|
|
// instance. Therefore everything will be destructed properly if an exception
|
|
// is thrown and we needn't take care of that.
|
|
LayerList _mLayers;
|
|
mLayers = &_mLayers;
|
|
TagList _mTags;
|
|
mTags = &_mTags;
|
|
TagMappingTable _mMapping;
|
|
mMapping = &_mMapping;
|
|
SurfaceList _mSurfaces;
|
|
mSurfaces = &_mSurfaces;
|
|
|
|
// allocate a default layer
|
|
mLayers->push_back(Layer());
|
|
mCurLayer = &mLayers->back();
|
|
mCurLayer->mName = "<LWODefault>";
|
|
|
|
// old lightwave file format (prior to v6)
|
|
if (AI_LWO_FOURCC_LWOB == fileType)
|
|
{
|
|
mIsLWO2 = false;
|
|
this->LoadLWOBFile();
|
|
}
|
|
|
|
// new lightwave format
|
|
else if (AI_LWO_FOURCC_LWO2 == fileType)
|
|
{
|
|
mIsLWO2 = true;
|
|
this->LoadLWO2File();
|
|
}
|
|
|
|
// we don't know this format
|
|
else
|
|
{
|
|
char szBuff[5];
|
|
szBuff[0] = (char)(fileType >> 24u);
|
|
szBuff[1] = (char)(fileType >> 16u);
|
|
szBuff[2] = (char)(fileType >> 8u);
|
|
szBuff[3] = (char)(fileType);
|
|
throw new ImportErrorException(std::string("Unknown LWO sub format: ") + szBuff);
|
|
}
|
|
ResolveTags();
|
|
|
|
// now process all layers and build meshes and nodes
|
|
std::vector<aiMesh*> apcMeshes;
|
|
std::vector<aiNode*> apcNodes;
|
|
apcNodes.reserve(mLayers->size());
|
|
apcMeshes.reserve(mLayers->size()*std::min(((unsigned int)mSurfaces->size()/2u), 1u));
|
|
|
|
// the RemoveRedundantMaterials step will clean this up later
|
|
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials = (unsigned int)mSurfaces->size()];
|
|
for (unsigned int mat = 0; mat < pScene->mNumMaterials;++mat)
|
|
{
|
|
MaterialHelper* pcMat = new MaterialHelper();
|
|
pScene->mMaterials[mat] = pcMat;
|
|
ConvertMaterial((*mSurfaces)[mat],pcMat);
|
|
}
|
|
|
|
unsigned int iDefaultSurface = 0xffffffff; // index of the default surface
|
|
for (LayerList::const_iterator lit = mLayers->begin(), lend = mLayers->end();
|
|
lit != lend;++lit)
|
|
{
|
|
const LWO::Layer& layer = *lit;
|
|
|
|
// I don't know whether there could be dummy layers, but it would be possible
|
|
const unsigned int meshStart = (unsigned int)apcMeshes.size();
|
|
if (!layer.mFaces.empty() && !layer.mTempPoints.empty())
|
|
{
|
|
// now sort all faces by the surfaces assigned to them
|
|
typedef std::vector<unsigned int> SortedRep;
|
|
std::vector<SortedRep> pSorted(mSurfaces->size()+1);
|
|
|
|
unsigned int i = 0;
|
|
for (FaceList::const_iterator it = layer.mFaces.begin(), end = layer.mFaces.end();
|
|
it != end;++it,++i)
|
|
{
|
|
unsigned int idx = (*it).surfaceIndex;
|
|
if (idx >= mTags->size())
|
|
{
|
|
DefaultLogger::get()->warn("LWO: Invalid face surface index");
|
|
idx = (unsigned int)mTags->size()-1;
|
|
}
|
|
if(0xffffffff == (idx = _mMapping[idx]))
|
|
{
|
|
if (0xffffffff == iDefaultSurface)
|
|
{
|
|
iDefaultSurface = (unsigned int)mSurfaces->size();
|
|
mSurfaces->push_back(LWO::Surface());
|
|
LWO::Surface& surf = mSurfaces->back();
|
|
surf.mColor.r = surf.mColor.g = surf.mColor.b = 0.6f;
|
|
}
|
|
idx = iDefaultSurface;
|
|
}
|
|
pSorted[idx].push_back(i);
|
|
}
|
|
if (0xffffffff == iDefaultSurface)pSorted.erase(pSorted.end()-1);
|
|
|
|
// now generate output meshes
|
|
for (unsigned int p = 0; p < mSurfaces->size();++p)
|
|
if (!pSorted[p].empty())pScene->mNumMeshes++;
|
|
|
|
if (!pScene->mNumMeshes)
|
|
throw new ImportErrorException("LWO: There are no meshes");
|
|
|
|
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
|
for (unsigned int p = 0,i = 0;i < mSurfaces->size();++i)
|
|
{
|
|
SortedRep& sorted = pSorted[i];
|
|
if (sorted.empty())continue;
|
|
|
|
// generate the mesh
|
|
aiMesh* mesh = new aiMesh();
|
|
apcMeshes.push_back(mesh);
|
|
mesh->mNumFaces = (unsigned int)sorted.size();
|
|
|
|
for (SortedRep::const_iterator it = sorted.begin(), end = sorted.end();
|
|
it != end;++it)
|
|
{
|
|
mesh->mNumVertices += layer.mFaces[*it].mNumIndices;
|
|
}
|
|
|
|
aiVector3D* pv = mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
|
aiFace* pf = mesh->mFaces = new aiFace[mesh->mNumFaces];
|
|
mesh->mMaterialIndex = i;
|
|
|
|
// find out which vertex color channels and which texture coordinate
|
|
// channels are really required by the material attached to this mesh
|
|
unsigned int vUVChannelIndices[AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
|
unsigned int vVColorIndices[AI_MAX_NUMBER_OF_COLOR_SETS];
|
|
|
|
#if _DEBUG
|
|
for (unsigned int mui = 0; mui < AI_MAX_NUMBER_OF_TEXTURECOORDS;++mui )
|
|
vUVChannelIndices[mui] = 0xffffffff;
|
|
for (unsigned int mui = 0; mui < AI_MAX_NUMBER_OF_COLOR_SETS;++mui )
|
|
vVColorIndices[mui] = 0xffffffff;
|
|
#endif
|
|
|
|
FindUVChannels(_mSurfaces[i],layer,vUVChannelIndices);
|
|
FindVCChannels(_mSurfaces[i],layer,vVColorIndices);
|
|
|
|
// allocate storage for UV and CV channels
|
|
aiVector3D* pvUV[AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
|
for (unsigned int mui = 0; mui < AI_MAX_NUMBER_OF_TEXTURECOORDS;++mui )
|
|
{
|
|
if (0xffffffff == vUVChannelIndices[mui])break;
|
|
pvUV[mui] = mesh->mTextureCoords[mui] = new aiVector3D[mesh->mNumVertices];
|
|
|
|
// LightWave doesn't support more than 2 UV components
|
|
mesh->mNumUVComponents[0] = 2;
|
|
}
|
|
|
|
aiColor4D* pvVC[AI_MAX_NUMBER_OF_COLOR_SETS];
|
|
for (unsigned int mui = 0; mui < AI_MAX_NUMBER_OF_COLOR_SETS;++mui)
|
|
{
|
|
if (0xffffffff == vVColorIndices[mui])break;
|
|
pvVC[mui] = mesh->mColors[mui] = new aiColor4D[mesh->mNumVertices];
|
|
}
|
|
|
|
// now convert all faces
|
|
unsigned int vert = 0;
|
|
for (SortedRep::const_iterator it = sorted.begin(), end = sorted.end();
|
|
it != end;++it)
|
|
{
|
|
const LWO::Face& face = layer.mFaces[*it];
|
|
|
|
// copy all vertices
|
|
for (unsigned int q = 0; q < face.mNumIndices;++q)
|
|
{
|
|
register unsigned int idx = face.mIndices[q];
|
|
*pv++ = layer.mTempPoints[idx];
|
|
|
|
// process UV coordinates
|
|
for (unsigned int w = 0; w < AI_MAX_NUMBER_OF_TEXTURECOORDS;++w)
|
|
{
|
|
if (0xffffffff == vUVChannelIndices[w])break;
|
|
*(pvUV[w])++ = layer.mUVChannels[vUVChannelIndices[w]].data[idx];
|
|
}
|
|
|
|
// process vertex colors
|
|
for (unsigned int w = 0; w < AI_MAX_NUMBER_OF_COLOR_SETS;++w)
|
|
{
|
|
if (0xffffffff == vVColorIndices[w])break;
|
|
*(pvVC[w])++ = layer.mVColorChannels[vVColorIndices[w]].data[idx];
|
|
}
|
|
|
|
#if 0
|
|
// process vertex weights - not yet supported
|
|
for (unsigned int w = 0; w < layer.mWeightChannels.size();++w)
|
|
{
|
|
}
|
|
#endif
|
|
face.mIndices[q] = vert++;
|
|
}
|
|
|
|
pf->mIndices = face.mIndices;
|
|
pf->mNumIndices = face.mNumIndices;
|
|
unsigned int** p = (unsigned int**)&face.mIndices;*p = NULL; // make sure it won't be deleted
|
|
pf++;
|
|
}
|
|
++p;
|
|
}
|
|
}
|
|
|
|
// generate nodes to render the mesh. Store the parent index
|
|
// in the mParent member of the nodes
|
|
aiNode* pcNode = new aiNode();
|
|
apcNodes.push_back(pcNode);
|
|
pcNode->mName.Set(layer.mName);
|
|
pcNode->mParent = reinterpret_cast<aiNode*>(layer.mParent);
|
|
pcNode->mNumMeshes = (unsigned int)apcMeshes.size() - meshStart;
|
|
pcNode->mMeshes = new unsigned int[pcNode->mNumMeshes];
|
|
for (unsigned int p = 0; p < pcNode->mNumMeshes;++p)
|
|
pcNode->mMeshes[p] = p + meshStart;
|
|
}
|
|
// generate the final node graph
|
|
GenerateNodeGraph(apcNodes);
|
|
|
|
// copy the meshes to the output structure
|
|
if (apcMeshes.size()) // shouldn't occur, just to be sure we don't crash
|
|
{
|
|
pScene->mMeshes = new aiMesh*[ pScene->mNumMeshes = (unsigned int)apcMeshes.size() ];
|
|
::memcpy(pScene->mMeshes,&apcMeshes[0],pScene->mNumMeshes*sizeof(void*));
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::GenerateNodeGraph(std::vector<aiNode*>& apcNodes)
|
|
{
|
|
// now generate the final nodegraph
|
|
uint16_t curIndex = 0;
|
|
while (curIndex < (uint16_t)apcNodes.size())
|
|
{
|
|
aiNode* node;
|
|
uint16_t iCurParent = curIndex-1;
|
|
node = curIndex ? apcNodes[iCurParent] : new aiNode("<dummy_root>");
|
|
|
|
unsigned int numChilds = 0;
|
|
for (unsigned int i = 0; i < apcNodes.size();++i)
|
|
{
|
|
if (i == iCurParent)continue;
|
|
if ( (uint16_t)(uintptr_t)apcNodes[i]->mParent == iCurParent)++numChilds;
|
|
}
|
|
if (numChilds)
|
|
{
|
|
if (!pScene->mRootNode)
|
|
{
|
|
pScene->mRootNode = node;
|
|
}
|
|
node->mChildren = new aiNode* [ node->mNumChildren = numChilds ];
|
|
for (unsigned int i = 0, p = 0; i < apcNodes.size();++i)
|
|
{
|
|
if (i == iCurParent)continue;
|
|
uint16_t parent = (uint16_t)(uintptr_t)(apcNodes[i]->mParent);
|
|
if (parent == iCurParent)
|
|
{
|
|
node->mChildren[p++] = apcNodes[i];
|
|
apcNodes[i]->mParent = node;
|
|
apcNodes[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
else if (!curIndex)delete node;
|
|
++curIndex;
|
|
}
|
|
// remove a single root node
|
|
// TODO: implement directly in the above loop, no need to deallocate here
|
|
if (1 == pScene->mRootNode->mNumChildren)
|
|
{
|
|
aiNode* pc = pScene->mRootNode->mChildren[0];
|
|
pc->mParent = pScene->mRootNode->mChildren[0] = NULL;
|
|
delete pScene->mRootNode;
|
|
pScene->mRootNode = pc;
|
|
}
|
|
|
|
// add unreferenced nodes to a dummy root
|
|
unsigned int m = 0;
|
|
for (std::vector<aiNode*>::iterator it = apcNodes.begin(), end = apcNodes.end();
|
|
it != end;++it)
|
|
{
|
|
aiNode* p = *it;
|
|
if (p)++m;
|
|
}
|
|
if (m)
|
|
{
|
|
aiNode* pc = new aiNode();
|
|
pc->mName.Set("<dummy_root>");
|
|
aiNode** cc = pc->mChildren = new aiNode*[ pc->mNumChildren = m+1 ];
|
|
for (std::vector<aiNode*>::iterator it = apcNodes.begin(), end = apcNodes.end();
|
|
it != end;++it)
|
|
{
|
|
aiNode* p = *it;
|
|
if (p)*cc++ = p;
|
|
}
|
|
if (pScene->mRootNode)
|
|
{
|
|
*cc = pScene->mRootNode;
|
|
pScene->mRootNode->mParent = pc;
|
|
}
|
|
else --pc->mNumChildren;
|
|
pScene->mRootNode = pc;
|
|
}
|
|
if (!pScene->mRootNode)throw new ImportErrorException("LWO: Unable to build a valid node graph");
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::ResolveTags()
|
|
{
|
|
// --- this function is used for both LWO2 and LWOB
|
|
mMapping->resize(mTags->size(),0xffffffff);
|
|
for (unsigned int a = 0; a < mTags->size();++a)
|
|
{
|
|
for (unsigned int i = 0; i < mSurfaces->size();++i)
|
|
{
|
|
const std::string& c = (*mTags)[a];
|
|
const std::string& d = (*mSurfaces)[i].mName;
|
|
if (!ASSIMP_stricmp(c,d))
|
|
{
|
|
(*mMapping)[a] = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::ParseString(std::string& out,unsigned int max)
|
|
{
|
|
// --- this function is used for both LWO2 and LWOB
|
|
unsigned int iCursor = 0;
|
|
const char* in = (const char*)mFileBuffer,*sz = in;
|
|
while (*in)
|
|
{
|
|
if (++iCursor > max)
|
|
{
|
|
DefaultLogger::get()->warn("LWOB: Invalid file, string is is too long");
|
|
break;
|
|
}
|
|
++in;
|
|
}
|
|
unsigned int len = (unsigned int) (in-sz);
|
|
out = std::string(sz,len);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::AdjustTexturePath(std::string& out)
|
|
{
|
|
// --- this function is used for both LWO2 and LWOB
|
|
if (::strstr(out.c_str(), "(sequence)"))
|
|
{
|
|
// remove the (sequence) and append 000
|
|
DefaultLogger::get()->info("LWO: Sequence of animated texture found. It will be ignored");
|
|
out = out.substr(0,out.length()-10) + "000";
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
int LWOImporter::ReadVSizedIntLWO2(uint8_t*& inout)
|
|
{
|
|
int i;
|
|
int c = *inout;inout++;
|
|
if(c != 0xFF)
|
|
{
|
|
i = c << 8;
|
|
c = *inout;inout++;
|
|
i |= c;
|
|
}
|
|
else
|
|
{
|
|
c = *inout;inout++;
|
|
i = c << 16;
|
|
c = *inout;inout++;
|
|
i |= c << 8;
|
|
c = *inout;inout++;
|
|
i |= c;
|
|
}
|
|
return i;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::LoadLWOTags(unsigned int size)
|
|
{
|
|
// --- this function is used for both LWO2 and LWOB
|
|
|
|
const char* szCur = (const char*)mFileBuffer, *szLast = szCur;
|
|
const char* const szEnd = szLast+size;
|
|
while (szCur < szEnd)
|
|
{
|
|
if (!(*szCur))
|
|
{
|
|
const unsigned int len = (unsigned int)(szCur-szLast);
|
|
mTags->push_back(std::string(szLast,len));
|
|
szCur += len & 1;
|
|
szLast = szCur;
|
|
}
|
|
szCur++;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::LoadLWOPoints(unsigned int length)
|
|
{
|
|
// --- this function is used for both LWO2 and LWOB
|
|
mCurLayer->mTempPoints.resize( length / 12 );
|
|
|
|
// perform endianess conversions
|
|
#ifndef AI_BUILD_BIG_ENDIAN
|
|
for (unsigned int i = 0; i < length>>2;++i)
|
|
ByteSwap::Swap4( mFileBuffer + (i << 2));
|
|
#endif
|
|
::memcpy(&mCurLayer->mTempPoints[0],mFileBuffer,length);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::LoadLWOPolygons(unsigned int length)
|
|
{
|
|
// --- this function is used for both LWO2 and LWOB
|
|
if (mIsLWO2)
|
|
{
|
|
uint32_t type = *((LE_NCONST uint32_t*)mFileBuffer);mFileBuffer += 4;
|
|
if (type != AI_LWO_FACE)
|
|
{
|
|
DefaultLogger::get()->warn("LWO2: Only POLS.FACE chunsk are supported.");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// first find out how many faces and vertices we'll finally need
|
|
LE_NCONST uint16_t* const end = (LE_NCONST uint16_t*)(mFileBuffer+length);
|
|
LE_NCONST uint16_t* cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
|
|
|
// perform endianess conversions
|
|
#ifndef AI_BUILD_BIG_ENDIAN
|
|
while (cursor < end)ByteSwap::Swap2(cursor++);
|
|
cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
|
#endif
|
|
|
|
unsigned int iNumFaces = 0,iNumVertices = 0;
|
|
if (mIsLWO2)CountVertsAndFacesLWO2(iNumVertices,iNumFaces,cursor,end);
|
|
else CountVertsAndFacesLWOB(iNumVertices,iNumFaces,cursor,end);
|
|
|
|
// allocate the output array and copy face indices
|
|
if (iNumFaces)
|
|
{
|
|
cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
|
|
|
mCurLayer->mFaces.resize(iNumFaces);
|
|
FaceList::iterator it = mCurLayer->mFaces.begin();
|
|
if (mIsLWO2)CopyFaceIndicesLWO2(it,cursor,end);
|
|
else CopyFaceIndicesLWOB(it,cursor,end);
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::CountVertsAndFacesLWO2(unsigned int& verts, unsigned int& faces,
|
|
LE_NCONST uint16_t*& cursor, const uint16_t* const end, unsigned int max)
|
|
{
|
|
while (cursor < end && max--)
|
|
{
|
|
uint16_t numIndices = *cursor++;
|
|
numIndices &= 0x03FF;
|
|
verts += numIndices;++faces;
|
|
|
|
for(uint16_t i = 0; i < numIndices; i++)
|
|
ReadVSizedIntLWO2((uint8_t*&)cursor);
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::CopyFaceIndicesLWO2(FaceList::iterator& it,
|
|
LE_NCONST uint16_t*& cursor,
|
|
const uint16_t* const end,
|
|
unsigned int max)
|
|
{
|
|
while (cursor < end && max--)
|
|
{
|
|
LWO::Face& face = *it;++it;
|
|
if(face.mNumIndices = (*cursor++) & 0x03FF)
|
|
{
|
|
face.mIndices = new unsigned int[face.mNumIndices];
|
|
|
|
for(unsigned int i = 0; i < face.mNumIndices; i++)
|
|
{
|
|
face.mIndices[i] = ReadVSizedIntLWO2((uint8_t*&)cursor) + mCurLayer->mPointIDXOfs;
|
|
if(face.mIndices[i] > mCurLayer->mTempPoints.size())
|
|
{
|
|
DefaultLogger::get()->warn("LWO2: face index is out of range");
|
|
face.mIndices[i] = (unsigned int)mCurLayer->mTempPoints.size()-1;
|
|
}
|
|
}
|
|
}
|
|
else DefaultLogger::get()->warn("LWO2: face has 0 indices");
|
|
}
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::LoadLWO2PolygonTags(unsigned int length)
|
|
{
|
|
uint32_t type = *((LE_NCONST uint32_t*)mFileBuffer);mFileBuffer+=4;
|
|
AI_LSWAP4(type);
|
|
|
|
if (type != AI_LWO_SURF && type != AI_LWO_SMGP)
|
|
return;
|
|
|
|
LE_NCONST uint8_t* const end = mFileBuffer+length;
|
|
while (mFileBuffer < end)
|
|
{
|
|
unsigned int i = ReadVSizedIntLWO2(mFileBuffer) + mCurLayer->mFaceIDXOfs;
|
|
unsigned int j = ReadVSizedIntLWO2(mFileBuffer);
|
|
|
|
if (i > mCurLayer->mFaces.size())
|
|
{
|
|
DefaultLogger::get()->warn("LWO2: face index in ptag list is out of range");
|
|
continue;
|
|
}
|
|
|
|
switch (type)
|
|
{
|
|
case AI_LWO_SURF:
|
|
mCurLayer->mFaces[i].surfaceIndex = j;
|
|
break;
|
|
case AI_LWO_SMGP:
|
|
mCurLayer->mFaces[i].smoothGroup = j;
|
|
break;
|
|
};
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::LoadLWO2VertexMap(unsigned int length, bool perPoly)
|
|
{
|
|
unsigned int type = *((LE_NCONST uint32_t*)mFileBuffer);mFileBuffer+=4;
|
|
unsigned int dims = *((LE_NCONST uint16_t*)mFileBuffer);mFileBuffer+=2;
|
|
|
|
VMapEntry* base;
|
|
|
|
switch (type)
|
|
{
|
|
case AI_LWO_TXUV:
|
|
if (dims != 2)
|
|
{
|
|
DefaultLogger::get()->warn("LWO2: Found UV channel with != 2 components");
|
|
}
|
|
mCurLayer->mUVChannels.push_back(UVChannel((unsigned int)mCurLayer->mTempPoints.size()));
|
|
base = &mCurLayer->mUVChannels.back();
|
|
case AI_LWO_WGHT:
|
|
if (dims != 1)
|
|
{
|
|
DefaultLogger::get()->warn("LWO2: found vertex weight map with != 1 components");
|
|
}
|
|
mCurLayer->mWeightChannels.push_back(WeightChannel((unsigned int)mCurLayer->mTempPoints.size()));
|
|
base = &mCurLayer->mWeightChannels.back();
|
|
case AI_LWO_RGB:
|
|
case AI_LWO_RGBA:
|
|
if (dims != 3 && dims != 4)
|
|
{
|
|
DefaultLogger::get()->warn("LWO2: found vertex color map with != 3&4 components");
|
|
}
|
|
mCurLayer->mVColorChannels.push_back(VColorChannel((unsigned int)mCurLayer->mTempPoints.size()));
|
|
base = &mCurLayer->mVColorChannels.back();
|
|
default: return;
|
|
};
|
|
|
|
// read the name of the vertex map
|
|
ParseString(base->name,length);
|
|
|
|
// now read all entries in the map
|
|
type = std::min(dims,base->dims);
|
|
const unsigned int diff = (dims - type)<<2;
|
|
|
|
LE_NCONST uint8_t* const end = mFileBuffer+length;
|
|
while (mFileBuffer < end)
|
|
{
|
|
unsigned int idx = ReadVSizedIntLWO2(mFileBuffer) + mCurLayer->mPointIDXOfs;
|
|
if (idx > mCurLayer->mTempPoints.size())
|
|
{
|
|
DefaultLogger::get()->warn("LWO2: vertex index in vmap/vmad is out of range");
|
|
continue;
|
|
}
|
|
for (unsigned int i = 0; i < type;++i)
|
|
{
|
|
base->rawData[idx*dims+i]= *((float*)mFileBuffer);
|
|
mFileBuffer += 4;
|
|
}
|
|
mFileBuffer += diff;
|
|
}
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::LoadLWO2File()
|
|
{
|
|
LE_NCONST uint8_t* const end = mFileBuffer + fileSize;
|
|
while (true)
|
|
{
|
|
if (mFileBuffer + sizeof(IFF::ChunkHeader) > end)break;
|
|
LE_NCONST IFF::ChunkHeader* const head = (LE_NCONST IFF::ChunkHeader*)mFileBuffer;
|
|
AI_LSWAP4(head->length);
|
|
AI_LSWAP4(head->type);
|
|
mFileBuffer += sizeof(IFF::ChunkHeader);
|
|
if (mFileBuffer + head->length > end)
|
|
{
|
|
throw new ImportErrorException("LWOB: Invalid file, the size attribute of "
|
|
"a chunk points behind the end of the file");
|
|
break;
|
|
}
|
|
LE_NCONST uint8_t* const next = mFileBuffer+head->length;
|
|
unsigned int iUnnamed = 0;
|
|
switch (head->type)
|
|
{
|
|
// new layer
|
|
case AI_LWO_LAYR:
|
|
{
|
|
// add a new layer to the list ....
|
|
mLayers->push_back ( LWO::Layer() );
|
|
LWO::Layer& layer = mLayers->back();
|
|
mCurLayer = &layer;
|
|
|
|
AI_LWO_VALIDATE_CHUNK_LENGTH(head->length,LAYR,16);
|
|
|
|
// and parse its properties
|
|
mFileBuffer += 16;
|
|
ParseString(layer.mName,head->length-16);
|
|
|
|
// if the name is empty, generate a default name
|
|
if (layer.mName.empty())
|
|
{
|
|
char buffer[128]; // should be sufficiently large
|
|
::sprintf(buffer,"Layer_%i", iUnnamed++);
|
|
layer.mName = buffer;
|
|
}
|
|
|
|
if (mFileBuffer + 2 <= next)
|
|
layer.mParent = *((uint16_t*)mFileBuffer);
|
|
|
|
break;
|
|
}
|
|
|
|
// vertex list
|
|
case AI_LWO_PNTS:
|
|
{
|
|
unsigned int old = (unsigned int)mCurLayer->mTempPoints.size();
|
|
LoadLWOPoints(head->length);
|
|
mCurLayer->mPointIDXOfs = old;
|
|
break;
|
|
}
|
|
// vertex tags
|
|
//case AI_LWO_VMAD:
|
|
case AI_LWO_VMAP:
|
|
{
|
|
if (mCurLayer->mTempPoints.empty())
|
|
DefaultLogger::get()->warn("LWO2: Unexpected VMAD/VMAP chunk");
|
|
else LoadLWO2VertexMap(head->length,head->type == AI_LWO_VMAD);
|
|
break;
|
|
}
|
|
// face list
|
|
case AI_LWO_POLS:
|
|
{
|
|
unsigned int old = (unsigned int)mCurLayer->mFaces.size();
|
|
LoadLWOPolygons(head->length);
|
|
mCurLayer->mFaceIDXOfs = old;
|
|
break;
|
|
}
|
|
// polygon tags
|
|
case AI_LWO_PTAG:
|
|
{
|
|
if (mCurLayer->mFaces.empty())
|
|
DefaultLogger::get()->warn("LWO2: Unexpected PTAG");
|
|
else LoadLWO2PolygonTags(head->length);
|
|
break;
|
|
}
|
|
// list of tags
|
|
case AI_LWO_SRFS:
|
|
{
|
|
if (!mTags->empty())
|
|
DefaultLogger::get()->warn("LWO2: SRFS chunk encountered twice");
|
|
else LoadLWOTags(head->length);
|
|
break;
|
|
}
|
|
|
|
// surface chunk
|
|
case AI_LWO_SURF:
|
|
{
|
|
if (!mSurfaces->empty())
|
|
DefaultLogger::get()->warn("LWO2: SURF chunk encountered twice");
|
|
else LoadLWO2Surface(head->length);
|
|
break;
|
|
}
|
|
}
|
|
mFileBuffer = next;
|
|
}
|
|
}
|