86a25b62e4
Move new mTextureCoordsNames member to end of struct Convert to pointer-to-array, saving ~8KB per aiMesh in almost all cases Add C++ accessor functions for simpler usage |
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.. | ||
AssetLib | ||
CApi | ||
Common | ||
Material | ||
Pbrt | ||
PostProcessing | ||
res | ||
.editorconfig | ||
CMakeLists.txt |