assimp/code/AssetLib/glTF2/glTF2Asset.inl

1761 lines
59 KiB
C++

/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#include "AssetLib/glTF/glTFCommon.h"
#include <assimp/StringUtils.h>
#include <assimp/DefaultLogger.hpp>
using namespace Assimp;
namespace glTF2 {
namespace {
//
// JSON Value reading helpers
//
template <class T>
struct ReadHelper {
static bool Read(Value &val, T &out) {
return val.IsInt() ? out = static_cast<T>(val.GetInt()), true : false;
}
};
template <>
struct ReadHelper<bool> {
static bool Read(Value &val, bool &out) {
return val.IsBool() ? out = val.GetBool(), true : false;
}
};
template <>
struct ReadHelper<float> {
static bool Read(Value &val, float &out) {
return val.IsNumber() ? out = static_cast<float>(val.GetDouble()), true : false;
}
};
template <unsigned int N>
struct ReadHelper<float[N]> {
static bool Read(Value &val, float (&out)[N]) {
if (!val.IsArray() || val.Size() != N) return false;
for (unsigned int i = 0; i < N; ++i) {
if (val[i].IsNumber())
out[i] = static_cast<float>(val[i].GetDouble());
}
return true;
}
};
template <>
struct ReadHelper<const char *> {
static bool Read(Value &val, const char *&out) {
return val.IsString() ? (out = val.GetString(), true) : false;
}
};
template <>
struct ReadHelper<std::string> {
static bool Read(Value &val, std::string &out) {
return val.IsString() ? (out = std::string(val.GetString(), val.GetStringLength()), true) : false;
}
};
template <>
struct ReadHelper<uint64_t> {
static bool Read(Value &val, uint64_t &out) {
return val.IsUint64() ? out = val.GetUint64(), true : false;
}
};
template <>
struct ReadHelper<int64_t> {
static bool Read(Value &val, int64_t &out) {
return val.IsInt64() ? out = val.GetInt64(), true : false;
}
};
template <class T>
struct ReadHelper<Nullable<T>> {
static bool Read(Value &val, Nullable<T> &out) {
return out.isPresent = ReadHelper<T>::Read(val, out.value);
}
};
template <class T>
inline static bool ReadValue(Value &val, T &out) {
return ReadHelper<T>::Read(val, out);
}
template <class T>
inline static bool ReadMember(Value &obj, const char *id, T &out) {
Value::MemberIterator it = obj.FindMember(id);
if (it != obj.MemberEnd()) {
return ReadHelper<T>::Read(it->value, out);
}
return false;
}
template <class T>
inline static T MemberOrDefault(Value &obj, const char *id, T defaultValue) {
T out;
return ReadMember(obj, id, out) ? out : defaultValue;
}
inline Value *FindMember(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
return (it != val.MemberEnd()) ? &it->value : 0;
}
inline Value *FindString(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
return (it != val.MemberEnd() && it->value.IsString()) ? &it->value : 0;
}
inline Value *FindNumber(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
return (it != val.MemberEnd() && it->value.IsNumber()) ? &it->value : 0;
}
inline Value *FindUInt(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
return (it != val.MemberEnd() && it->value.IsUint()) ? &it->value : 0;
}
inline Value *FindArray(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
return (it != val.MemberEnd() && it->value.IsArray()) ? &it->value : 0;
}
inline Value *FindObject(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
return (it != val.MemberEnd() && it->value.IsObject()) ? &it->value : 0;
}
} // namespace
//
// LazyDict methods
//
template <class T>
inline LazyDict<T>::LazyDict(Asset &asset, const char *dictId, const char *extId) :
mDictId(dictId),
mExtId(extId),
mDict(0),
mAsset(asset) {
asset.mDicts.push_back(this); // register to the list of dictionaries
}
template <class T>
inline LazyDict<T>::~LazyDict() {
for (size_t i = 0; i < mObjs.size(); ++i) {
delete mObjs[i];
}
}
template <class T>
inline void LazyDict<T>::AttachToDocument(Document &doc) {
Value *container = 0;
if (mExtId) {
if (Value *exts = FindObject(doc, "extensions")) {
container = FindObject(*exts, mExtId);
}
} else {
container = &doc;
}
if (container) {
mDict = FindArray(*container, mDictId);
}
}
template <class T>
inline void LazyDict<T>::DetachFromDocument() {
mDict = 0;
}
template <class T>
unsigned int LazyDict<T>::Remove(const char *id) {
id = T::TranslateId(mAsset, id);
typename IdDict::iterator objIt = mObjsById.find(id);
if (objIt == mObjsById.end()) {
throw DeadlyExportError("GLTF: Object with id \"" + std::string(id) + "\" is not found");
}
const unsigned int index = objIt->second;
mAsset.mUsedIds[id] = false;
mObjsById.erase(id);
mObjsByOIndex.erase(index);
mObjs.erase(mObjs.begin() + index);
//update index of object in mObjs;
for (unsigned int i = index; i < mObjs.size(); ++i) {
T *obj = mObjs[i];
obj->index = i;
}
for (IdDict::iterator it = mObjsById.begin(); it != mObjsById.end(); ++it) {
if (it->second <= index) {
continue;
}
mObjsById[it->first] = it->second - 1;
}
for (Dict::iterator it = mObjsByOIndex.begin(); it != mObjsByOIndex.end(); ++it) {
if (it->second <= index) {
continue;
}
mObjsByOIndex[it->first] = it->second - 1;
}
return index;
}
template <class T>
Ref<T> LazyDict<T>::Retrieve(unsigned int i) {
typename Dict::iterator it = mObjsByOIndex.find(i);
if (it != mObjsByOIndex.end()) { // already created?
return Ref<T>(mObjs, it->second);
}
// read it from the JSON object
if (!mDict) {
throw DeadlyImportError("GLTF: Missing section \"", mDictId, "\"");
}
if (!mDict->IsArray()) {
throw DeadlyImportError("GLTF: Field is not an array \"", mDictId, "\"");
}
Value &obj = (*mDict)[i];
if (!obj.IsObject()) {
throw DeadlyImportError("GLTF: Object at index \"", to_string(i), "\" is not a JSON object");
}
if (mRecursiveReferenceCheck.find(i) != mRecursiveReferenceCheck.end()) {
throw DeadlyImportError("GLTF: Object at index \"", to_string(i), "\" has recursive reference to itself");
}
mRecursiveReferenceCheck.insert(i);
// Unique ptr prevents memory leak in case of Read throws an exception
auto inst = std::unique_ptr<T>(new T());
inst->id = std::string(mDictId) + "_" + to_string(i);
inst->oIndex = i;
ReadMember(obj, "name", inst->name);
inst->Read(obj, mAsset);
Ref<T> result = Add(inst.release());
mRecursiveReferenceCheck.erase(i);
return result;
}
template <class T>
Ref<T> LazyDict<T>::Get(unsigned int i) {
return Ref<T>(mObjs, i);
}
template <class T>
Ref<T> LazyDict<T>::Get(const char *id) {
id = T::TranslateId(mAsset, id);
typename IdDict::iterator it = mObjsById.find(id);
if (it != mObjsById.end()) { // already created?
return Ref<T>(mObjs, it->second);
}
return Ref<T>();
}
template <class T>
Ref<T> LazyDict<T>::Add(T *obj) {
unsigned int idx = unsigned(mObjs.size());
mObjs.push_back(obj);
mObjsByOIndex[obj->oIndex] = idx;
mObjsById[obj->id] = idx;
mAsset.mUsedIds[obj->id] = true;
return Ref<T>(mObjs, idx);
}
template <class T>
Ref<T> LazyDict<T>::Create(const char *id) {
Asset::IdMap::iterator it = mAsset.mUsedIds.find(id);
if (it != mAsset.mUsedIds.end()) {
throw DeadlyImportError("GLTF: two objects with the same ID exist");
}
T *inst = new T();
unsigned int idx = unsigned(mObjs.size());
inst->id = id;
inst->index = idx;
inst->oIndex = idx;
return Add(inst);
}
//
// glTF dictionary objects methods
//
inline Buffer::Buffer() :
byteLength(0),
type(Type_arraybuffer),
EncodedRegion_Current(nullptr),
mIsSpecial(false) {}
inline Buffer::~Buffer() {
for (SEncodedRegion *reg : EncodedRegion_List)
delete reg;
}
inline const char *Buffer::TranslateId(Asset & /*r*/, const char *id) {
return id;
}
inline void Buffer::Read(Value &obj, Asset &r) {
size_t statedLength = MemberOrDefault<size_t>(obj, "byteLength", 0);
byteLength = statedLength;
Value *it = FindString(obj, "uri");
if (!it) {
if (statedLength > 0) {
throw DeadlyImportError("GLTF: buffer with non-zero length missing the \"uri\" attribute");
}
return;
}
const char *uri = it->GetString();
glTFCommon::Util::DataURI dataURI;
if (ParseDataURI(uri, it->GetStringLength(), dataURI)) {
if (dataURI.base64) {
uint8_t *data = 0;
this->byteLength = glTFCommon::Util::DecodeBase64(dataURI.data, dataURI.dataLength, data);
this->mData.reset(data, std::default_delete<uint8_t[]>());
if (statedLength > 0 && this->byteLength != statedLength) {
throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", to_string(statedLength),
" bytes, but found ", to_string(dataURI.dataLength));
}
} else { // assume raw data
if (statedLength != dataURI.dataLength) {
throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", to_string(statedLength),
" bytes, but found ", to_string(dataURI.dataLength));
}
this->mData.reset(new uint8_t[dataURI.dataLength], std::default_delete<uint8_t[]>());
memcpy(this->mData.get(), dataURI.data, dataURI.dataLength);
}
} else { // Local file
if (byteLength > 0) {
std::string dir = !r.mCurrentAssetDir.empty() ? (r.mCurrentAssetDir) : "";
IOStream *file = r.OpenFile(dir + uri, "rb");
if (file) {
bool ok = LoadFromStream(*file, byteLength);
delete file;
if (!ok)
throw DeadlyImportError("GLTF: error while reading referenced file \"", uri, "\"");
} else {
throw DeadlyImportError("GLTF: could not open referenced file \"", uri, "\"");
}
}
}
}
inline bool Buffer::LoadFromStream(IOStream &stream, size_t length, size_t baseOffset) {
byteLength = length ? length : stream.FileSize();
if (baseOffset) {
stream.Seek(baseOffset, aiOrigin_SET);
}
mData.reset(new uint8_t[byteLength], std::default_delete<uint8_t[]>());
if (stream.Read(mData.get(), byteLength, 1) != 1) {
return false;
}
return true;
}
inline void Buffer::EncodedRegion_Mark(const size_t pOffset, const size_t pEncodedData_Length, uint8_t *pDecodedData, const size_t pDecodedData_Length, const std::string &pID) {
// Check pointer to data
if (pDecodedData == nullptr) throw DeadlyImportError("GLTF: for marking encoded region pointer to decoded data must be provided.");
// Check offset
if (pOffset > byteLength) {
const uint8_t val_size = 32;
char val[val_size];
ai_snprintf(val, val_size, AI_SIZEFMT, pOffset);
throw DeadlyImportError("GLTF: incorrect offset value (", val, ") for marking encoded region.");
}
// Check length
if ((pOffset + pEncodedData_Length) > byteLength) {
const uint8_t val_size = 64;
char val[val_size];
ai_snprintf(val, val_size, AI_SIZEFMT "/" AI_SIZEFMT, pOffset, pEncodedData_Length);
throw DeadlyImportError("GLTF: encoded region with offset/length (", val, ") is out of range.");
}
// Add new region
EncodedRegion_List.push_back(new SEncodedRegion(pOffset, pEncodedData_Length, pDecodedData, pDecodedData_Length, pID));
// And set new value for "byteLength"
byteLength += (pDecodedData_Length - pEncodedData_Length);
}
inline void Buffer::EncodedRegion_SetCurrent(const std::string &pID) {
if ((EncodedRegion_Current != nullptr) && (EncodedRegion_Current->ID == pID)) return;
for (SEncodedRegion *reg : EncodedRegion_List) {
if (reg->ID == pID) {
EncodedRegion_Current = reg;
return;
}
}
throw DeadlyImportError("GLTF: EncodedRegion with ID: \"", pID, "\" not found.");
}
inline bool Buffer::ReplaceData(const size_t pBufferData_Offset, const size_t pBufferData_Count, const uint8_t *pReplace_Data, const size_t pReplace_Count) {
if ((pBufferData_Count == 0) || (pReplace_Count == 0) || (pReplace_Data == nullptr)) {
return false;
}
const size_t new_data_size = byteLength + pReplace_Count - pBufferData_Count;
uint8_t *new_data = new uint8_t[new_data_size];
// Copy data which place before replacing part.
::memcpy(new_data, mData.get(), pBufferData_Offset);
// Copy new data.
::memcpy(&new_data[pBufferData_Offset], pReplace_Data, pReplace_Count);
// Copy data which place after replacing part.
::memcpy(&new_data[pBufferData_Offset + pReplace_Count], &mData.get()[pBufferData_Offset + pBufferData_Count], pBufferData_Offset);
// Apply new data
mData.reset(new_data, std::default_delete<uint8_t[]>());
byteLength = new_data_size;
return true;
}
inline bool Buffer::ReplaceData_joint(const size_t pBufferData_Offset, const size_t pBufferData_Count, const uint8_t *pReplace_Data, const size_t pReplace_Count) {
if ((pBufferData_Count == 0) || (pReplace_Count == 0) || (pReplace_Data == nullptr)) {
return false;
}
const size_t new_data_size = byteLength + pReplace_Count - pBufferData_Count;
uint8_t *new_data = new uint8_t[new_data_size];
// Copy data which place before replacing part.
memcpy(new_data, mData.get(), pBufferData_Offset);
// Copy new data.
memcpy(&new_data[pBufferData_Offset], pReplace_Data, pReplace_Count);
// Copy data which place after replacing part.
memcpy(&new_data[pBufferData_Offset + pReplace_Count], &mData.get()[pBufferData_Offset + pBufferData_Count], new_data_size - (pBufferData_Offset + pReplace_Count));
// Apply new data
mData.reset(new_data, std::default_delete<uint8_t[]>());
byteLength = new_data_size;
return true;
}
inline size_t Buffer::AppendData(uint8_t *data, size_t length) {
size_t offset = this->byteLength;
// Force alignment to 4 bits
Grow((length + 3) & ~3);
memcpy(mData.get() + offset, data, length);
return offset;
}
inline void Buffer::Grow(size_t amount) {
if (amount <= 0) {
return;
}
// Capacity is big enough
if (capacity >= byteLength + amount) {
byteLength += amount;
return;
}
// Just allocate data which we need
capacity = byteLength + amount;
uint8_t *b = new uint8_t[capacity];
if (nullptr != mData) {
memcpy(b, mData.get(), byteLength);
}
mData.reset(b, std::default_delete<uint8_t[]>());
byteLength += amount;
}
//
// struct BufferView
//
inline void BufferView::Read(Value &obj, Asset &r) {
if (Value *bufferVal = FindUInt(obj, "buffer")) {
buffer = r.buffers.Retrieve(bufferVal->GetUint());
}
byteOffset = MemberOrDefault(obj, "byteOffset", size_t(0));
byteLength = MemberOrDefault(obj, "byteLength", size_t(0));
byteStride = MemberOrDefault(obj, "byteStride", 0u);
// Check length
if ((byteOffset + byteLength) > buffer->byteLength) {
const uint8_t val_size = 64;
char val[val_size];
ai_snprintf(val, val_size, "%llu, %llu", (unsigned long long)byteOffset, (unsigned long long)byteLength);
throw DeadlyImportError("GLTF: Buffer view with offset/length (", val, ") is out of range.");
}
}
inline uint8_t *BufferView::GetPointer(size_t accOffset) {
if (!buffer) return 0;
uint8_t *basePtr = buffer->GetPointer();
if (!basePtr) return 0;
size_t offset = accOffset + byteOffset;
if (buffer->EncodedRegion_Current != nullptr) {
const size_t begin = buffer->EncodedRegion_Current->Offset;
const size_t end = begin + buffer->EncodedRegion_Current->DecodedData_Length;
if ((offset >= begin) && (offset < end))
return &buffer->EncodedRegion_Current->DecodedData[offset - begin];
}
return basePtr + offset;
}
//
// struct Accessor
//
inline void Accessor::Sparse::PopulateData(size_t numBytes, uint8_t *bytes) {
if (bytes) {
data.assign(bytes, bytes + numBytes);
} else {
data.resize(numBytes, 0x00);
}
}
inline void Accessor::Sparse::PatchData(unsigned int elementSize) {
uint8_t *pIndices = indices->GetPointer(indicesByteOffset);
const unsigned int indexSize = int(ComponentTypeSize(indicesType));
uint8_t *indicesEnd = pIndices + count * indexSize;
uint8_t *pValues = values->GetPointer(valuesByteOffset);
while (pIndices != indicesEnd) {
size_t offset;
switch (indicesType) {
case ComponentType_UNSIGNED_BYTE:
offset = *pIndices;
break;
case ComponentType_UNSIGNED_SHORT:
offset = *reinterpret_cast<uint16_t *>(pIndices);
break;
case ComponentType_UNSIGNED_INT:
offset = *reinterpret_cast<uint32_t *>(pIndices);
break;
default:
// have fun with float and negative values from signed types as indices.
throw DeadlyImportError("Unsupported component type in index.");
}
offset *= elementSize;
std::memcpy(data.data() + offset, pValues, elementSize);
pValues += elementSize;
pIndices += indexSize;
}
}
inline void Accessor::Read(Value &obj, Asset &r) {
if (Value *bufferViewVal = FindUInt(obj, "bufferView")) {
bufferView = r.bufferViews.Retrieve(bufferViewVal->GetUint());
}
byteOffset = MemberOrDefault(obj, "byteOffset", size_t(0));
componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
count = MemberOrDefault(obj, "count", size_t(0));
const char *typestr;
type = ReadMember(obj, "type", typestr) ? AttribType::FromString(typestr) : AttribType::SCALAR;
// Check length
unsigned long long byteLength = (unsigned long long)GetBytesPerComponent() * (unsigned long long)count;
if ((byteOffset + byteLength) > bufferView->byteLength || (bufferView->byteOffset + byteOffset + byteLength) > bufferView->buffer->byteLength) {
const uint8_t val_size = 64;
char val[val_size];
ai_snprintf(val, val_size, "%llu, %llu", (unsigned long long)byteOffset, (unsigned long long)byteLength);
throw DeadlyImportError("GLTF: Accessor with offset/length (", val, ") is out of range.");
}
if (Value *sparseValue = FindObject(obj, "sparse")) {
sparse.reset(new Sparse);
// count
ReadMember(*sparseValue, "count", sparse->count);
// indices
if (Value *indicesValue = FindObject(*sparseValue, "indices")) {
//indices bufferView
Value *indiceViewID = FindUInt(*indicesValue, "bufferView");
sparse->indices = r.bufferViews.Retrieve(indiceViewID->GetUint());
//indices byteOffset
sparse->indicesByteOffset = MemberOrDefault(*indicesValue, "byteOffset", size_t(0));
//indices componentType
sparse->indicesType = MemberOrDefault(*indicesValue, "componentType", ComponentType_BYTE);
//sparse->indices->Read(*indicesValue, r);
}
// value
if (Value *valuesValue = FindObject(*sparseValue, "values")) {
//value bufferView
Value *valueViewID = FindUInt(*valuesValue, "bufferView");
sparse->values = r.bufferViews.Retrieve(valueViewID->GetUint());
//value byteOffset
sparse->valuesByteOffset = MemberOrDefault(*valuesValue, "byteOffset", size_t(0));
//sparse->values->Read(*valuesValue, r);
}
// indicesType
sparse->indicesType = MemberOrDefault(*sparseValue, "componentType", ComponentType_UNSIGNED_SHORT);
const unsigned int elementSize = GetElementSize();
const size_t dataSize = count * elementSize;
sparse->PopulateData(dataSize, bufferView ? bufferView->GetPointer(byteOffset) : 0);
sparse->PatchData(elementSize);
}
}
inline unsigned int Accessor::GetNumComponents() {
return AttribType::GetNumComponents(type);
}
inline unsigned int Accessor::GetBytesPerComponent() {
return int(ComponentTypeSize(componentType));
}
inline unsigned int Accessor::GetElementSize() {
return GetNumComponents() * GetBytesPerComponent();
}
inline uint8_t *Accessor::GetPointer() {
if (sparse)
return sparse->data.data();
if (!bufferView || !bufferView->buffer) return 0;
uint8_t *basePtr = bufferView->buffer->GetPointer();
if (!basePtr) return 0;
size_t offset = byteOffset + bufferView->byteOffset;
// Check if region is encoded.
if (bufferView->buffer->EncodedRegion_Current != nullptr) {
const size_t begin = bufferView->buffer->EncodedRegion_Current->Offset;
const size_t end = begin + bufferView->buffer->EncodedRegion_Current->DecodedData_Length;
if ((offset >= begin) && (offset < end))
return &bufferView->buffer->EncodedRegion_Current->DecodedData[offset - begin];
}
return basePtr + offset;
}
namespace {
inline void CopyData(size_t count,
const uint8_t *src, size_t src_stride,
uint8_t *dst, size_t dst_stride) {
if (src_stride == dst_stride) {
memcpy(dst, src, count * src_stride);
} else {
size_t sz = std::min(src_stride, dst_stride);
for (size_t i = 0; i < count; ++i) {
memcpy(dst, src, sz);
if (sz < dst_stride) {
memset(dst + sz, 0, dst_stride - sz);
}
src += src_stride;
dst += dst_stride;
}
}
}
} // namespace
template <class T>
void Accessor::ExtractData(T *&outData) {
uint8_t *data = GetPointer();
if (!data) {
throw DeadlyImportError("GLTF2: data is nullptr.");
}
const size_t elemSize = GetElementSize();
const size_t totalSize = elemSize * count;
const size_t stride = bufferView && bufferView->byteStride ? bufferView->byteStride : elemSize;
const size_t targetElemSize = sizeof(T);
if (elemSize > targetElemSize) {
throw DeadlyImportError("GLTF: elemSize > targetElemSize");
}
if (count*stride > (bufferView ? bufferView->byteLength : sparse->data.size())) {
throw DeadlyImportError("GLTF: count*stride out of range");
}
outData = new T[count];
if (stride == elemSize && targetElemSize == elemSize) {
memcpy(outData, data, totalSize);
} else {
for (size_t i = 0; i < count; ++i) {
memcpy(outData + i, data + i * stride, elemSize);
}
}
}
inline void Accessor::WriteData(size_t _count, const void *src_buffer, size_t src_stride) {
uint8_t *buffer_ptr = bufferView->buffer->GetPointer();
size_t offset = byteOffset + bufferView->byteOffset;
size_t dst_stride = GetNumComponents() * GetBytesPerComponent();
const uint8_t *src = reinterpret_cast<const uint8_t *>(src_buffer);
uint8_t *dst = reinterpret_cast<uint8_t *>(buffer_ptr + offset);
ai_assert(dst + _count * dst_stride <= buffer_ptr + bufferView->buffer->byteLength);
CopyData(_count, src, src_stride, dst, dst_stride);
}
inline void Accessor::WriteSparseValues(size_t _count, const void *src_data, size_t src_dataStride) {
if (!sparse)
return;
// values
uint8_t *value_buffer_ptr = sparse->values->buffer->GetPointer();
size_t value_offset = sparse->valuesByteOffset + sparse->values->byteOffset;
size_t value_dst_stride = GetNumComponents() * GetBytesPerComponent();
const uint8_t *value_src = reinterpret_cast<const uint8_t *>(src_data);
uint8_t *value_dst = reinterpret_cast<uint8_t *>(value_buffer_ptr + value_offset);
ai_assert(value_dst + _count * value_dst_stride <= value_buffer_ptr + sparse->values->buffer->byteLength);
CopyData(_count, value_src, src_dataStride, value_dst, value_dst_stride);
}
inline void Accessor::WriteSparseIndices(size_t _count, const void *src_idx, size_t src_idxStride) {
if (!sparse)
return;
// indices
uint8_t *indices_buffer_ptr = sparse->indices->buffer->GetPointer();
size_t indices_offset = sparse->indicesByteOffset + sparse->indices->byteOffset;
size_t indices_dst_stride = 1 * sizeof(unsigned short);
const uint8_t *indices_src = reinterpret_cast<const uint8_t *>(src_idx);
uint8_t *indices_dst = reinterpret_cast<uint8_t *>(indices_buffer_ptr + indices_offset);
ai_assert(indices_dst + _count * indices_dst_stride <= indices_buffer_ptr + sparse->indices->buffer->byteLength);
CopyData(_count, indices_src, src_idxStride, indices_dst, indices_dst_stride);
}
inline Accessor::Indexer::Indexer(Accessor &acc) :
accessor(acc),
data(acc.GetPointer()),
elemSize(acc.GetElementSize()),
stride(acc.bufferView && acc.bufferView->byteStride ? acc.bufferView->byteStride : elemSize) {
}
//! Accesses the i-th value as defined by the accessor
template <class T>
T Accessor::Indexer::GetValue(int i) {
ai_assert(data);
ai_assert(i * stride < accessor.bufferView->byteLength);
T value = T();
memcpy(&value, data + i * stride, elemSize);
//value >>= 8 * (sizeof(T) - elemSize);
return value;
}
inline Image::Image() :
width(0),
height(0),
mDataLength(0) {
}
inline void Image::Read(Value &obj, Asset &r) {
if (!mDataLength) {
Value *curUri = FindString(obj, "uri");
if (nullptr != curUri) {
const char *uristr = curUri->GetString();
glTFCommon::Util::DataURI dataURI;
if (ParseDataURI(uristr, curUri->GetStringLength(), dataURI)) {
mimeType = dataURI.mediaType;
if (dataURI.base64) {
uint8_t *ptr = nullptr;
mDataLength = glTFCommon::Util::DecodeBase64(dataURI.data, dataURI.dataLength, ptr);
mData.reset(ptr);
}
} else {
this->uri = uristr;
}
} else if (Value *bufferViewVal = FindUInt(obj, "bufferView")) {
this->bufferView = r.bufferViews.Retrieve(bufferViewVal->GetUint());
Ref<Buffer> buffer = this->bufferView->buffer;
this->mDataLength = this->bufferView->byteLength;
// maybe this memcpy could be avoided if aiTexture does not delete[] pcData at destruction.
this->mData.reset(new uint8_t[this->mDataLength]);
memcpy(this->mData.get(), buffer->GetPointer() + this->bufferView->byteOffset, this->mDataLength);
if (Value *mtype = FindString(obj, "mimeType")) {
this->mimeType = mtype->GetString();
}
}
}
}
inline uint8_t *Image::StealData() {
mDataLength = 0;
return mData.release();
}
// Never take over the ownership of data whenever binary or not
inline void Image::SetData(uint8_t *data, size_t length, Asset &r) {
Ref<Buffer> b = r.GetBodyBuffer();
if (b) { // binary file: append to body
std::string bvId = r.FindUniqueID(this->id, "imgdata");
bufferView = r.bufferViews.Create(bvId);
bufferView->buffer = b;
bufferView->byteLength = length;
bufferView->byteOffset = b->AppendData(data, length);
} else { // text file: will be stored as a data uri
uint8_t *temp = new uint8_t[length];
memcpy(temp, data, length);
this->mData.reset(temp);
this->mDataLength = length;
}
}
inline void Sampler::Read(Value &obj, Asset & /*r*/) {
SetDefaults();
ReadMember(obj, "name", name);
ReadMember(obj, "magFilter", magFilter);
ReadMember(obj, "minFilter", minFilter);
ReadMember(obj, "wrapS", wrapS);
ReadMember(obj, "wrapT", wrapT);
}
inline void Sampler::SetDefaults() {
//only wrapping modes have defaults
wrapS = SamplerWrap::Repeat;
wrapT = SamplerWrap::Repeat;
magFilter = SamplerMagFilter::UNSET;
minFilter = SamplerMinFilter::UNSET;
}
inline void Texture::Read(Value &obj, Asset &r) {
if (Value *sourceVal = FindUInt(obj, "source")) {
source = r.images.Retrieve(sourceVal->GetUint());
}
if (Value *samplerVal = FindUInt(obj, "sampler")) {
sampler = r.samplers.Retrieve(samplerVal->GetUint());
}
}
namespace {
inline void SetTextureProperties(Asset &r, Value *prop, TextureInfo &out) {
if (r.extensionsUsed.KHR_texture_transform) {
if (Value *extensions = FindObject(*prop, "extensions")) {
out.textureTransformSupported = true;
if (Value *pKHR_texture_transform = FindObject(*extensions, "KHR_texture_transform")) {
if (Value *array = FindArray(*pKHR_texture_transform, "offset")) {
out.TextureTransformExt_t.offset[0] = (*array)[0].GetFloat();
out.TextureTransformExt_t.offset[1] = (*array)[1].GetFloat();
} else {
out.TextureTransformExt_t.offset[0] = 0;
out.TextureTransformExt_t.offset[1] = 0;
}
if (!ReadMember(*pKHR_texture_transform, "rotation", out.TextureTransformExt_t.rotation)) {
out.TextureTransformExt_t.rotation = 0;
}
if (Value *array = FindArray(*pKHR_texture_transform, "scale")) {
out.TextureTransformExt_t.scale[0] = (*array)[0].GetFloat();
out.TextureTransformExt_t.scale[1] = (*array)[1].GetFloat();
} else {
out.TextureTransformExt_t.scale[0] = 1;
out.TextureTransformExt_t.scale[1] = 1;
}
}
}
}
if (Value *index = FindUInt(*prop, "index")) {
out.texture = r.textures.Retrieve(index->GetUint());
}
if (Value *texcoord = FindUInt(*prop, "texCoord")) {
out.texCoord = texcoord->GetUint();
}
}
inline void ReadTextureProperty(Asset &r, Value &vals, const char *propName, TextureInfo &out) {
if (Value *prop = FindMember(vals, propName)) {
SetTextureProperties(r, prop, out);
}
}
inline void ReadTextureProperty(Asset &r, Value &vals, const char *propName, NormalTextureInfo &out) {
if (Value *prop = FindMember(vals, propName)) {
SetTextureProperties(r, prop, out);
if (Value *scale = FindNumber(*prop, "scale")) {
out.scale = static_cast<float>(scale->GetDouble());
}
}
}
inline void ReadTextureProperty(Asset &r, Value &vals, const char *propName, OcclusionTextureInfo &out) {
if (Value *prop = FindMember(vals, propName)) {
SetTextureProperties(r, prop, out);
if (Value *strength = FindNumber(*prop, "strength")) {
out.strength = static_cast<float>(strength->GetDouble());
}
}
}
} // namespace
inline void Material::Read(Value &material, Asset &r) {
SetDefaults();
if (Value *curPbrMetallicRoughness = FindObject(material, "pbrMetallicRoughness")) {
ReadMember(*curPbrMetallicRoughness, "baseColorFactor", this->pbrMetallicRoughness.baseColorFactor);
ReadTextureProperty(r, *curPbrMetallicRoughness, "baseColorTexture", this->pbrMetallicRoughness.baseColorTexture);
ReadTextureProperty(r, *curPbrMetallicRoughness, "metallicRoughnessTexture", this->pbrMetallicRoughness.metallicRoughnessTexture);
ReadMember(*curPbrMetallicRoughness, "metallicFactor", this->pbrMetallicRoughness.metallicFactor);
ReadMember(*curPbrMetallicRoughness, "roughnessFactor", this->pbrMetallicRoughness.roughnessFactor);
}
ReadTextureProperty(r, material, "normalTexture", this->normalTexture);
ReadTextureProperty(r, material, "occlusionTexture", this->occlusionTexture);
ReadTextureProperty(r, material, "emissiveTexture", this->emissiveTexture);
ReadMember(material, "emissiveFactor", this->emissiveFactor);
ReadMember(material, "doubleSided", this->doubleSided);
ReadMember(material, "alphaMode", this->alphaMode);
ReadMember(material, "alphaCutoff", this->alphaCutoff);
if (Value *extensions = FindObject(material, "extensions")) {
if (r.extensionsUsed.KHR_materials_pbrSpecularGlossiness) {
if (Value *curPbrSpecularGlossiness = FindObject(*extensions, "KHR_materials_pbrSpecularGlossiness")) {
PbrSpecularGlossiness pbrSG;
ReadMember(*curPbrSpecularGlossiness, "diffuseFactor", pbrSG.diffuseFactor);
ReadTextureProperty(r, *curPbrSpecularGlossiness, "diffuseTexture", pbrSG.diffuseTexture);
ReadTextureProperty(r, *curPbrSpecularGlossiness, "specularGlossinessTexture", pbrSG.specularGlossinessTexture);
ReadMember(*curPbrSpecularGlossiness, "specularFactor", pbrSG.specularFactor);
ReadMember(*curPbrSpecularGlossiness, "glossinessFactor", pbrSG.glossinessFactor);
this->pbrSpecularGlossiness = Nullable<PbrSpecularGlossiness>(pbrSG);
}
}
if (r.extensionsUsed.KHR_texture_transform) {
}
unlit = nullptr != FindObject(*extensions, "KHR_materials_unlit");
}
}
namespace {
void SetVector(vec4 &v, const float (&in)[4]) {
v[0] = in[0];
v[1] = in[1];
v[2] = in[2];
v[3] = in[3];
}
void SetVector(vec3 &v, const float (&in)[3]) {
v[0] = in[0];
v[1] = in[1];
v[2] = in[2];
}
} // namespace
inline void Material::SetDefaults() {
//pbr materials
SetVector(pbrMetallicRoughness.baseColorFactor, defaultBaseColor);
pbrMetallicRoughness.metallicFactor = 1.0;
pbrMetallicRoughness.roughnessFactor = 1.0;
SetVector(emissiveFactor, defaultEmissiveFactor);
alphaMode = "OPAQUE";
alphaCutoff = 0.5;
doubleSided = false;
unlit = false;
}
inline void PbrSpecularGlossiness::SetDefaults() {
//pbrSpecularGlossiness properties
SetVector(diffuseFactor, defaultDiffuseFactor);
SetVector(specularFactor, defaultSpecularFactor);
glossinessFactor = 1.0;
}
namespace {
template <int N>
inline int Compare(const char *attr, const char (&str)[N]) {
return (strncmp(attr, str, N - 1) == 0) ? N - 1 : 0;
}
#if _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4706)
#endif // _MSC_VER
inline bool GetAttribVector(Mesh::Primitive &p, const char *attr, Mesh::AccessorList *&v, int &pos) {
if ((pos = Compare(attr, "POSITION"))) {
v = &(p.attributes.position);
} else if ((pos = Compare(attr, "NORMAL"))) {
v = &(p.attributes.normal);
} else if ((pos = Compare(attr, "TANGENT"))) {
v = &(p.attributes.tangent);
} else if ((pos = Compare(attr, "TEXCOORD"))) {
v = &(p.attributes.texcoord);
} else if ((pos = Compare(attr, "COLOR"))) {
v = &(p.attributes.color);
} else if ((pos = Compare(attr, "JOINT"))) {
v = &(p.attributes.joint);
} else if ((pos = Compare(attr, "JOINTMATRIX"))) {
v = &(p.attributes.jointmatrix);
} else if ((pos = Compare(attr, "WEIGHT"))) {
v = &(p.attributes.weight);
} else
return false;
return true;
}
inline bool GetAttribTargetVector(Mesh::Primitive &p, const int targetIndex, const char *attr, Mesh::AccessorList *&v, int &pos) {
if ((pos = Compare(attr, "POSITION"))) {
v = &(p.targets[targetIndex].position);
} else if ((pos = Compare(attr, "NORMAL"))) {
v = &(p.targets[targetIndex].normal);
} else if ((pos = Compare(attr, "TANGENT"))) {
v = &(p.targets[targetIndex].tangent);
} else
return false;
return true;
}
} // namespace
inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
Value *curName = FindMember(pJSON_Object, "name");
if (nullptr != curName) {
name = curName->GetString();
}
/****************** Mesh primitives ******************/
Value *curPrimitives = FindArray(pJSON_Object, "primitives");
if (nullptr != curPrimitives) {
this->primitives.resize(curPrimitives->Size());
for (unsigned int i = 0; i < curPrimitives->Size(); ++i) {
Value &primitive = (*curPrimitives)[i];
Primitive &prim = this->primitives[i];
prim.mode = MemberOrDefault(primitive, "mode", PrimitiveMode_TRIANGLES);
if (Value *attrs = FindObject(primitive, "attributes")) {
for (Value::MemberIterator it = attrs->MemberBegin(); it != attrs->MemberEnd(); ++it) {
if (!it->value.IsUint()) continue;
const char *attr = it->name.GetString();
// Valid attribute semantics include POSITION, NORMAL, TANGENT, TEXCOORD, COLOR, JOINT, JOINTMATRIX,
// and WEIGHT.Attribute semantics can be of the form[semantic]_[set_index], e.g., TEXCOORD_0, TEXCOORD_1, etc.
int undPos = 0;
Mesh::AccessorList *vec = 0;
if (GetAttribVector(prim, attr, vec, undPos)) {
size_t idx = (attr[undPos] == '_') ? atoi(attr + undPos + 1) : 0;
if ((*vec).size() != idx) {
throw DeadlyImportError("GLTF: Invalid attribute: ", attr, ". All indices for indexed attribute semantics must start with 0 and be continuous positive integers: TEXCOORD_0, TEXCOORD_1, etc.");
}
(*vec).resize(idx + 1);
(*vec)[idx] = pAsset_Root.accessors.Retrieve(it->value.GetUint());
}
}
}
Value *targetsArray = FindArray(primitive, "targets");
if (nullptr != targetsArray) {
prim.targets.resize(targetsArray->Size());
for (unsigned int j = 0; j < targetsArray->Size(); ++j) {
Value &target = (*targetsArray)[j];
if (!target.IsObject()) {
continue;
}
for (Value::MemberIterator it = target.MemberBegin(); it != target.MemberEnd(); ++it) {
if (!it->value.IsUint()) {
continue;
}
const char *attr = it->name.GetString();
// Valid attribute semantics include POSITION, NORMAL, TANGENT
int undPos = 0;
Mesh::AccessorList *vec = 0;
if (GetAttribTargetVector(prim, j, attr, vec, undPos)) {
size_t idx = (attr[undPos] == '_') ? atoi(attr + undPos + 1) : 0;
if ((*vec).size() <= idx) {
(*vec).resize(idx + 1);
}
(*vec)[idx] = pAsset_Root.accessors.Retrieve(it->value.GetUint());
}
}
}
}
if (Value *indices = FindUInt(primitive, "indices")) {
prim.indices = pAsset_Root.accessors.Retrieve(indices->GetUint());
}
if (Value *material = FindUInt(primitive, "material")) {
prim.material = pAsset_Root.materials.Retrieve(material->GetUint());
}
}
}
Value *curWeights = FindArray(pJSON_Object, "weights");
if (nullptr != curWeights) {
this->weights.resize(curWeights->Size());
for (unsigned int i = 0; i < curWeights->Size(); ++i) {
Value &weightValue = (*curWeights)[i];
if (weightValue.IsNumber()) {
this->weights[i] = weightValue.GetFloat();
}
}
}
Value *extras = FindObject(pJSON_Object, "extras");
if (nullptr != extras) {
if (Value *curTargetNames = FindArray(*extras, "targetNames")) {
this->targetNames.resize(curTargetNames->Size());
for (unsigned int i = 0; i < curTargetNames->Size(); ++i) {
Value &targetNameValue = (*curTargetNames)[i];
if (targetNameValue.IsString()) {
this->targetNames[i] = targetNameValue.GetString();
}
}
}
}
}
inline void Camera::Read(Value &obj, Asset & /*r*/) {
std::string type_string = std::string(MemberOrDefault(obj, "type", "perspective"));
if (type_string == "orthographic") {
type = Camera::Orthographic;
} else {
type = Camera::Perspective;
}
const char *subobjId = (type == Camera::Orthographic) ? "orthographic" : "perspective";
Value *it = FindObject(obj, subobjId);
if (!it) throw DeadlyImportError("GLTF: Camera missing its parameters");
if (type == Camera::Perspective) {
cameraProperties.perspective.aspectRatio = MemberOrDefault(*it, "aspectRatio", 0.f);
cameraProperties.perspective.yfov = MemberOrDefault(*it, "yfov", 3.1415f / 2.f);
cameraProperties.perspective.zfar = MemberOrDefault(*it, "zfar", 100.f);
cameraProperties.perspective.znear = MemberOrDefault(*it, "znear", 0.01f);
} else {
cameraProperties.ortographic.xmag = MemberOrDefault(*it, "xmag", 1.f);
cameraProperties.ortographic.ymag = MemberOrDefault(*it, "ymag", 1.f);
cameraProperties.ortographic.zfar = MemberOrDefault(*it, "zfar", 100.f);
cameraProperties.ortographic.znear = MemberOrDefault(*it, "znear", 0.01f);
}
}
inline void Light::Read(Value &obj, Asset & /*r*/) {
#ifndef M_PI
const float M_PI = 3.14159265358979323846f;
#endif
std::string type_string;
ReadMember(obj, "type", type_string);
if (type_string == "directional")
type = Light::Directional;
else if (type_string == "point")
type = Light::Point;
else
type = Light::Spot;
name = MemberOrDefault(obj, "name", "");
SetVector(color, vec3{ 1.0f, 1.0f, 1.0f });
ReadMember(obj, "color", color);
intensity = MemberOrDefault(obj, "intensity", 1.0f);
ReadMember(obj, "range", range);
if (type == Light::Spot) {
Value *spot = FindObject(obj, "spot");
if (!spot) throw DeadlyImportError("GLTF: Light missing its spot parameters");
innerConeAngle = MemberOrDefault(*spot, "innerConeAngle", 0.0f);
outerConeAngle = MemberOrDefault(*spot, "outerConeAngle", M_PI / 4.0f);
}
}
inline CustomExtension ReadExtensions(const char *name, Value& obj) {
CustomExtension ret;
ret.name = name;
if (obj.IsObject()) {
ret.mValues.isPresent = true;
for (auto it = obj.MemberBegin(); it != obj.MemberEnd(); ++it) {
auto& val = it->value;
ret.mValues.value.push_back(ReadExtensions(it->name.GetString(), val));
}
}
else if (obj.IsArray()) {
ret.mValues.value.reserve(obj.Size());
ret.mValues.isPresent = true;
for (unsigned int i = 0; i < obj.Size(); ++i)
{
ret.mValues.value.push_back(ReadExtensions(name, obj[i]));
}
}
else if (obj.IsNumber()) {
if (obj.IsUint64()) {
ret.mUint64Value.value = obj.GetUint64();
ret.mUint64Value.isPresent = true;
} else if (obj.IsInt64()) {
ret.mInt64Value.value = obj.GetInt64();
ret.mInt64Value.isPresent = true;
} else if (obj.IsDouble()) {
ret.mDoubleValue.value = obj.GetDouble();
ret.mDoubleValue.isPresent = true;
}
}
else if (obj.IsString()) {
ReadValue(obj, ret.mStringValue);
ret.mStringValue.isPresent = true;
}
else if (obj.IsBool()) {
ret.mBoolValue.value = obj.GetBool();
ret.mBoolValue.isPresent = true;
}
return ret;
}
inline void Node::Read(Value &obj, Asset &r) {
if (name.empty()) {
name = id;
}
Value *curChildren = FindArray(obj, "children");
if (nullptr != curChildren) {
this->children.reserve(curChildren->Size());
for (unsigned int i = 0; i < curChildren->Size(); ++i) {
Value &child = (*curChildren)[i];
if (child.IsUint()) {
// get/create the child node
Ref<Node> chn = r.nodes.Retrieve(child.GetUint());
if (chn) {
this->children.push_back(chn);
}
}
}
}
Value *curMatrix = FindArray(obj, "matrix");
if (nullptr != curMatrix) {
ReadValue(*curMatrix, this->matrix);
} else {
ReadMember(obj, "translation", translation);
ReadMember(obj, "scale", scale);
ReadMember(obj, "rotation", rotation);
}
Value *curMesh = FindUInt(obj, "mesh");
if (nullptr != curMesh) {
unsigned int numMeshes = 1;
this->meshes.reserve(numMeshes);
Ref<Mesh> meshRef = r.meshes.Retrieve((*curMesh).GetUint());
if (meshRef) {
this->meshes.push_back(meshRef);
}
}
// Do not retrieve a skin here, just take a reference, to avoid infinite recursion
// Skins will be properly loaded later
Value *curSkin = FindUInt(obj, "skin");
if (nullptr != curSkin) {
this->skin = r.skins.Get(curSkin->GetUint());
}
Value *curCamera = FindUInt(obj, "camera");
if (nullptr != curCamera) {
this->camera = r.cameras.Retrieve(curCamera->GetUint());
if (this->camera) {
this->camera->id = this->id;
}
}
Value *curExtensions = FindObject(obj, "extensions");
if (nullptr != curExtensions) {
this->extensions = ReadExtensions("extensions", *curExtensions);
if (r.extensionsUsed.KHR_lights_punctual) {
if (Value *ext = FindObject(*curExtensions, "KHR_lights_punctual")) {
Value *curLight = FindUInt(*ext, "light");
if (nullptr != curLight) {
this->light = r.lights.Retrieve(curLight->GetUint());
if (this->light) {
this->light->id = this->id;
}
}
}
}
}
}
inline void Scene::Read(Value &obj, Asset &r) {
if (Value *array = FindArray(obj, "nodes")) {
for (unsigned int i = 0; i < array->Size(); ++i) {
if (!(*array)[i].IsUint()) continue;
Ref<Node> node = r.nodes.Retrieve((*array)[i].GetUint());
if (node)
this->nodes.push_back(node);
}
}
}
inline void Skin::Read(Value &obj, Asset &r) {
if (Value *matrices = FindUInt(obj, "inverseBindMatrices")) {
inverseBindMatrices = r.accessors.Retrieve(matrices->GetUint());
}
if (Value *joints = FindArray(obj, "joints")) {
for (unsigned i = 0; i < joints->Size(); ++i) {
if (!(*joints)[i].IsUint()) continue;
Ref<Node> node = r.nodes.Retrieve((*joints)[i].GetUint());
if (node) {
this->jointNames.push_back(node);
}
}
}
}
inline void Animation::Read(Value &obj, Asset &r) {
Value *curSamplers = FindArray(obj, "samplers");
if (nullptr != curSamplers) {
for (unsigned i = 0; i < curSamplers->Size(); ++i) {
Value &sampler = (*curSamplers)[i];
Sampler s;
if (Value *input = FindUInt(sampler, "input")) {
s.input = r.accessors.Retrieve(input->GetUint());
}
if (Value *output = FindUInt(sampler, "output")) {
s.output = r.accessors.Retrieve(output->GetUint());
}
s.interpolation = Interpolation_LINEAR;
if (Value *interpolation = FindString(sampler, "interpolation")) {
const std::string interp = interpolation->GetString();
if (interp == "LINEAR") {
s.interpolation = Interpolation_LINEAR;
} else if (interp == "STEP") {
s.interpolation = Interpolation_STEP;
} else if (interp == "CUBICSPLINE") {
s.interpolation = Interpolation_CUBICSPLINE;
}
}
this->samplers.push_back(s);
}
}
Value *curChannels = FindArray(obj, "channels");
if (nullptr != curChannels) {
for (unsigned i = 0; i < curChannels->Size(); ++i) {
Value &channel = (*curChannels)[i];
Channel c;
Value *curSampler = FindUInt(channel, "sampler");
if (nullptr != curSampler) {
c.sampler = curSampler->GetUint();
}
if (Value *target = FindObject(channel, "target")) {
if (Value *node = FindUInt(*target, "node")) {
c.target.node = r.nodes.Retrieve(node->GetUint());
}
if (Value *path = FindString(*target, "path")) {
const std::string p = path->GetString();
if (p == "translation") {
c.target.path = AnimationPath_TRANSLATION;
} else if (p == "rotation") {
c.target.path = AnimationPath_ROTATION;
} else if (p == "scale") {
c.target.path = AnimationPath_SCALE;
} else if (p == "weights") {
c.target.path = AnimationPath_WEIGHTS;
}
}
}
this->channels.push_back(c);
}
}
}
inline void AssetMetadata::Read(Document &doc) {
if (Value *obj = FindObject(doc, "asset")) {
ReadMember(*obj, "copyright", copyright);
ReadMember(*obj, "generator", generator);
if (Value *versionString = FindString(*obj, "version")) {
version = versionString->GetString();
} else if (Value *versionNumber = FindNumber(*obj, "version")) {
char buf[4];
ai_snprintf(buf, 4, "%.1f", versionNumber->GetDouble());
version = buf;
}
Value *curProfile = FindObject(*obj, "profile");
if (nullptr != curProfile) {
ReadMember(*curProfile, "api", this->profile.api);
ReadMember(*curProfile, "version", this->profile.version);
}
}
if (version.empty() || version[0] != '2') {
throw DeadlyImportError("GLTF: Unsupported glTF version: ", version);
}
}
//
// Asset methods implementation
//
inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneData) {
ASSIMP_LOG_DEBUG("Reading GLTF2 binary");
GLB_Header header;
if (stream.Read(&header, sizeof(header), 1) != 1) {
throw DeadlyImportError("GLTF: Unable to read the file header");
}
if (strncmp((char *)header.magic, AI_GLB_MAGIC_NUMBER, sizeof(header.magic)) != 0) {
throw DeadlyImportError("GLTF: Invalid binary glTF file");
}
AI_SWAP4(header.version);
asset.version = to_string(header.version);
if (header.version != 2) {
throw DeadlyImportError("GLTF: Unsupported binary glTF version");
}
GLB_Chunk chunk;
if (stream.Read(&chunk, sizeof(chunk), 1) != 1) {
throw DeadlyImportError("GLTF: Unable to read JSON chunk");
}
AI_SWAP4(chunk.chunkLength);
AI_SWAP4(chunk.chunkType);
if (chunk.chunkType != ChunkType_JSON) {
throw DeadlyImportError("GLTF: JSON chunk missing");
}
// read the scene data
mSceneLength = chunk.chunkLength;
sceneData.resize(mSceneLength + 1);
sceneData[mSceneLength] = '\0';
if (stream.Read(&sceneData[0], 1, mSceneLength) != mSceneLength) {
throw DeadlyImportError("GLTF: Could not read the file contents");
}
uint32_t padding = ((chunk.chunkLength + 3) & ~3) - chunk.chunkLength;
if (padding > 0) {
stream.Seek(padding, aiOrigin_CUR);
}
AI_SWAP4(header.length);
mBodyOffset = 12 + 8 + chunk.chunkLength + padding + 8;
if (header.length >= mBodyOffset) {
if (stream.Read(&chunk, sizeof(chunk), 1) != 1) {
throw DeadlyImportError("GLTF: Unable to read BIN chunk");
}
AI_SWAP4(chunk.chunkLength);
AI_SWAP4(chunk.chunkType);
if (chunk.chunkType != ChunkType_BIN) {
throw DeadlyImportError("GLTF: BIN chunk missing");
}
mBodyLength = chunk.chunkLength;
} else {
mBodyOffset = mBodyLength = 0;
}
}
inline void Asset::Load(const std::string &pFile, bool isBinary) {
ASSIMP_LOG_DEBUG("Loading GLTF2 asset");
mCurrentAssetDir.clear();
/*int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
if (pos != int(std::string::npos)) */
mCurrentAssetDir = glTFCommon::getCurrentAssetDir(pFile);
shared_ptr<IOStream> stream(OpenFile(pFile.c_str(), "rb", true));
if (!stream) {
throw DeadlyImportError("GLTF: Could not open file for reading");
}
// is binary? then read the header
std::vector<char> sceneData;
if (isBinary) {
SetAsBinary(); // also creates the body buffer
ReadBinaryHeader(*stream, sceneData);
} else {
mSceneLength = stream->FileSize();
mBodyLength = 0;
// read the scene data
sceneData.resize(mSceneLength + 1);
sceneData[mSceneLength] = '\0';
if (stream->Read(&sceneData[0], 1, mSceneLength) != mSceneLength) {
throw DeadlyImportError("GLTF: Could not read the file contents");
}
}
// parse the JSON document
ASSIMP_LOG_DEBUG("Parsing GLTF2 JSON");
Document doc;
doc.ParseInsitu(&sceneData[0]);
if (doc.HasParseError()) {
char buffer[32];
ai_snprintf(buffer, 32, "%d", static_cast<int>(doc.GetErrorOffset()));
throw DeadlyImportError("GLTF: JSON parse error, offset ", buffer, ": ", GetParseError_En(doc.GetParseError()));
}
if (!doc.IsObject()) {
throw DeadlyImportError("GLTF: JSON document root must be a JSON object");
}
// Fill the buffer instance for the current file embedded contents
if (mBodyLength > 0) {
if (!mBodyBuffer->LoadFromStream(*stream, mBodyLength, mBodyOffset)) {
throw DeadlyImportError("GLTF: Unable to read gltf file");
}
}
// Load the metadata
asset.Read(doc);
ReadExtensionsUsed(doc);
ReadExtensionsRequired(doc);
// Currently Draco is not supported
if (extensionsRequired.KHR_draco_mesh_compression) {
throw DeadlyImportError("GLTF: Draco mesh compression not currently supported.");
}
// Prepare the dictionaries
for (size_t i = 0; i < mDicts.size(); ++i) {
mDicts[i]->AttachToDocument(doc);
}
// Read the "scene" property, which specifies which scene to load
// and recursively load everything referenced by it
unsigned int sceneIndex = 0;
Value *curScene = FindUInt(doc, "scene");
if (nullptr != curScene) {
sceneIndex = curScene->GetUint();
}
if (Value *scenesArray = FindArray(doc, "scenes")) {
if (sceneIndex < scenesArray->Size()) {
this->scene = scenes.Retrieve(sceneIndex);
}
}
if (Value *skinsArray = FindArray(doc, "skins")) {
for (unsigned int i = 0; i < skinsArray->Size(); ++i) {
skins.Retrieve(i);
}
}
if (Value *animsArray = FindArray(doc, "animations")) {
for (unsigned int i = 0; i < animsArray->Size(); ++i) {
animations.Retrieve(i);
}
}
// Clean up
for (size_t i = 0; i < mDicts.size(); ++i) {
mDicts[i]->DetachFromDocument();
}
}
inline void Asset::SetAsBinary() {
if (!mBodyBuffer) {
mBodyBuffer = buffers.Create("binary_glTF");
mBodyBuffer->MarkAsSpecial();
}
}
// As required extensions are only a concept in glTF 2.0, this is here
// instead of glTFCommon.h
#define CHECK_REQUIRED_EXT(EXT) \
if (exts.find(#EXT) != exts.end()) extensionsRequired.EXT = true;
inline void Asset::ReadExtensionsRequired(Document &doc) {
Value *extsRequired = FindArray(doc, "extensionsRequired");
if (nullptr == extsRequired) {
return;
}
std::gltf_unordered_map<std::string, bool> exts;
for (unsigned int i = 0; i < extsRequired->Size(); ++i) {
if ((*extsRequired)[i].IsString()) {
exts[(*extsRequired)[i].GetString()] = true;
}
}
CHECK_REQUIRED_EXT(KHR_draco_mesh_compression);
#undef CHECK_REQUIRED_EXT
}
inline void Asset::ReadExtensionsUsed(Document &doc) {
Value *extsUsed = FindArray(doc, "extensionsUsed");
if (!extsUsed) return;
std::gltf_unordered_map<std::string, bool> exts;
for (unsigned int i = 0; i < extsUsed->Size(); ++i) {
if ((*extsUsed)[i].IsString()) {
exts[(*extsUsed)[i].GetString()] = true;
}
}
CHECK_EXT(KHR_materials_pbrSpecularGlossiness);
CHECK_EXT(KHR_materials_unlit);
CHECK_EXT(KHR_lights_punctual);
CHECK_EXT(KHR_texture_transform);
#undef CHECK_EXT
}
inline IOStream *Asset::OpenFile(std::string path, const char *mode, bool /*absolute*/) {
#ifdef ASSIMP_API
return mIOSystem->Open(path, mode);
#else
if (path.size() < 2) return 0;
if (!absolute && path[1] != ':' && path[0] != '/') { // relative?
path = mCurrentAssetDir + path;
}
FILE *f = fopen(path.c_str(), mode);
return f ? new IOStream(f) : 0;
#endif
}
inline std::string Asset::FindUniqueID(const std::string &str, const char *suffix) {
std::string id = str;
if (!id.empty()) {
if (mUsedIds.find(id) == mUsedIds.end())
return id;
id += "_";
}
id += suffix;
Asset::IdMap::iterator it = mUsedIds.find(id);
if (it == mUsedIds.end()) {
return id;
}
std::vector<char> buffer;
buffer.resize(id.size() + 16);
int offset = ai_snprintf(buffer.data(), buffer.size(), "%s_", id.c_str());
for (int i = 0; it != mUsedIds.end(); ++i) {
ai_snprintf(buffer.data() + offset, buffer.size() - offset, "%d", i);
id = buffer.data();
it = mUsedIds.find(id);
}
return id;
}
#if _MSC_VER
# pragma warning(pop)
#endif // _MSC_VER
} // namespace glTF2