62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
#ifndef AI_WIN32DEBUGLOGSTREAM_H_INC
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#define AI_WIN32DEBUGLOGSTREAM_H_INC
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#include "LogStream.h"
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//#ifdef _MSC_VER
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#ifdef WIN32
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#include "Windows.h"
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#endif
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namespace Assimp
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{
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//#ifdef _MSC_VER
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#ifdef WIN32
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// ---------------------------------------------------------------------------
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/** @class Win32DebugLogStream
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* @brief Logs into the debug stream from win32.
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*/
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class Win32DebugLogStream :
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public LogStream
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{
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public:
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/** @brief Default constructor */
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Win32DebugLogStream();
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/** @brief Destructor */
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~Win32DebugLogStream();
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/** @brief Writer */
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void write(const std::string &messgae);
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};
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// ---------------------------------------------------------------------------
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// Default constructor
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inline Win32DebugLogStream::Win32DebugLogStream()
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{
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// empty
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}
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// ---------------------------------------------------------------------------
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// Default constructor
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inline Win32DebugLogStream::~Win32DebugLogStream()
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{
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// empty
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}
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// ---------------------------------------------------------------------------
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// Write method
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inline void Win32DebugLogStream::write(const std::string &message)
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{
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OutputDebugString( message.c_str() );
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}
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// ---------------------------------------------------------------------------
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#endif
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} // Namespace Assimp
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#endif
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