113 lines
3.1 KiB
C#
113 lines
3.1 KiB
C#
/* ----------------------------------------------------------------------------
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* This file was automatically generated by SWIG (http://www.swig.org).
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* Version 2.0.1
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*
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* Do not make changes to this file unless you know what you are doing--modify
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* the SWIG interface file instead.
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* ----------------------------------------------------------------------------- */
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using System;
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using System.Runtime.InteropServices;
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public class aiAnimation : IDisposable {
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private HandleRef swigCPtr;
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protected bool swigCMemOwn;
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internal aiAnimation(IntPtr cPtr, bool cMemoryOwn) {
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swigCMemOwn = cMemoryOwn;
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swigCPtr = new HandleRef(this, cPtr);
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}
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internal static HandleRef getCPtr(aiAnimation obj) {
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return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
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}
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~aiAnimation() {
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Dispose();
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}
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public virtual void Dispose() {
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lock(this) {
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if (swigCPtr.Handle != IntPtr.Zero) {
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if (swigCMemOwn) {
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swigCMemOwn = false;
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AssimpPINVOKE.delete_aiAnimation(swigCPtr);
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}
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swigCPtr = new HandleRef(null, IntPtr.Zero);
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}
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GC.SuppressFinalize(this);
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}
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}
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public aiNodeAnimVector mChannels { get { return GetmChannels(); } }
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public aiMeshAnimVector mMeshChannels { get { return GetmMeshChannels(); } }
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public aiString mName {
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set {
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AssimpPINVOKE.aiAnimation_mName_set(swigCPtr, aiString.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiAnimation_mName_get(swigCPtr);
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aiString ret = (cPtr == IntPtr.Zero) ? null : new aiString(cPtr, false);
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return ret;
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}
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}
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public double mDuration {
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set {
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AssimpPINVOKE.aiAnimation_mDuration_set(swigCPtr, value);
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}
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get {
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double ret = AssimpPINVOKE.aiAnimation_mDuration_get(swigCPtr);
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return ret;
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}
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}
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public double mTicksPerSecond {
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set {
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AssimpPINVOKE.aiAnimation_mTicksPerSecond_set(swigCPtr, value);
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}
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get {
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double ret = AssimpPINVOKE.aiAnimation_mTicksPerSecond_get(swigCPtr);
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return ret;
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}
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}
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public uint mNumChannels {
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set {
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AssimpPINVOKE.aiAnimation_mNumChannels_set(swigCPtr, value);
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}
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get {
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uint ret = AssimpPINVOKE.aiAnimation_mNumChannels_get(swigCPtr);
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return ret;
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}
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}
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public uint mNumMeshChannels {
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set {
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AssimpPINVOKE.aiAnimation_mNumMeshChannels_set(swigCPtr, value);
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}
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get {
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uint ret = AssimpPINVOKE.aiAnimation_mNumMeshChannels_get(swigCPtr);
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return ret;
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}
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}
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public aiAnimation() : this(AssimpPINVOKE.new_aiAnimation(), true) {
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}
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private aiNodeAnimVector GetmChannels() {
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IntPtr cPtr = AssimpPINVOKE.aiAnimation_GetmChannels(swigCPtr);
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aiNodeAnimVector ret = (cPtr == IntPtr.Zero) ? null : new aiNodeAnimVector(cPtr, true);
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return ret;
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}
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private aiMeshAnimVector GetmMeshChannels() {
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IntPtr cPtr = AssimpPINVOKE.aiAnimation_GetmMeshChannels(swigCPtr);
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aiMeshAnimVector ret = (cPtr == IntPtr.Zero) ? null : new aiMeshAnimVector(cPtr, true);
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return ret;
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}
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}
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