assimp/test/models/ASE/würfel.ASE

395 lines
16 KiB
Plaintext

*3DSMAX_ASCIIEXPORT 200
*COMMENT "AsciiExport-Version 2,00 - Tue May 06 17:12:12 2008"
*SCENE {
*SCENE_FILENAME ""
*SCENE_FIRSTFRAME 0
*SCENE_LASTFRAME 2
*SCENE_FRAMESPEED 30
*SCENE_TICKSPERFRAME 160
*SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
*SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
}
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*MATERIAL_SHINE 0.1000
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*MATERIAL_TRANSPARENCY 0.0000
*MATERIAL_WIRESIZE 1.0000
*MATERIAL_SHADING Blinn
*MATERIAL_XP_FALLOFF 0.0000
*MATERIAL_SELFILLUM 0.0000
*MATERIAL_FALLOFF In
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}
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*MATERIAL_SHADING Blinn
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*MATERIAL_SELFILLUM 0.0000
*MATERIAL_FALLOFF In
*MATERIAL_XP_TYPE Filter
*MAP_DIFFUSE {
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*MAP_CLASS "Bitmap"
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*MAP_AMOUNT 1.0000
*BITMAP "C:\Dokumente und Einstellungen\MaRius\Desktop\Neuer Ordner (2)\Image Refrences\Beretta_9000_Refrence_01.jpg"
*MAP_TYPE Screen
*UVW_U_OFFSET 0.0000
*UVW_V_OFFSET 0.0000
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*UVW_NOISE_LEVEL 1
*UVW_NOISE_PHASE 0.0000
*BITMAP_FILTER Pyramidal
}
}
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*MATERIAL_CLASS "Standard"
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*MATERIAL_SHINE 0.1000
*MATERIAL_SHINESTRENGTH 0.0000
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*MATERIAL_WIRESIZE 1.0000
*MATERIAL_SHADING Blinn
*MATERIAL_XP_FALLOFF 0.0000
*MATERIAL_SELFILLUM 0.0000
*MATERIAL_FALLOFF In
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}
*MATERIAL 3 {
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*MATERIAL_SHADING Blinn
*MATERIAL_XP_FALLOFF 0.0000
*MATERIAL_SELFILLUM 0.0000
*MATERIAL_FALLOFF In
*MATERIAL_XP_TYPE Filter
*MAP_SHINESTRENGTH {
*MAP_NAME "Map #2"
*MAP_CLASS "Bitmap"
*MAP_SUBNO 4
*MAP_AMOUNT 1.0000
*BITMAP "C:\Dokumente und Einstellungen\MaRius\Desktop\Neuer Ordner (2)\Image Refrences\Beretta_9000_Refrence_04.jpg"
*MAP_TYPE Screen
*UVW_U_OFFSET 0.0000
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*UVW_U_TILING 1.0000
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*UVW_NOISE_SIZE 1.0000
*UVW_NOISE_LEVEL 1
*UVW_NOISE_PHASE 0.0000
*BITMAP_FILTER Pyramidal
}
}
*MATERIAL 4 {
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*MATERIAL_SHADING Blinn
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}
}
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}
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}
}
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}
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}
*MESH {
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}
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*MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
}
}
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}
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}
*MESH {
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}
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}
}
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}
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}
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}
}
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}
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}
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}