assimp/samples/SimpleTexturedDirectx11/SimpleTexturedDirectx11
Eric Wasylishen ee8d1b0417 SimpleTexturedDirectx11: embedded texture loading fixes
- remove assumption that embedded texture names start with "*0", etc.
- rename ModelLoader::getTextureFromModel() to loadEmbeddedTexture()
- support loading uncompressed embedded textures

Fixes display of bullsquid.mdl from Half-Life (which has an
embdedded texture named "bottommap.bmp")
2021-04-24 14:13:51 -06:00
..
Mesh.h Fixed /W4 compile warnings in sample SimpleTexturedDirectx11. 2020-04-03 09:43:01 -04:00
ModelLoader.cpp SimpleTexturedDirectx11: embedded texture loading fixes 2021-04-24 14:13:51 -06:00
ModelLoader.h SimpleTexturedDirectx11: embedded texture loading fixes 2021-04-24 14:13:51 -06:00
PixelShader.hlsl header paths adjusted for unit tests and samples 2018-01-05 23:12:40 -08:00
SafeRelease.hpp Fixed SimpleTexturedDirectX11 sample. 2020-03-06 10:26:51 -05:00
TextureLoader.cpp Check _MSC_VER for MSVC specific pragma directives. 2020-12-02 02:05:14 +05:30
TextureLoader.h Check _MSC_VER for MSVC specific pragma directives. 2020-12-02 02:05:14 +05:30
VertexShader.hlsl header paths adjusted for unit tests and samples 2018-01-05 23:12:40 -08:00
main.cpp Check _MSC_VER for MSVC specific pragma directives. 2020-12-02 02:05:14 +05:30