150 lines
4.6 KiB
C++
150 lines
4.6 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
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#include "OgreImporter.h"
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#include "OgreBinarySerializer.h"
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#include "OgreXmlSerializer.h"
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#include <assimp/Importer.hpp>
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#include <assimp/importerdesc.h>
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#include <memory>
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static const aiImporterDesc desc = {
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"Ogre3D Mesh Importer",
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"",
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"",
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"",
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aiImporterFlags_SupportTextFlavour | aiImporterFlags_SupportBinaryFlavour,
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0,
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0,
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0,
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0,
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"mesh mesh.xml"
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};
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namespace Assimp
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{
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namespace Ogre
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{
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const aiImporterDesc* OgreImporter::GetInfo() const
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{
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return &desc;
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}
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void OgreImporter::SetupProperties(const Importer* pImp)
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{
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m_userDefinedMaterialLibFile = pImp->GetPropertyString(AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE, "Scene.material");
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m_detectTextureTypeFromFilename = pImp->GetPropertyBool(AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME, false);
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}
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bool OgreImporter::CanRead(const std::string &pFile, Assimp::IOSystem *pIOHandler, bool checkSig) const
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{
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if (!checkSig) {
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return EndsWith(pFile, ".mesh.xml", false) || EndsWith(pFile, ".mesh", false);
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}
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if (EndsWith(pFile, ".mesh.xml", false))
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{
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const char* tokens[] = { "<mesh>" };
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return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
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}
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else
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{
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/// @todo Read and validate first header chunk?
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return EndsWith(pFile, ".mesh", false);
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}
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}
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void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Assimp::IOSystem *pIOHandler)
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{
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// Open source file
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IOStream *f = pIOHandler->Open(pFile, "rb");
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if (!f) {
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throw DeadlyImportError("Failed to open file ", pFile);
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}
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// Binary .mesh import
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if (EndsWith(pFile, ".mesh", false))
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{
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/// @note MemoryStreamReader takes ownership of f.
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MemoryStreamReader reader(f);
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// Import mesh
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std::unique_ptr<Mesh> mesh(OgreBinarySerializer::ImportMesh(&reader));
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// Import skeleton
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OgreBinarySerializer::ImportSkeleton(pIOHandler, mesh.get());
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// Import mesh referenced materials
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ReadMaterials(pFile, pIOHandler, pScene, mesh.get());
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// Convert to Assimp
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mesh->ConvertToAssimpScene(pScene);
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}
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// XML .mesh.xml import
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else
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{
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/// @note XmlReader does not take ownership of f, hence the scoped ptr.
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std::unique_ptr<IOStream> scopedFile(f);
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std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(scopedFile.get()));
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std::unique_ptr<XmlReader> reader(irr::io::createIrrXMLReader(xmlStream.get()));
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// Import mesh
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std::unique_ptr<MeshXml> mesh(OgreXmlSerializer::ImportMesh(reader.get()));
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// Import skeleton
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OgreXmlSerializer::ImportSkeleton(pIOHandler, mesh.get());
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// Import mesh referenced materials
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ReadMaterials(pFile, pIOHandler, pScene, mesh.get());
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// Convert to Assimp
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mesh->ConvertToAssimpScene(pScene);
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}
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}
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} // Ogre
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} // Assimp
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#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
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