614 lines
19 KiB
C++
614 lines
19 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (ASSIMP)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Implementation of the LWO importer class */
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// internal headers
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#include "LWOLoader.h"
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#include "MaterialSystem.h"
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#include "ByteSwap.h"
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// public assimp headers
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#include "../include/IOStream.h"
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#include "../include/IOSystem.h"
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#include "../include/aiMesh.h"
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#include "../include/aiScene.h"
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#include "../include/aiAssert.h"
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#include "../include/DefaultLogger.h"
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// boost headers
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#include <boost/scoped_ptr.hpp>
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using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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LWOImporter::LWOImporter()
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{
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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LWOImporter::~LWOImporter()
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{
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}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool LWOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
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{
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// simple check of file extension is enough for the moment
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std::string::size_type pos = pFile.find_last_of('.');
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// no file extension - can't read
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if( pos == std::string::npos)return false;
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std::string extension = pFile.substr( pos);
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if (extension.length() < 4)return false;
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if (extension[0] != '.')return false;
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if (extension[1] != 'l' && extension[1] != 'L')return false;
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if (extension[2] != 'w' && extension[2] != 'W')return false;
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if (extension[3] != 'o' && extension[3] != 'O')return false;
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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// Imports the given file into the given scene structure.
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void LWOImporter::InternReadFile( const std::string& pFile,
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aiScene* pScene,
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IOSystem* pIOHandler)
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{
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boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
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// Check whether we can read from the file
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if( file.get() == NULL)
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throw new ImportErrorException( "Failed to open LWO file " + pFile + ".");
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if((this->fileSize = (unsigned int)file->FileSize()) < 12)
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throw new ImportErrorException("LWO: The file is too small to contain the IFF header");
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// allocate storage and copy the contents of the file to a memory buffer
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std::vector< uint8_t > mBuffer(fileSize);
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file->Read( &mBuffer[0], 1, fileSize);
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this->pScene = pScene;
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// determine the type of the file
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uint32_t fileType;
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const char* sz = IFF::ReadHeader(&mBuffer[0],fileType);
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if (sz)throw new ImportErrorException(sz);
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mFileBuffer = &mBuffer[0] + 12;
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fileSize -= 12;
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// create temporary storage on the stack but store points to
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// it in the class instance. Therefoe everything will be destructed
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// properly if an exception is thrown.
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PointList _mTempPoints;
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mTempPoints = &_mTempPoints;
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FaceList _mFaces;
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mFaces = &_mFaces;
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TagList _mTags;
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mTags = &_mTags;
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TagMappingTable _mMapping;
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mMapping = &_mMapping;
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SurfaceList _mSurfaces;
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mSurfaces = &_mSurfaces;
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// old lightwave file format (prior to v6)
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if (AI_LWO_FOURCC_LWOB == fileType)this->LoadLWOBFile();
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// new lightwave format
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else if (AI_LWO_FOURCC_LWO2 == fileType)this->LoadLWO2File();
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// we don't know this format
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else
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{
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char szBuff[5];
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szBuff[0] = (char)(fileType >> 24u);
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szBuff[1] = (char)(fileType >> 16u);
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szBuff[2] = (char)(fileType >> 8u);
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szBuff[3] = (char)(fileType);
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throw new ImportErrorException(std::string("Unknown LWO sub format: ") + szBuff);
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}
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ResolveTags();
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// now sort all faces by the surfaces assigned to them
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typedef std::vector<unsigned int> SortedRep;
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std::vector<SortedRep> pSorted(mSurfaces->size()+1);
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unsigned int i = 0;
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unsigned int iDefaultSurface = 0xffffffff;
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for (FaceList::iterator it = mFaces->begin(), end = mFaces->end();
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it != end;++it,++i)
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{
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unsigned int idx = (*it).surfaceIndex;
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if (idx >= mTags->size())
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{
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DefaultLogger::get()->warn("LWO: Invalid face surface index");
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idx = mTags->size()-1;
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}
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if(0xffffffff == (idx = _mMapping[idx]))
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{
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if (0xffffffff == iDefaultSurface)
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{
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iDefaultSurface = mSurfaces->size();
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mSurfaces->push_back(LWO::Surface());
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LWO::Surface& surf = mSurfaces->back();
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surf.mColor.r = surf.mColor.g = surf.mColor.b = 0.6f;
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}
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idx = iDefaultSurface;
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}
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pSorted[idx].push_back(i);
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}
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if (0xffffffff == iDefaultSurface)pSorted.erase(pSorted.end()-1);
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// now generate output meshes
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for (unsigned int p = 0; p < mSurfaces->size();++p)
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if (!pSorted[p].empty())pScene->mNumMeshes++;
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if (!(pScene->mNumMaterials = pScene->mNumMeshes))
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throw new ImportErrorException("LWO: There are no meshes");
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pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
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pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
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for (unsigned int p = 0,i = 0;i < mSurfaces->size();++i)
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{
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SortedRep& sorted = pSorted[i];
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if (sorted.empty())continue;
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// generate the mesh
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aiMesh* mesh = pScene->mMeshes[p] = new aiMesh();
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mesh->mNumFaces = sorted.size();
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for (SortedRep::const_iterator it = sorted.begin(), end = sorted.end();
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it != end;++it)
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{
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mesh->mNumVertices += _mFaces[*it].mNumIndices;
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}
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aiVector3D* pv = mesh->mVertices = new aiVector3D[mesh->mNumVertices];
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aiFace* pf = mesh->mFaces = new aiFace[mesh->mNumFaces];
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mesh->mMaterialIndex = p;
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// now convert all faces
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unsigned int vert = 0;
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for (SortedRep::const_iterator it = sorted.begin(), end = sorted.end();
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it != end;++it)
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{
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LWO::Face& face = _mFaces[*it];
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// copy all vertices
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for (unsigned int q = 0; q < face.mNumIndices;++q)
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{
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*pv++ = _mTempPoints[face.mIndices[q]];
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face.mIndices[q] = vert++;
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}
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pf->mIndices = face.mIndices;
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pf->mNumIndices = face.mNumIndices;
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face.mIndices = NULL; // make sure it won't be deleted
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pf++;
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}
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// generate the corresponding material
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MaterialHelper* pcMat = new MaterialHelper();
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pScene->mMaterials[p] = pcMat;
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ConvertMaterial((*mSurfaces)[i],pcMat);
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++p;
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}
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// create a dummy nodegraph - the root node renders everything
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aiNode* p = pScene->mRootNode = new aiNode();
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p->mNumMeshes = pScene->mNumMeshes;
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p->mMeshes = new unsigned int[pScene->mNumMeshes];
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p->mName.Set("<LWORoot>");
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for (unsigned int i = 0; i < pScene->mNumMeshes;++i)
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p->mMeshes[i] = i;
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::ConvertMaterial(const LWO::Surface& surf,MaterialHelper* pcMat)
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{
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// copy the name of the surface
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aiString st;
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st.Set(surf.mName);
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pcMat->AddProperty(&st,AI_MATKEY_NAME);
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int i = surf.bDoubleSided ? 1 : 0;
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pcMat->AddProperty<int>(&i,1,AI_MATKEY_TWOSIDED);
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if (surf.mSpecularValue && surf.mGlossiness)
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{
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// this is only an assumption, needs to be confirmed.
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/*if (16.0f >= surf.mGlossiness)surf.mGlossiness = 10.0f;
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else if (64.0f >= surf.mGlossiness)surf.mGlossiness = 14.0f;
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else if (256.0f >= surf.mGlossiness)surf.mGlossiness = 20.0f;
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else surf.mGlossiness = 24.0f;*/
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pcMat->AddProperty<float>(&surf.mSpecularValue,1,AI_MATKEY_SHININESS_STRENGTH);
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pcMat->AddProperty<float>(&surf.mGlossiness,1,AI_MATKEY_SHININESS);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::CountVertsAndFaces(unsigned int& verts, unsigned int& faces,
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LE_NCONST uint16_t*& cursor, const uint16_t* const end, unsigned int max)
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{
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while (cursor < end && max--)
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{
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uint16_t numIndices = *cursor++;
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verts += numIndices;faces++;
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cursor += numIndices;
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int16_t surface = *cursor++;
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if (surface < 0)
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{
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// there are detail polygons
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numIndices = *cursor++;
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CountVertsAndFaces(verts,faces,cursor,end,numIndices);
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::CopyFaceIndices(LWOImporter::FaceList::iterator& it,
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LE_NCONST uint16_t*& cursor,
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const uint16_t* const end,
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unsigned int max)
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{
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while (cursor < end && max--)
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{
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LWO::Face& face = *it;++it;
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if(face.mNumIndices = *cursor++)
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{
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if (cursor + face.mNumIndices >= end)break;
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face.mIndices = new unsigned int[face.mNumIndices];
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for (unsigned int i = 0; i < face.mNumIndices;++i)
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{
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face.mIndices[i] = *cursor++;
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if (face.mIndices[i] >= mTempPoints->size())
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{
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face.mIndices[i] = mTempPoints->size()-1;
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DefaultLogger::get()->warn("LWO: Face index is out of range");
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}
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}
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}
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else DefaultLogger::get()->warn("LWO: Face has 0 indices");
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int16_t surface = *cursor++;
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if (surface < 0)
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{
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surface = -surface;
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// there are detail polygons
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uint16_t numPolygons = *cursor++;
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if (cursor < end)CopyFaceIndices(it,cursor,end,numPolygons);
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}
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face.surfaceIndex = surface-1;
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}
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::ResolveTags()
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{
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mMapping->resize(mTags->size(),0xffffffff);
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for (unsigned int a = 0; a < mTags->size();++a)
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{
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for (unsigned int i = 0; i < mSurfaces->size();++i)
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{
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if ((*mTags)[a] == (*mSurfaces)[i].mName)
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{
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(*mMapping)[a] = i;
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break;
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}
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::ParseString(std::string& out,unsigned int max)
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{
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unsigned int iCursor = 0;
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const char* in = (const char*)mFileBuffer,*sz = in;
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while (*in)
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{
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if (++iCursor > max)
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{
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DefaultLogger::get()->warn("LWOB: Invalid file, texture name (TIMG) is too long");
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break;
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}
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++in;
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}
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unsigned int len = unsigned int (in-sz);
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out = std::string(sz,len);
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::AdjustTexturePath(std::string& out)
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{
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if (::strstr(out.c_str(), "(sequence)"))
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{
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// remove the (sequence) and append 000
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DefaultLogger::get()->info("LWO: Sequence of animated texture found. It will be ignored");
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out = out.substr(0,out.length()-10) + "000";
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}
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}
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// ------------------------------------------------------------------------------------------------
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#define AI_LWO_VALIDATE_CHUNK_LENGTH(length,name,size) \
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if (length < size) \
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{ \
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DefaultLogger::get()->warn("LWO: "#name" chunk is too small"); \
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break; \
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} \
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWOTags(unsigned int size)
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{
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const char* szCur = (const char*)mFileBuffer, *szLast = szCur;
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const char* const szEnd = szLast+size;
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while (szCur < szEnd)
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{
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if (!(*szCur++))
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{
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const unsigned int len = unsigned int(szCur-szLast);
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mTags->push_back(std::string(szLast,len));
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szCur += len & 1;
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szLast = szCur;
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWOBSurface(unsigned int size)
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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uint32_t iCursor = 0;
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mSurfaces->push_back( LWO::Surface () );
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LWO::Surface& surf = mSurfaces->back();
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LWO::Texture* pTex = NULL;
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// at first we'll need to read the name of the surface
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LE_NCONST uint8_t* sz = mFileBuffer;
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while (*mFileBuffer)
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{
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if (++mFileBuffer > end)throw new ImportErrorException("LWOB: Invalid file, surface name is too long");
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}
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unsigned int len = unsigned int (mFileBuffer-sz);
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surf.mName = std::string((const char*)sz,len);
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mFileBuffer++;
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if (!(len & 1))++mFileBuffer; // skip one byte if the length of the surface name is odd
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while (true)
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{
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if (mFileBuffer + 6 > end)
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break;
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// no proper IFF header here - the chunk length is specified as int16
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uint32_t head_type = *((LE_NCONST uint32_t*)mFileBuffer);mFileBuffer+=4;
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uint16_t head_length = *((LE_NCONST uint16_t*)mFileBuffer);mFileBuffer+=2;
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AI_LSWAP4(head_type);
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AI_LSWAP2(head_length);
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if (mFileBuffer + head_length > end)
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{
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throw new ImportErrorException("LWOB: Invalid file, the size attribute of "
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"a surface sub chunk points behind the end of the file");
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}
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LE_NCONST uint8_t* const next = mFileBuffer+head_length;
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switch (head_type)
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{
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// diffuse color
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case AI_LWO_COLR:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,COLR,3);
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surf.mColor.r = *mFileBuffer++ / 255.0f;
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surf.mColor.g = *mFileBuffer++ / 255.0f;
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surf.mColor.b = *mFileBuffer / 255.0f;
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break;
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}
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// diffuse strength ... hopefully
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case AI_LWO_DIFF:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,DIFF,2);
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AI_LSWAP2(mFileBuffer);
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surf.mDiffuseValue = *((int16_t*)mFileBuffer) / 255.0f;
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break;
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}
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// specular strength ... hopefully
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case AI_LWO_SPEC:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,SPEC,2);
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AI_LSWAP2(mFileBuffer);
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surf.mSpecularValue = *((int16_t*)mFileBuffer) / 255.0f;
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break;
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}
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// transparency
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case AI_LWO_TRAN:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,TRAN,2);
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AI_LSWAP2(mFileBuffer);
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surf.mTransparency = *((int16_t*)mFileBuffer) / 255.0f;
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break;
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}
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// glossiness
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case AI_LWO_GLOS:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,GLOS,2);
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AI_LSWAP2(mFileBuffer);
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surf.mGlossiness = float(*((int16_t*)mFileBuffer));
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break;
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}
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// color texture
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case AI_LWO_CTEX:
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{
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pTex = &surf.mColorTexture;
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break;
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}
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// diffuse texture
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case AI_LWO_DTEX:
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{
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pTex = &surf.mDiffuseTexture;
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break;
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}
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// specular texture
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case AI_LWO_STEX:
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{
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pTex = &surf.mSpecularTexture;
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break;
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}
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// bump texture
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case AI_LWO_BTEX:
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{
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pTex = &surf.mBumpTexture;
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break;
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}
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// transparency texture
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case AI_LWO_TTEX:
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{
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pTex = &surf.mTransparencyTexture;
|
|
break;
|
|
}
|
|
// texture path
|
|
case AI_LWO_TIMG:
|
|
{
|
|
if (pTex)
|
|
{
|
|
ParseString(pTex->mFileName,head_length);
|
|
AdjustTexturePath(pTex->mFileName);
|
|
mFileBuffer += pTex->mFileName.length();
|
|
}
|
|
else DefaultLogger::get()->warn("LWOB: TIMG tag was encuntered although "
|
|
"there was no xTEX tag before");
|
|
break;
|
|
}
|
|
// texture strength
|
|
case AI_LWO_TVAL:
|
|
{
|
|
AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,TVAL,1);
|
|
if (pTex)pTex->mStrength = *mFileBuffer / 255.0f;
|
|
else DefaultLogger::get()->warn("LWOB: TVAL tag was encuntered "
|
|
"although there was no xTEX tag before");
|
|
break;
|
|
}
|
|
}
|
|
mFileBuffer = next;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::LoadLWOBFile()
|
|
{
|
|
LE_NCONST uint8_t* const end = mFileBuffer + fileSize;
|
|
while (true)
|
|
{
|
|
if (mFileBuffer + sizeof(IFF::ChunkHeader) > end)
|
|
break;
|
|
LE_NCONST IFF::ChunkHeader* const head = (LE_NCONST IFF::ChunkHeader*)mFileBuffer;
|
|
AI_LSWAP4(head->length);
|
|
AI_LSWAP4(head->type);
|
|
mFileBuffer += sizeof(IFF::ChunkHeader);
|
|
if (mFileBuffer + head->length > end)
|
|
{
|
|
throw new ImportErrorException("LWOB: Invalid file, the size attribute of "
|
|
"a chunk points behind the end of the file");
|
|
break;
|
|
}
|
|
LE_NCONST uint8_t* const next = mFileBuffer+head->length;
|
|
switch (head->type)
|
|
{
|
|
// vertex list
|
|
case AI_LWO_PNTS:
|
|
{
|
|
mTempPoints->resize( head->length / 12 );
|
|
#ifndef AI_BUILD_BIG_ENDIAN
|
|
for (unsigned int i = 0; i < head->length>>2;++i)
|
|
ByteSwap::Swap4( mFileBuffer + (i << 2));
|
|
#endif
|
|
::memcpy(&(*mTempPoints)[0],mFileBuffer,head->length);
|
|
break;
|
|
}
|
|
// face list
|
|
case AI_LWO_POLS:
|
|
{
|
|
// first find out how many faces and vertices we'll finally need
|
|
LE_NCONST uint16_t* const end = (LE_NCONST uint16_t*)next;
|
|
LE_NCONST uint16_t* cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
|
|
|
#ifndef AI_BUILD_BIG_ENDIAN
|
|
while (cursor < end)ByteSwap::Swap2(cursor++);
|
|
cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
|
#endif
|
|
|
|
unsigned int iNumFaces = 0,iNumVertices = 0;
|
|
CountVertsAndFaces(iNumVertices,iNumFaces,cursor,end);
|
|
|
|
// allocate the output array and copy face indices
|
|
if (iNumFaces)
|
|
{
|
|
cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
|
this->mTempPoints->resize(iNumVertices);
|
|
this->mFaces->resize(iNumFaces);
|
|
FaceList::iterator it = this->mFaces->begin();
|
|
CopyFaceIndices(it,cursor,end);
|
|
}
|
|
break;
|
|
}
|
|
// list of tags
|
|
case AI_LWO_SRFS:
|
|
{
|
|
LoadLWOTags(head->length);
|
|
break;
|
|
}
|
|
|
|
// surface chunk
|
|
case AI_LWO_SURF:
|
|
{
|
|
LoadLWOBSurface(head->length);
|
|
break;
|
|
}
|
|
}
|
|
mFileBuffer = next;
|
|
}
|
|
}
|
|
// ------------------------------------------------------------------------------------------------
|
|
void LWOImporter::LoadLWO2File()
|
|
{
|
|
} |