155 lines
5.0 KiB
C++
155 lines
5.0 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2017, assimp team
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file DXFLoader.h
|
|
* @brief Declaration of the .dxf importer class.
|
|
*/
|
|
#ifndef AI_DXFLOADER_H_INCLUDED
|
|
#define AI_DXFLOADER_H_INCLUDED
|
|
|
|
#include <assimp/BaseImporter.h>
|
|
#include <map>
|
|
|
|
namespace Assimp {
|
|
namespace DXF {
|
|
|
|
class LineReader;
|
|
struct FileData;
|
|
struct PolyLine;
|
|
struct Block;
|
|
struct InsertBlock;
|
|
|
|
typedef std::map<std::string, const DXF::Block*> BlockMap;
|
|
}
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
/** DXF importer implementation.
|
|
*
|
|
*/
|
|
class DXFImporter : public BaseImporter
|
|
{
|
|
public:
|
|
DXFImporter();
|
|
~DXFImporter();
|
|
|
|
|
|
|
|
public:
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Returns whether the class can handle the format of the given file.
|
|
* See BaseImporter::CanRead() for details. */
|
|
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
|
bool checkSig) const;
|
|
|
|
protected:
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Return importer meta information.
|
|
* See #BaseImporter::GetInfo for the details*/
|
|
const aiImporterDesc* GetInfo () const;
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Imports the given file into the given scene structure.
|
|
* See BaseImporter::InternReadFile() for details */
|
|
void InternReadFile( const std::string& pFile,
|
|
aiScene* pScene,
|
|
IOSystem* pIOHandler);
|
|
|
|
private:
|
|
|
|
// -----------------------------------------------------
|
|
void SkipSection(DXF::LineReader& reader);
|
|
|
|
// -----------------------------------------------------
|
|
void ParseHeader(DXF::LineReader& reader,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void ParseEntities(DXF::LineReader& reader,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void ParseBlocks(DXF::LineReader& reader,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void ParseBlock(DXF::LineReader& reader,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void ParseInsertion(DXF::LineReader& reader,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void ParsePolyLine(DXF::LineReader& reader,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void ParsePolyLineVertex(DXF::LineReader& reader,
|
|
DXF::PolyLine& line);
|
|
|
|
// -----------------------------------------------------
|
|
void Parse3DFace(DXF::LineReader& reader,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void ConvertMeshes(aiScene* pScene,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void GenerateHierarchy(aiScene* pScene,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void GenerateMaterials(aiScene* pScene,
|
|
DXF::FileData& output);
|
|
|
|
// -----------------------------------------------------
|
|
void ExpandBlockReferences(DXF::Block& bl,
|
|
const DXF::BlockMap& blocks_by_name);
|
|
};
|
|
|
|
} // end of namespace Assimp
|
|
|
|
#endif // AI_3DSIMPORTER_H_INC
|