101 lines
3.0 KiB
C++
101 lines
3.0 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2015, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#include "glTFImporter.h"
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#include "StreamReader.h"
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#include "DefaultIOSystem.h"
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#include <boost/scoped_ptr.hpp>
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#include <assimp/Importer.hpp>
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#include <assimp/scene.h>
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#include <assimp/ai_assert.h>
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#include <assimp/DefaultLogger.hpp>
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#include "../contrib/picojson/picojson.h"
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namespace Assimp {
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static const aiImporterDesc desc = {
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"glTF Importer",
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"",
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"",
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"",
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aiImporterFlags_SupportTextFlavour | aiImporterFlags_SupportCompressedFlavour,
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0,
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0,
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0,
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0,
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"gltf"
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};
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glTFImporter::glTFImporter()
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: BaseImporter()
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, m_scene( NULL )
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, m_buffer() {
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}
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glTFImporter::~glTFImporter() {
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}
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bool glTFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const {
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return false;
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}
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const aiImporterDesc* glTFImporter::GetInfo() const {
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return &desc;
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}
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void glTFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler ) {
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m_scene = pScene;
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boost::shared_ptr<IOStream> stream( pIOHandler->Open( pFile, "rb" ) );
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if (!stream.get()) {
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throw DeadlyImportError( "Failed to open file " + pFile + "." );
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}
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// Get the file-size and validate it, throwing an exception when fails
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size_t fileSize = stream->FileSize();
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// Allocate buffer and read file into it
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TextFileToBuffer( stream.get(), m_buffer );
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}
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}
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