4bbc03332b
- Added format auto-detection to most loaders - Simplified BaseImporter::CanRead() with some utility methods - improved fast_atof -> no overruns anymore. Fuck you, irrlicht. - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too. - vc8/vc9: revision number is now written to DLL version header - mkutil: some batch scripts to simplify tagging & building of release versions - some API cleanup - fixing some doxygen markup (+now explicit use of @file <filename>) - Icon for assimp_view and assimp_cmd 3DS - Normal vectors are not anymore inverted in some cases - Improved pivot handling - Improved handling of x-flipped meshes Collada - fixed a minor bug (visual_scene element) LWS - WIP implementation. No animations yet, some bugs and crashes. - Animation system remains disabled, WIP code - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled. STL - fixing a log warning which appears for every model - added binary&ascii test spider, exported from truespace MD3 - Cleaning up output tags for automatically joined player models. IRR - Fixing coordinate system issues. - Instance handling improved. - Some of the reported crashes not yet fixed. PretransformVertices - Numerous performance improvements. - Added config option to preserve the hierarchy during the step. RemoveRedundantMaterials - Added config option to specify a list of materials which are kept in every case. UNREAL - Added support for the old unreal data format (*.a,*.d,*.uc) - tested only with exports from Milkshape - more Unreal stuff to come soon git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f |
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.. | ||
OutOfMemory.off | ||
empty.3ds | ||
empty.ase | ||
empty.lwo | ||
empty.md5mesh | ||
empty.obj | ||
empty.off | ||
empty.ply | ||
empty.raw | ||
empty.smd | ||
empty.x | ||
emptyIrrMesh.xml | ||
readme.txt |
readme.txt
********************************************************* GENERAL ********************************************************* The files in this directory are invalid ... some of them are empty, others have invalid vertices or faces, others are prepared to make assimp allocate a few hundreds gigs of memory ... This test case is successful if the library (and the viewer) don't crash. ********************************************************* FILES ********************************************************* OutOfMemory.off - the number of faces is invalid. There won't be enough memory so std::vector::reserve() will most likely fail. The exception should be caught in Importer.cpp. empty.<x> - These files are completely empty. The corresponding loaders should not crash.