assimp/port/Assimp.NET/Assimp.NET_DEMO
adamdavidson 1f68e8c6f3 Update Assimp.NET project files to always build x86 (32 bit) to support Managed Direct X even on 64 bit Windows for Debug and Release targets.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@788 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-23 20:51:05 +00:00
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Properties Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Assimp.NET_DEMO.csproj Update Assimp.NET project files to always build x86 (32 bit) to support Managed Direct X even on 64 bit Windows for Debug and Release targets. 2010-07-23 20:51:05 +00:00
Assimp.NET_DEMO.csproj.user commit new try of c# bindings 2010-05-27 18:28:02 +00:00
AssimpView.Designer.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
AssimpView.cs Update Assimp.NET project files to always build x86 (32 bit) to support Managed Direct X even on 64 bit Windows for Debug and Release targets. 2010-07-23 20:51:05 +00:00
AssimpView.resx Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Camera.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Display.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
ExtensionMethods.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Input.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Program.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
app.config Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00