116 lines
4.1 KiB
C++
116 lines
4.1 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "UnitTestPCH.h"
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#include <assimp/cexport.h>
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#include <assimp/postprocess.h>
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#include <assimp/scene.h>
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#include <assimp/Exporter.hpp>
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#include <assimp/Importer.hpp>
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#ifndef ASSIMP_BUILD_NO_EXPORT
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class ColladaExportCamera : public ::testing::Test {
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public:
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void SetUp() override {
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ex = new Assimp::Exporter();
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im = new Assimp::Importer();
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}
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void TearDown() override {
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delete ex;
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ex = nullptr;
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delete im;
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im = nullptr;
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}
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protected:
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Assimp::Exporter *ex;
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Assimp::Importer *im;
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};
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TEST_F(ColladaExportCamera, testExportCamera) {
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const char *file = "cameraExp.dae";
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const aiScene *pTest = im->ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/cameras.dae", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, pTest);
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ASSERT_TRUE(pTest->HasCameras());
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EXPECT_EQ(AI_SUCCESS, ex->Export(pTest, "collada", file));
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const unsigned int origNumCams(pTest->mNumCameras);
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std::unique_ptr<float[]> origFOV(new float[origNumCams]);
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std::unique_ptr<float[]> orifClipPlaneNear(new float[origNumCams]);
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std::unique_ptr<float[]> orifClipPlaneFar(new float[origNumCams]);
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std::unique_ptr<aiString[]> names(new aiString[origNumCams]);
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std::unique_ptr<aiVector3D[]> pos(new aiVector3D[origNumCams]);
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for (size_t i = 0; i < origNumCams; i++) {
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const aiCamera *orig = pTest->mCameras[i];
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ASSERT_NE(nullptr, orig);
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origFOV[i] = orig->mHorizontalFOV;
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orifClipPlaneNear[i] = orig->mClipPlaneNear;
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orifClipPlaneFar[i] = orig->mClipPlaneFar;
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names[i] = orig->mName;
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pos[i] = orig->mPosition;
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}
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const aiScene *imported = im->ReadFile(file, aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, imported);
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EXPECT_TRUE(imported->HasCameras());
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EXPECT_EQ(origNumCams, imported->mNumCameras);
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for (size_t i = 0; i < imported->mNumCameras; i++) {
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const aiCamera *read = imported->mCameras[i];
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EXPECT_TRUE(names[i] == read->mName);
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EXPECT_NEAR(origFOV[i], read->mHorizontalFOV, 0.0001f);
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EXPECT_FLOAT_EQ(orifClipPlaneNear[i], read->mClipPlaneNear);
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EXPECT_FLOAT_EQ(orifClipPlaneFar[i], read->mClipPlaneFar);
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EXPECT_FLOAT_EQ(pos[i].x, read->mPosition.x);
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EXPECT_FLOAT_EQ(pos[i].y, read->mPosition.y);
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EXPECT_FLOAT_EQ(pos[i].z, read->mPosition.z);
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}
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}
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#endif // ASSIMP_BUILD_NO_EXPORT
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