95 lines
3.1 KiB
C++
95 lines
3.1 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2019, assimp team
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Copyright (c) 2019 bzt
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file M3DExporter.h
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* @brief Declares the exporter class to write a scene to a Model 3D file
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*/
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#ifndef AI_M3DEXPORTER_H_INC
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#define AI_M3DEXPORTER_H_INC
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#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER
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#include <assimp/types.h>
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//#include <assimp/material.h>
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#include <assimp/StreamWriter.h> // StreamWriterLE
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#include <assimp/Exceptional.h> // DeadlyExportError
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#include <memory> // shared_ptr
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struct aiScene;
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struct aiNode;
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struct aiMaterial;
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struct aiFace;
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namespace Assimp
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{
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class IOSystem;
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class IOStream;
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class ExportProperties;
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class M3DWrapper;
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// ---------------------------------------------------------------------
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/** Helper class to export a given scene to an M3D file. */
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// ---------------------------------------------------------------------
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class M3DExporter
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{
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public:
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/// Constructor for a specific scene to export
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M3DExporter(const aiScene* pScene, const ExportProperties* pProperties);
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// call this to do the actual export
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void doExport(const char* pFile, IOSystem* pIOSystem, bool toAscii);
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private:
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const aiScene* mScene; // the scene to export
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const ExportProperties* mProperties; // currently unused
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std::shared_ptr<IOStream> outfile; // file to write to
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// helper to do the recursive walking
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void NodeWalk(const M3DWrapper &m3d, const aiNode* pNode, aiMatrix4x4 m);
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};
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}
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#endif // ASSIMP_BUILD_NO_M3D_EXPORTER
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#endif // AI_M3DEXPORTER_H_INC
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