84 lines
2.6 KiB
OpenEdge ABL
84 lines
2.6 KiB
OpenEdge ABL
/* File : example.i */
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%module Assimp
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%{
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//#include "..\..\..\include\aiAssert.h"
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#include "..\..\..\include\aiDefines.h"
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#include "..\..\..\include\aiConfig.h"
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#include "..\..\..\include\aiTypes.h"
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//#include "..\..\..\include\aiVersion.h"
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#include "..\..\..\include\aiPostProcess.h"
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#include "..\..\..\include\aiVector2D.h"
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#include "..\..\..\include\aiVector3D.h"
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#include "..\..\..\include\aiMatrix3x3.h"
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#include "..\..\..\include\aiMatrix4x4.h"
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#include "..\..\..\include\aiCamera.h"
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#include "..\..\..\include\aiLight.h"
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#include "..\..\..\include\aiAnim.h"
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#include "..\..\..\include\aiMesh.h"
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//#include "..\..\..\include\aiFileIO.h"
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#include "..\..\..\include\aiMaterial.h"
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#include "..\..\..\include\aiQuaternion.h"
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#include "..\..\..\include\aiScene.h"
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#include "..\..\..\include\aiTexture.h"
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#include "..\..\..\include\assimp.hpp"
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#include "..\..\..\include\IOSystem.h"
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#include "..\..\..\include\IOStream.h"
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#include "..\..\..\include\Logger.h"
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#include "..\..\..\include\LogStream.h"
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//#include "..\..\..\include\NullLogger.h"
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%}
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#define C_STRUCT
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#define C_ENUM
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#define ASSIMP_API
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#define PACK_STRUCT
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%rename(__add__) operator+;
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%rename(__addnset__) operator+=;
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%rename(__sub__) operator-;
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%rename(__subnset__) operator-=;
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%rename(__mul__) operator*;
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%rename(__mulnset__) operator*=;
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%rename(__div__) operator/;
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%rename(__divnset__) operator/=;
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%rename(__equal__) operator==;
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%rename(__nequal__) operator!=;
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%rename(__idx__) operator[];
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%rename(__set__) operator=;
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%rename(__greater__) operator>;
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%rename(__smaller__) operator<;
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//%rename(Node) aiNode;
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%include "std_string.i"
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//%include "..\..\..\include\aiAssert.h"
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%include "..\..\..\include\aiDefines.h"
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%include "..\..\..\include\aiConfig.h"
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%include "..\..\..\include\aiTypes.h"
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//%include "..\..\..\include\aiVersion.h"
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%include "..\..\..\include\aiPostProcess.h"
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%include "..\..\..\include\aiVector2D.h"
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%include "..\..\..\include\aiVector3D.h"
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%include "..\..\..\include\aiMatrix3x3.h"
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%include "..\..\..\include\aiMatrix4x4.h"
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%include "..\..\..\include\aiCamera.h"
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%include "..\..\..\include\aiLight.h"
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%include "..\..\..\include\aiAnim.h"
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%include "..\..\..\include\aiMesh.h"
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//%include "..\..\..\include\aiFileIO.h"
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%include "..\..\..\include\aiMaterial.h"
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%include "..\..\..\include\aiQuaternion.h"
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%include "..\..\..\include\aiScene.h"
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%include "..\..\..\include\aiTexture.h"
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%include "..\..\..\include\assimp.hpp"
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%include "..\..\..\include\IOSystem.h"
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%include "..\..\..\include\IOStream.h"
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%include "..\..\..\include\Logger.h"
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%include "..\..\..\include\LogStream.h"
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//%include "..\..\..\include\NullLogger.h"
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