119 lines
4.0 KiB
C++
119 lines
4.0 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2012, assimp team
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file Defines a post processing step to remove specific parts of the scene */
|
|
#ifndef AI_REMOVEVCPROCESS_H_INCLUDED
|
|
#define AI_REMOVEVCPROCESS_H_INCLUDED
|
|
|
|
#include "BaseProcess.h"
|
|
#include "../include/aiMesh.h"
|
|
|
|
class RemoveVCProcessTest;
|
|
namespace Assimp {
|
|
|
|
// ---------------------------------------------------------------------------
|
|
/** RemoveVCProcess: Class to exclude specific parts of the data structure
|
|
* from further processing by removing them,
|
|
*/
|
|
class RemoveVCProcess : public BaseProcess
|
|
{
|
|
public:
|
|
|
|
RemoveVCProcess();
|
|
~RemoveVCProcess();
|
|
|
|
public:
|
|
// -------------------------------------------------------------------
|
|
/** Returns whether the processing step is present in the given flag field.
|
|
* @param pFlags The processing flags the importer was called with. A bitwise
|
|
* combination of #aiPostProcessSteps.
|
|
* @return true if the process is present in this flag fields, false if not.
|
|
*/
|
|
bool IsActive( unsigned int pFlags) const;
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Executes the post processing step on the given imported data.
|
|
* At the moment a process is not supposed to fail.
|
|
* @param pScene The imported data to work at.
|
|
*/
|
|
void Execute( aiScene* pScene);
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Called prior to ExecuteOnScene().
|
|
* The function is a request to the process to update its configuration
|
|
* basing on the Importer's configuration property list.
|
|
*/
|
|
virtual void SetupProperties(const Importer* pImp);
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Manually setup the configuration flags for the step
|
|
*
|
|
* @param Bitwise combintion of the #aiComponent enumerated values.
|
|
*/
|
|
void SetDeleteFlags(unsigned int f)
|
|
{
|
|
configDeleteFlags = f;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Query the current configuration.
|
|
*/
|
|
unsigned int GetDeleteFlags() const
|
|
{
|
|
return configDeleteFlags;
|
|
}
|
|
|
|
private:
|
|
|
|
bool ProcessMesh (aiMesh* pcMesh);
|
|
|
|
/** Configuration flag
|
|
*/
|
|
unsigned int configDeleteFlags;
|
|
|
|
/** The scene we're working with
|
|
*/
|
|
aiScene* mScene;
|
|
};
|
|
|
|
} // end of namespace Assimp
|
|
|
|
#endif // !!AI_REMOVEVCPROCESS_H_INCLUDED
|