707 lines
14 KiB
CMake
707 lines
14 KiB
CMake
SET( LIBRARY_VERSION "1.0.0" )
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SET( LIBRARY_SOVERSION "1" )
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IF ( ENABLE_BOOST_WORKAROUND )
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INCLUDE_DIRECTORIES( BoostWorkaround )
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ADD_DEFINITIONS( -DASSIMP_BUILD_BOOST_WORKAROUND )
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MESSAGE( STATUS "Building a non-boost version of Assimp." )
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ELSE ( ENABLE_BOOST_WORKAROUND )
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FIND_PACKAGE( Boost 1.35 )
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IF ( NOT Boost_FOUND )
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MESSAGE( FATAL_ERROR
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"Boost libraries (http://www.boost.org/) not found. "
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"You can build a non-boost version of Assimp with slightly reduced "
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"functionality by specifying -DENABLE_BOOST_WORKAROUND=ON."
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)
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ENDIF ( NOT Boost_FOUND )
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INCLUDE_DIRECTORIES( ${Boost_INCLUDE_DIRS} )
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ENDIF ( ENABLE_BOOST_WORKAROUND )
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#
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# Listing and grouping of all the source files for use with IDE project
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# generators.
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#
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SET( HEADER_PATH ../include )
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SET( COMPILER_HEADERS
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${HEADER_PATH}/Compiler/pushpack1.h
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${HEADER_PATH}/Compiler/poppack1.h
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pstdint.h
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)
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SET( PUBLIC_HEADERS
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${HEADER_PATH}/aiAnim.h
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${HEADER_PATH}/aiAssert.h
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${HEADER_PATH}/aiCamera.h
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${HEADER_PATH}/aiColor4D.h
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${HEADER_PATH}/aiColor4D.inl
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${HEADER_PATH}/aiConfig.h
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${HEADER_PATH}/aiDefines.h
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${HEADER_PATH}/aiFileIO.h
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${HEADER_PATH}/aiLight.h
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${HEADER_PATH}/aiMaterial.h
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${HEADER_PATH}/aiMaterial.inl
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${HEADER_PATH}/aiMatrix3x3.h
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${HEADER_PATH}/aiMatrix3x3.inl
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${HEADER_PATH}/aiMatrix4x4.h
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${HEADER_PATH}/aiMatrix4x4.inl
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${HEADER_PATH}/aiMesh.h
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${HEADER_PATH}/aiPostProcess.h
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${HEADER_PATH}/aiQuaternion.h
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${HEADER_PATH}/aiScene.h
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${HEADER_PATH}/aiTexture.h
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${HEADER_PATH}/aiTypes.h
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${HEADER_PATH}/aiVector2D.h
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${HEADER_PATH}/aiVector3D.h
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${HEADER_PATH}/aiVector3D.inl
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${HEADER_PATH}/aiVersion.h
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${HEADER_PATH}/assimp.h
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${HEADER_PATH}/assimp.hpp
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${HEADER_PATH}/DefaultLogger.h
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${HEADER_PATH}/IOStream.h
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${HEADER_PATH}/IOSystem.h
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${HEADER_PATH}/Logger.h
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${HEADER_PATH}/LogStream.h
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${HEADER_PATH}/NullLogger.h
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)
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SOURCE_GROUP( Compiler FILES ${HEADER_PATH}/Compiler/pushpack1.h
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${HEADER_PATH}/Compiler/poppack1.h
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)
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SOURCE_GROUP( Boost FILES
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BoostWorkaround/boost/math/common_factor_rt.hpp
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BoostWorkaround/boost/foreach.hpp
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BoostWorkaround/boost/format.hpp
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BoostWorkaround/boost/scoped_array.hpp
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BoostWorkaround/boost/scoped_ptr.hpp
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BoostWorkaround/boost/static_assert.hpp
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BoostWorkaround/boost/tuple/tuple.hpp
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)
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SOURCE_GROUP( Logging FILES
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${HEADER_PATH}/DefaultLogger.h
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${HEADER_PATH}/IOStream.h
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${HEADER_PATH}/LogStream.h
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${HEADER_PATH}/Logger.h
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${HEADER_PATH}/NullLogger.h
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Win32DebugLogStream.h
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DefaultLogger.cpp
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FileLogStream.h
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)
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SOURCE_GROUP( Common FILES
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aiAssert.cpp
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fast_atof.h
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qnan.h
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BaseImporter.cpp
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BaseImporter.h
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BaseProcess.cpp
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BaseProcess.h
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ByteSwap.h
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ProcessHelper.h
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DefaultIOStream.cpp
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DefaultIOStream.h
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DefaultIOSystem.cpp
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DefaultIOSystem.h
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Hash.h
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Importer.cpp
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IFF.h
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ParsingUtils.h
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StdOStreamLogStream.h
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StreamReader.h
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StringComparison.h
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SGSpatialSort.cpp
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SGSpatialSort.h
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VertexTriangleAdjacency.cpp
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VertexTriangleAdjacency.h
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GenericProperty.h
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SpatialSort.cpp
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SpatialSort.h
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SceneCombiner.cpp
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SceneCombiner.h
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ScenePreprocessor.cpp
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ScenePreprocessor.h
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SkeletonMeshBuilder.cpp
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SkeletonMeshBuilder.h
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SmoothingGroups.h
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StandardShapes.cpp
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StandardShapes.h
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TargetAnimation.cpp
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TargetAnimation.h
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RemoveComments.cpp
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RemoveComments.h
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Subdivision.cpp
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Subdivision.h
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Vertex.h
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LineSplitter.h
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TinyFormatter.h
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)
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SOURCE_GROUP( 3DS FILES
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3DSConverter.cpp
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3DSHelper.h
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3DSLoader.cpp
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3DSLoader.h
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)
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SOURCE_GROUP( AC FILES
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ACLoader.cpp
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ACLoader.h
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)
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SOURCE_GROUP( ASE FILES
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ASELoader.cpp
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ASELoader.h
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ASEParser.cpp
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ASEParser.h
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)
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SOURCE_GROUP( B3D FILES
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B3DImporter.cpp
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B3DImporter.h
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)
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SOURCE_GROUP( BVH FILES
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BVHLoader.cpp
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BVHLoader.h
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)
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SOURCE_GROUP( Collada FILES
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ColladaHelper.h
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ColladaLoader.cpp
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ColladaLoader.h
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ColladaParser.cpp
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ColladaParser.h
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)
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SOURCE_GROUP( DXF FILES
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DXFLoader.cpp
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DXFLoader.h
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)
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SOURCE_GROUP( CSM FILES
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CSMLoader.cpp
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CSMLoader.h
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)
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SOURCE_GROUP( HMP FILES
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HMPFileData.h
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HMPLoader.cpp
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HMPLoader.h
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HalfLifeFileData.h
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)
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SOURCE_GROUP( Irr FILES
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IRRLoader.cpp
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IRRLoader.h
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IRRMeshLoader.cpp
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IRRMeshLoader.h
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IRRShared.cpp
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IRRShared.h
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)
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SOURCE_GROUP( LWO FILES
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LWOAnimation.cpp
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LWOAnimation.h
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LWOBLoader.cpp
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LWOFileData.h
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LWOLoader.cpp
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LWOLoader.h
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LWOMaterial.cpp
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)
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SOURCE_GROUP( LWS FILES
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LWSLoader.cpp
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LWSLoader.h
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)
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SOURCE_GROUP( MD2 FILES
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MD2FileData.h
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MD2Loader.cpp
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MD2Loader.h
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MD2NormalTable.h
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)
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SOURCE_GROUP( MD3 FILES
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MD3FileData.h
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MD3Loader.cpp
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MD3Loader.h
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)
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SOURCE_GROUP( MD5 FILES
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MD5Loader.cpp
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MD5Loader.h
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MD5Parser.cpp
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MD5Parser.h
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)
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SOURCE_GROUP( MDC FILES
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MDCFileData.h
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MDCLoader.cpp
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MDCLoader.h
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MDCNormalTable.h
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)
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SOURCE_GROUP( MDL FILES
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MDLDefaultColorMap.h
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MDLFileData.h
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MDLLoader.cpp
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MDLLoader.h
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MDLMaterialLoader.cpp
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)
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SOURCE_GROUP( MaterialSystem FILES
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MaterialSystem.cpp
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MaterialSystem.h
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)
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SOURCE_GROUP( NFF FILES
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NFFLoader.cpp
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NFFLoader.h
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)
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SOURCE_GROUP( OFFFormat FILES
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OFFLoader.cpp
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OFFLoader.h
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)
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SOURCE_GROUP( Obj FILES
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ObjFileData.h
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ObjFileImporter.cpp
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ObjFileImporter.h
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ObjFileMtlImporter.cpp
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ObjFileMtlImporter.h
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ObjFileParser.cpp
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ObjFileParser.h
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ObjTools.h
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)
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SOURCE_GROUP( Ogre FILES
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OgreImporter.h
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OgreImporter.cpp
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OgreImporterMaterial.cpp
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)
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SOURCE_GROUP( Ply FILES
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PlyLoader.cpp
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PlyLoader.h
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PlyParser.cpp
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PlyParser.h
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)
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SOURCE_GROUP(MS3D FILES
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MS3DLoader.cpp
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MS3DLoader.h
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)
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SOURCE_GROUP(COB FILES
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COBLoader.cpp
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COBLoader.h
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COBScene.h
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)
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SOURCE_GROUP( PostProcessing FILES
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CalcTangentsProcess.cpp
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CalcTangentsProcess.h
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ComputeUVMappingProcess.cpp
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ComputeUVMappingProcess.h
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ConvertToLHProcess.cpp
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ConvertToLHProcess.h
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FindDegenerates.cpp
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FindDegenerates.h
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FindInstancesProcess.cpp
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FindInstancesProcess.h
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FindInvalidDataProcess.cpp
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FindInvalidDataProcess.h
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FixNormalsStep.cpp
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FixNormalsStep.h
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GenFaceNormalsProcess.cpp
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GenFaceNormalsProcess.h
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GenVertexNormalsProcess.cpp
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GenVertexNormalsProcess.h
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PretransformVertices.cpp
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PretransformVertices.h
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ImproveCacheLocality.cpp
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ImproveCacheLocality.h
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JoinVerticesProcess.cpp
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JoinVerticesProcess.h
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LimitBoneWeightsProcess.cpp
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LimitBoneWeightsProcess.h
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RemoveRedundantMaterials.cpp
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RemoveRedundantMaterials.h
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RemoveVCProcess.cpp
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RemoveVCProcess.h
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SortByPTypeProcess.cpp
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SortByPTypeProcess.h
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SplitLargeMeshes.cpp
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SplitLargeMeshes.h
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TerragenLoader.cpp
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TerragenLoader.h
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TextureTransform.cpp
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TextureTransform.h
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TriangulateProcess.cpp
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TriangulateProcess.h
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ValidateDataStructure.cpp
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ValidateDataStructure.h
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OptimizeGraph.cpp
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OptimizeGraph.h
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OptimizeMeshes.cpp
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OptimizeMeshes.h
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)
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SOURCE_GROUP( Q3D FILES
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Q3DLoader.cpp
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Q3DLoader.h
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)
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#SOURCE_GROUP( Q3BSP FILES
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#Q3BSPFileParser.h
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#Q3BSPFileParser.cpp
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#Q3BSPFileImporter.h
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#Q3BSPFileImporter.cpp
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#)
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SOURCE_GROUP( Raw FILES
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RawLoader.cpp
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RawLoader.h
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)
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SOURCE_GROUP( SMD FILES
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SMDLoader.cpp
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SMDLoader.h
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)
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SOURCE_GROUP( STL FILES
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STLLoader.cpp
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STLLoader.h
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)
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SOURCE_GROUP( Unreal FILES
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UnrealLoader.cpp
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UnrealLoader.h
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)
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SOURCE_GROUP( XFile FILES
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XFileHelper.h
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XFileImporter.cpp
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XFileImporter.h
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XFileParser.cpp
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XFileParser.h
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)
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SOURCE_GROUP( Extra FILES
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extra/MakeVerboseFormat.cpp
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extra/MakeVerboseFormat.h
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extra/MD4FileData.h
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)
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SOURCE_GROUP( IrrXML FILES
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irrXMLWrapper.h
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../contrib/irrXML/CXMLReaderImpl.h
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../contrib/irrXML/heapsort.h
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../contrib/irrXML/irrArray.h
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../contrib/irrXML/irrString.h
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../contrib/irrXML/irrTypes.h
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../contrib/irrXML/irrXML.cpp
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../contrib/irrXML/irrXML.h
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)
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SOURCE_GROUP( ConvertUTF FILES
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../contrib/ConvertUTF/ConvertUTF.h
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../contrib/ConvertUTF/ConvertUTF.c
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)
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SOURCE_GROUP( zlib FILES
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|
../contrib/zlib/adler32.c
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../contrib/zlib/compress.c
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../contrib/zlib/crc32.c
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../contrib/zlib/crc32.h
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../contrib/zlib/deflate.c
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../contrib/zlib/deflate.h
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../contrib/zlib/inffast.c
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../contrib/zlib/inffast.h
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../contrib/zlib/inffixed.h
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../contrib/zlib/inflate.c
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../contrib/zlib/inflate.h
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../contrib/zlib/inftrees.c
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../contrib/zlib/inftrees.h
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../contrib/zlib/trees.c
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../contrib/zlib/trees.h
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../contrib/zlib/zconf.h
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../contrib/zlib/zconf.in.h
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../contrib/zlib/zlib.h
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../contrib/zlib/zutil.c
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../contrib/zlib/zutil.h
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)
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ADD_LIBRARY( assimp SHARED
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3DSConverter.cpp
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3DSHelper.h
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3DSLoader.cpp
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3DSLoader.h
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ACLoader.cpp
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ACLoader.h
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ASELoader.cpp
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ASELoader.h
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ASEParser.cpp
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ASEParser.h
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|
Assimp.cpp
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|
AssimpPCH.cpp
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AssimpPCH.h
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B3DImporter.cpp
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B3DImporter.h
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BVHLoader.cpp
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BVHLoader.h
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BaseImporter.cpp
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BaseImporter.h
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|
BaseProcess.cpp
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BaseProcess.h
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ByteSwap.h
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|
CalcTangentsProcess.cpp
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|
CalcTangentsProcess.h
|
|
ColladaHelper.h
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|
ColladaLoader.cpp
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|
ColladaLoader.h
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|
ColladaParser.cpp
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|
ColladaParser.h
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|
ComputeUVMappingProcess.cpp
|
|
ComputeUVMappingProcess.h
|
|
ConvertToLHProcess.cpp
|
|
ConvertToLHProcess.h
|
|
DXFLoader.cpp
|
|
DXFLoader.h
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|
CSMLoader.cpp
|
|
CSMLoader.h
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|
DefaultIOStream.cpp
|
|
DefaultIOStream.h
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|
DefaultIOSystem.cpp
|
|
DefaultIOSystem.h
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|
DefaultLogger.cpp
|
|
FileLogStream.h
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|
FindDegenerates.cpp
|
|
FindDegenerates.h
|
|
FindInstancesProcess.cpp
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|
FindInstancesProcess.h
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|
FindInvalidDataProcess.cpp
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|
FindInvalidDataProcess.h
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|
FixNormalsStep.cpp
|
|
FixNormalsStep.h
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|
GenFaceNormalsProcess.cpp
|
|
GenFaceNormalsProcess.h
|
|
GenVertexNormalsProcess.cpp
|
|
GenVertexNormalsProcess.h
|
|
GenericProperty.h
|
|
HMPFileData.h
|
|
HMPLoader.cpp
|
|
HMPLoader.h
|
|
HalfLifeFileData.h
|
|
Hash.h
|
|
IFF.h
|
|
IRRLoader.cpp
|
|
IRRLoader.h
|
|
IRRMeshLoader.cpp
|
|
IRRMeshLoader.h
|
|
IRRShared.cpp
|
|
IRRShared.h
|
|
Importer.cpp
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|
ImproveCacheLocality.cpp
|
|
ImproveCacheLocality.h
|
|
JoinVerticesProcess.cpp
|
|
JoinVerticesProcess.h
|
|
LWOAnimation.cpp
|
|
LWOAnimation.h
|
|
LWOBLoader.cpp
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LWOFileData.h
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|
LWOLoader.cpp
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|
LWOLoader.h
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|
LWOMaterial.cpp
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|
LWSLoader.cpp
|
|
LWSLoader.h
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|
LimitBoneWeightsProcess.cpp
|
|
LimitBoneWeightsProcess.h
|
|
MD2FileData.h
|
|
MD2Loader.cpp
|
|
MD2Loader.h
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|
MD2NormalTable.h
|
|
MD3FileData.h
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|
MD3Loader.cpp
|
|
MD3Loader.h
|
|
MD5Loader.cpp
|
|
MD5Loader.h
|
|
MD5Parser.cpp
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|
MD5Parser.h
|
|
MDCFileData.h
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|
MDCLoader.cpp
|
|
MDCLoader.h
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MDCNormalTable.h
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|
MDLDefaultColorMap.h
|
|
MDLFileData.h
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|
MDLLoader.cpp
|
|
MDLLoader.h
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|
MDLMaterialLoader.cpp
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MaterialSystem.cpp
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MaterialSystem.h
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|
NFFLoader.cpp
|
|
NFFLoader.h
|
|
OFFLoader.cpp
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OFFLoader.h
|
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ObjFileData.h
|
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ObjFileImporter.cpp
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ObjFileImporter.h
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ObjFileMtlImporter.cpp
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ObjFileMtlImporter.h
|
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ObjFileParser.cpp
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ObjFileParser.h
|
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ObjTools.h
|
|
OgreImporter.h
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|
OgreImporter.cpp
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OgreImporterMaterial.cpp
|
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OptimizeGraph.cpp
|
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OptimizeGraph.h
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|
OptimizeMeshes.cpp
|
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OptimizeMeshes.h
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ParsingUtils.h
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PlyLoader.cpp
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PlyLoader.h
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PlyParser.cpp
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PlyParser.h
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PretransformVertices.cpp
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PretransformVertices.h
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ProcessHelper.h
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Q3DLoader.cpp
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Q3DLoader.h
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# Q3BSPFileParser.h
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# Q3BSPFileParser.cpp
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# Q3BSPFileImporter.h
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# Q3BSPFileImporter.cpp
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|
RawLoader.cpp
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|
RawLoader.h
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|
RemoveComments.cpp
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RemoveComments.h
|
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RemoveRedundantMaterials.cpp
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RemoveRedundantMaterials.h
|
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RemoveVCProcess.cpp
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RemoveVCProcess.h
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SGSpatialSort.cpp
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SGSpatialSort.h
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SMDLoader.cpp
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SMDLoader.h
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STLLoader.cpp
|
|
STLLoader.h
|
|
SceneCombiner.cpp
|
|
SceneCombiner.h
|
|
ScenePreprocessor.cpp
|
|
ScenePreprocessor.h
|
|
SkeletonMeshBuilder.cpp
|
|
SkeletonMeshBuilder.h
|
|
SmoothingGroups.h
|
|
SortByPTypeProcess.cpp
|
|
SortByPTypeProcess.h
|
|
SpatialSort.cpp
|
|
SpatialSort.h
|
|
SplitLargeMeshes.cpp
|
|
SplitLargeMeshes.h
|
|
StandardShapes.cpp
|
|
StandardShapes.h
|
|
StdOStreamLogStream.h
|
|
StreamReader.h
|
|
StringComparison.h
|
|
TargetAnimation.cpp
|
|
TargetAnimation.h
|
|
TerragenLoader.cpp
|
|
TerragenLoader.h
|
|
TextureTransform.cpp
|
|
TextureTransform.h
|
|
TriangulateProcess.cpp
|
|
TriangulateProcess.h
|
|
UnrealLoader.cpp
|
|
UnrealLoader.h
|
|
ValidateDataStructure.cpp
|
|
ValidateDataStructure.h
|
|
VertexTriangleAdjacency.cpp
|
|
VertexTriangleAdjacency.h
|
|
Win32DebugLogStream.h
|
|
XFileHelper.h
|
|
XFileImporter.cpp
|
|
XFileImporter.h
|
|
XFileParser.cpp
|
|
XFileParser.h
|
|
aiAssert.cpp
|
|
fast_atof.h
|
|
irrXMLWrapper.h
|
|
qnan.h
|
|
extra/MakeVerboseFormat.cpp
|
|
extra/MakeVerboseFormat.h
|
|
extra/MD4FileData.h
|
|
../contrib/irrXML/CXMLReaderImpl.h
|
|
../contrib/irrXML/heapsort.h
|
|
../contrib/irrXML/irrArray.h
|
|
../contrib/irrXML/irrString.h
|
|
../contrib/irrXML/irrTypes.h
|
|
../contrib/irrXML/irrXML.cpp
|
|
../contrib/irrXML/irrXML.h
|
|
../contrib/zlib/adler32.c
|
|
../contrib/zlib/compress.c
|
|
../contrib/zlib/crc32.c
|
|
../contrib/zlib/crc32.h
|
|
../contrib/zlib/deflate.c
|
|
../contrib/zlib/deflate.h
|
|
../contrib/zlib/inffast.c
|
|
../contrib/zlib/inffast.h
|
|
../contrib/zlib/inffixed.h
|
|
../contrib/zlib/inflate.c
|
|
../contrib/zlib/inflate.h
|
|
../contrib/zlib/inftrees.c
|
|
../contrib/zlib/inftrees.h
|
|
../contrib/zlib/trees.c
|
|
../contrib/zlib/trees.h
|
|
../contrib/zlib/zconf.h
|
|
../contrib/zlib/zconf.in.h
|
|
../contrib/zlib/zlib.h
|
|
../contrib/zlib/zutil.c
|
|
../contrib/zlib/zutil.h
|
|
../contrib/ConvertUTF/ConvertUTF.c
|
|
Subdivision.cpp
|
|
Subdivision.h
|
|
Vertex.h
|
|
MS3DLoader.h
|
|
MS3DLoader.cpp
|
|
COBLoader.cpp
|
|
COBLoader.h
|
|
COBScene.h
|
|
TinyFormatter.h
|
|
LineSplitter.h
|
|
|
|
# Necessary to show the headers in the project when using the VC++ generator:
|
|
BoostWorkaround/boost/math/common_factor_rt.hpp
|
|
BoostWorkaround/boost/foreach.hpp
|
|
BoostWorkaround/boost/format.hpp
|
|
BoostWorkaround/boost/scoped_array.hpp
|
|
BoostWorkaround/boost/scoped_ptr.hpp
|
|
BoostWorkaround/boost/static_assert.hpp
|
|
BoostWorkaround/boost/tuple/tuple.hpp
|
|
${PUBLIC_HEADERS}
|
|
${COMPILER_HEADERS}
|
|
)
|
|
|
|
ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
|
|
|
|
if ( WIN32 )
|
|
if ( MSVC80 OR MSVC90 )
|
|
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
|
|
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
|
|
endif ( MSVC80 OR MSVC90 )
|
|
endif ( WIN32 )
|
|
|
|
SET_TARGET_PROPERTIES( assimp PROPERTIES
|
|
VERSION ${LIBRARY_VERSION}
|
|
SOVERSION ${LIBRARY_SOVERSION}
|
|
)
|
|
|
|
INSTALL( TARGETS assimp DESTINATION ${LIB_INSTALL_DIR} )
|
|
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${INCLUDE_INSTALL_DIR}/assimp )
|
|
INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${INCLUDE_INSTALL_DIR}/assimp/Compiler )
|