assimp/port/AssimpDelphi
Krishty 758116b083 removed trailing spaces and tabs from source and text
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
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Readme.txt removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
aiColor4D.pas + add Delphi Units to access the C DLL interface to /port. Thansk to Ed Diana for the patch. This relates to tracker id [3212646] (https://sourceforge.net/tracker/?func=detail&aid=3212646&group_id=226462&atid=1067634) 2011-04-08 16:05:46 +00:00
aiMaterial.pas
aiMatrix3x3.pas + add Delphi Units to access the C DLL interface to /port. Thansk to Ed Diana for the patch. This relates to tracker id [3212646] (https://sourceforge.net/tracker/?func=detail&aid=3212646&group_id=226462&atid=1067634) 2011-04-08 16:05:46 +00:00
aiMatrix4x4.pas
aiMesh.pas + add Delphi Units to access the C DLL interface to /port. Thansk to Ed Diana for the patch. This relates to tracker id [3212646] (https://sourceforge.net/tracker/?func=detail&aid=3212646&group_id=226462&atid=1067634) 2011-04-08 16:05:46 +00:00
aiQuaternion.pas
aiScene.pas + add Delphi Units to access the C DLL interface to /port. Thansk to Ed Diana for the patch. This relates to tracker id [3212646] (https://sourceforge.net/tracker/?func=detail&aid=3212646&group_id=226462&atid=1067634) 2011-04-08 16:05:46 +00:00
aiTexture.pas
aiTypes.pas
aiVector2D.pas
aiVector3D.pas
assimp.pas

Readme.txt

This is a set of Delphi units for using the Assimp C DLL.  This was created for use with Delphi 7, but should be usable as-is or with minimal modifications with later Delphi versions.

This set of headers is enough to load and display a model with external textures.  Since I'm not familiar with animated models and some of the other functionality of the assimp library, I did not convert the headers for those features.

See http://sourceforge.net/tracker/?func=detail&aid=3212646&group_id=226462&atid=1067634 for the original patch