assimp/tools/assimp_view/CMakeLists.txt

59 lines
1.4 KiB
CMake

FIND_PACKAGE(DirectX REQUIRED)
# Make sure the compiler can find include files from our Hello library.
include_directories (
${Assimp_SOURCE_DIR}/include
${Assimp_SOURCE_DIR}/code
${DirectX_INCLUDE_DIR}
)
# Make sure the linker can find the Hello library once it is built.
link_directories (${Assimp_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib)
# Add executable called "helloDemo" that is built from the source files
# "demo.cxx" and "demo_b.cxx". The extensions are automatically found.
add_executable( assimp_viewer WIN32
AnimEvaluator.cpp
Background.cpp
Display.cpp
HelpDialog.cpp
Input.cpp
LogDisplay.cpp
LogWindow.cpp
Material.cpp
MeshRenderer.cpp
MessageProc.cpp
Normals.cpp
SceneAnimator.cpp
Shaders.cpp
assimp_view.cpp
stdafx.cpp
assimp_view.rc
banner.bmp
banner_pure.bmp
base_anim.bmp
base_display.bmp
base_inter.bmp
base_rendering.bmp
base_stats.bmp
fx.bmp
n.bmp
root.bmp
tx.bmp
txi.bmp
)
SET_PROPERTY(TARGET assimp_viewer PROPERTY DEBUG_POSTFIX ${ASSIMP_DEBUG_POSTFIX})
IF( WIN32 )
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
ENDIF( WIN32 )
# Link the executable to the Hello library.
target_link_libraries ( assimp_viewer assimp ${DirectX_LIBRARY} ${DirectX_D3DX9_LIBRARY} comctl32.lib Winmm.lib )
INSTALL( TARGETS assimp_viewer
DESTINATION "${ASSIMP_BIN_INSTALL_DIR}" COMPONENT assimp-dev
)