74 lines
1.6 KiB
Plaintext
74 lines
1.6 KiB
Plaintext
Open Asset Import Library (Assimp) Readme
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Here you can find information regarding Open Asset Import Library:
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1. Overview
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1.1 Supported file formats
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1.2 File structure
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2. Build the Asset Import Library
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3. Help
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4. License
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1. Overview
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1.1 Supported file formats
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The Asset Import Library provides a lot of model formats:
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- 3DS
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- ASE
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- DXF
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- HMP
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- MD2
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- MD3
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- MD5
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- MDC
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- MDL
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- NFF
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- PLY
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- STL
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- X
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- LWO
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- OBJ
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- SMD
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- Collada
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- LWO
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- Ogre XML
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- partly LWS
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- .. maybe some more ...
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1.2 File structure
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Open Asset Import Library is implemented in C++ and provides a c-interface. The directories
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are:
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/bin Binaries of the Asset Import Library.
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/code Code of the Asset Import Library.
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/contrib Third-party-libraries used by the Asset Import Library.
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/doc Documentation (doxygen generated and data structure as a xml-file)
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/include Public headers.
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/lib Static libraries.
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/obj Object files.
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/port Ports to other languages. The Java port is not yet finished, but
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the Java part of the interface is fixed. So: you can't use it, but
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you can see how it will look like.
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/test Unit- and regression tests.
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/tools Tools.
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/workspaces Build enviroments.
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2. Build the Asset Import Library
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Take a look into the INSTALL file.
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3. Help
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For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look
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into the /doc-directory.
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4. License
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The license of the Asset Import Library is based on the BSD-License.
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