994 lines
43 KiB
C++
994 lines
43 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2019, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/// \file X3DImporter_Rendering.cpp
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/// \brief Parsing data from nodes of "Rendering" set of X3D.
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/// \date 2015-2016
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/// \author smal.root@gmail.com
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#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
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#include "X3DImporter.hpp"
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#include "X3DImporter_Macro.hpp"
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#include "X3DXmlHelper.h"
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namespace Assimp {
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// <Color
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// DEF="" ID
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// USE="" IDREF
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// color="" MFColor [inputOutput]
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// />
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void X3DImporter::readColor(XmlNode &node) {
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std::string use, def;
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std::list<aiColor3D> color;
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X3DNodeElementBase *ne(nullptr);
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MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
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X3DXmlHelper::getColor3DListAttribute(node, "color", color);
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// if "USE" defined then find already defined element.
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if (!use.empty()) {
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ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_Color, ne);
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} else {
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// create and if needed - define new geometry object.
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ne = new X3DNodeElementColor(mNodeElementCur);
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if (!def.empty()) ne->ID = def;
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((X3DNodeElementColor *)ne)->Value = color;
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// check for X3DMetadataObject childs.
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if (!isNodeEmpty(node))
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childrenReadMetadata(node, ne, "Color");
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else
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mNodeElementCur->Children.push_back(ne); // add made object as child to current element
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NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
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} // if(!use.empty()) else
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}
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// <ColorRGBA
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// DEF="" ID
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// USE="" IDREF
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// color="" MFColorRGBA [inputOutput]
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// />
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void X3DImporter::readColorRGBA(XmlNode &node) {
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std::string use, def;
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std::list<aiColor4D> color;
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X3DNodeElementBase *ne(nullptr);
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MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
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X3DXmlHelper::getColor4DListAttribute(node, "color", color);
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// if "USE" defined then find already defined element.
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if (!use.empty()) {
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ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_ColorRGBA, ne);
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} else {
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// create and if needed - define new geometry object.
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ne = new X3DNodeElementColorRGBA(mNodeElementCur);
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if (!def.empty()) ne->ID = def;
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((X3DNodeElementColorRGBA *)ne)->Value = color;
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// check for X3DMetadataObject childs.
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if (!isNodeEmpty(node))
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childrenReadMetadata(node, ne, "ColorRGBA");
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else
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mNodeElementCur->Children.push_back(ne); // add made object as child to current element
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NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
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} // if(!use.empty()) else
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}
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// <Coordinate
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// DEF="" ID
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// USE="" IDREF
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// point="" MFVec3f [inputOutput]
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// />
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void X3DImporter::readCoordinate(XmlNode &node) {
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std::string use, def;
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std::list<aiVector3D> point;
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X3DNodeElementBase *ne(nullptr);
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MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
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X3DXmlHelper::getVector3DListAttribute(node, "point", point);
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// if "USE" defined then find already defined element.
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if (!use.empty()) {
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ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_Coordinate, ne);
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} else {
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// create and if needed - define new geometry object.
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ne = new X3DNodeElementCoordinate(mNodeElementCur);
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if (!def.empty()) ne->ID = def;
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((X3DNodeElementCoordinate *)ne)->Value = point;
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// check for X3DMetadataObject childs.
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if (!isNodeEmpty(node))
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childrenReadMetadata(node, ne, "Coordinate");
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else
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mNodeElementCur->Children.push_back(ne); // add made object as child to current element
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NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
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} // if(!use.empty()) else
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}
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// <IndexedLineSet
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// DEF="" ID
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// USE="" IDREF
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// colorIndex="" MFInt32 [initializeOnly]
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// colorPerVertex="true" SFBool [initializeOnly]
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// coordIndex="" MFInt32 [initializeOnly]
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// >
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// <!-- ColorCoordinateContentModel -->
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// ColorCoordinateContentModel is the child-node content model corresponding to IndexedLineSet, LineSet and PointSet. ColorCoordinateContentModel can
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// contain any-order Coordinate node with Color (or ColorRGBA) node. No more than one instance of any single node type is allowed.
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// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
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// </IndexedLineSet>
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void X3DImporter::readIndexedLineSet(XmlNode &node) {
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std::string use, def;
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std::vector<int32_t> colorIndex;
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bool colorPerVertex = true;
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std::vector<int32_t> coordIndex;
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X3DNodeElementBase *ne(nullptr);
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MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
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X3DXmlHelper::getInt32ArrayAttribute(node, "colorIndex", colorIndex);
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XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
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X3DXmlHelper::getInt32ArrayAttribute(node, "coordIndex", coordIndex);
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// if "USE" defined then find already defined element.
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if (!use.empty()) {
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ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedLineSet, ne);
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} else {
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// check data
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if ((coordIndex.size() < 2) || ((coordIndex.back() == (-1)) && (coordIndex.size() < 3)))
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throw DeadlyImportError("IndexedLineSet must contain not empty \"coordIndex\" attribute.");
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// create and if needed - define new geometry object.
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ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedLineSet, mNodeElementCur);
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if (!def.empty()) ne->ID = def;
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X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne);
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ne_alias.ColorIndex = colorIndex;
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ne_alias.ColorPerVertex = colorPerVertex;
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ne_alias.CoordIndex = coordIndex;
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// check for child nodes
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if (!isNodeEmpty(node)) {
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ParseHelper_Node_Enter(ne);
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for (auto currentChildNode : node.children()) {
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const std::string ¤tChildName = currentChildNode.name();
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// check for Color and Coordinate nodes
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if (currentChildName == "Color")
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readColor(currentChildNode);
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else if (currentChildName == "ColorRGBA")
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readColorRGBA(currentChildNode);
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else if (currentChildName == "Coordinate")
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readCoordinate(currentChildNode);
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// check for X3DMetadataObject
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else if (!checkForMetadataNode(currentChildNode))
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skipUnsupportedNode("IndexedLineSet", currentChildNode);
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}
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ParseHelper_Node_Exit();
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} // if(!isNodeEmpty(node))
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else {
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mNodeElementCur->Children.push_back(ne); // add made object as child to current element
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}
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NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
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} // if(!use.empty()) else
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}
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// <IndexedTriangleFanSet
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// DEF="" ID
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// USE="" IDREF
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// ccw="true" SFBool [initializeOnly]
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// colorPerVertex="true" SFBool [initializeOnly]
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// index="" MFInt32 [initializeOnly]
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// normalPerVertex="true" SFBool [initializeOnly]
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// solid="true" SFBool [initializeOnly]
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// >
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// <!-- ComposedGeometryContentModel -->
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// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
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// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
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// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
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// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
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// </IndexedTriangleFanSet>
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void X3DImporter::readIndexedTriangleFanSet(XmlNode &node) {
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::vector<int32_t> index;
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bool normalPerVertex = true;
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bool solid = true;
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X3DNodeElementBase *ne(nullptr);
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MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
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XmlParser::getBoolAttribute(node, "ccw", ccw);
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XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
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X3DXmlHelper::getInt32ArrayAttribute(node, "index", index);
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XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
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XmlParser::getBoolAttribute(node, "solid", solid);
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// if "USE" defined then find already defined element.
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if (!use.empty()) {
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ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedTriangleFanSet, ne);
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} else {
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// check data
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if (index.size() == 0) throw DeadlyImportError("IndexedTriangleFanSet must contain not empty \"index\" attribute.");
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// create and if needed - define new geometry object.
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ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedTriangleFanSet, mNodeElementCur);
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if (!def.empty()) ne->ID = def;
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X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne);
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ne_alias.CCW = ccw;
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ne_alias.ColorPerVertex = colorPerVertex;
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ne_alias.NormalPerVertex = normalPerVertex;
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ne_alias.Solid = solid;
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ne_alias.CoordIndex.clear();
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int counter = 0;
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int32_t idx[3];
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for (std::vector<int32_t>::const_iterator idx_it = index.begin(); idx_it != index.end(); ++idx_it) {
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idx[2] = *idx_it;
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if (idx[2] < 0) {
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counter = 0;
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} else {
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if (counter >= 2) {
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if (ccw) {
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ne_alias.CoordIndex.push_back(idx[0]);
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ne_alias.CoordIndex.push_back(idx[1]);
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ne_alias.CoordIndex.push_back(idx[2]);
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} else {
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ne_alias.CoordIndex.push_back(idx[0]);
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ne_alias.CoordIndex.push_back(idx[2]);
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ne_alias.CoordIndex.push_back(idx[1]);
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}
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ne_alias.CoordIndex.push_back(-1);
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idx[1] = idx[2];
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} else {
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idx[counter] = idx[2];
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}
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++counter;
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}
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} // for(std::list<int32_t>::const_iterator idx_it = index.begin(); idx_it != ne_alias.index.end(); idx_it++)
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// check for child nodes
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if (!isNodeEmpty(node)) {
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ParseHelper_Node_Enter(ne);
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for (auto currentChildNode : node.children()) {
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const std::string ¤tChildName = currentChildNode.name();
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// check for X3DComposedGeometryNodes
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if (currentChildName == "Color")
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readColor(currentChildNode);
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else if (currentChildName == "ColorRGBA")
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readColorRGBA(currentChildNode);
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else if (currentChildName == "Coordinate")
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readCoordinate(currentChildNode);
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else if (currentChildName == "Normal")
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readNormal(currentChildNode);
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else if (currentChildName == "TextureCoordinate")
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readTextureCoordinate(currentChildNode);
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// check for X3DMetadataObject
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else if (!checkForMetadataNode(currentChildNode))
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skipUnsupportedNode("IndexedTriangleFanSet", currentChildNode);
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}
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ParseHelper_Node_Exit();
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} // if(!isNodeEmpty(node))
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else {
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mNodeElementCur->Children.push_back(ne); // add made object as child to current element
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}
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NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
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} // if(!use.empty()) else
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}
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// <IndexedTriangleSet
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// DEF="" ID
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// USE="" IDREF
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// ccw="true" SFBool [initializeOnly]
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// colorPerVertex="true" SFBool [initializeOnly]
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// index="" MFInt32 [initializeOnly]
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// normalPerVertex="true" SFBool [initializeOnly]
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// solid="true" SFBool [initializeOnly]
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// >
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// <!-- ComposedGeometryContentModel -->
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// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
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// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
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// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
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// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
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// </IndexedTriangleSet>
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void X3DImporter::readIndexedTriangleSet(XmlNode &node) {
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::vector<int32_t> index;
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bool normalPerVertex = true;
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bool solid = true;
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X3DNodeElementBase *ne(nullptr);
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MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
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XmlParser::getBoolAttribute(node, "ccw", ccw);
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XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
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X3DXmlHelper::getInt32ArrayAttribute(node, "index", index);
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XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
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XmlParser::getBoolAttribute(node, "solid", solid);
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// if "USE" defined then find already defined element.
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if (!use.empty()) {
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ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedTriangleSet, ne);
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} else {
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// check data
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if (index.size() == 0) throw DeadlyImportError("IndexedTriangleSet must contain not empty \"index\" attribute.");
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// create and if needed - define new geometry object.
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ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedTriangleSet, mNodeElementCur);
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if (!def.empty()) ne->ID = def;
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X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne);
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ne_alias.CCW = ccw;
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ne_alias.ColorPerVertex = colorPerVertex;
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ne_alias.NormalPerVertex = normalPerVertex;
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ne_alias.Solid = solid;
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ne_alias.CoordIndex.clear();
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int counter = 0;
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int32_t idx[3];
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for (std::vector<int32_t>::const_iterator idx_it = index.begin(); idx_it != index.end(); ++idx_it) {
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idx[counter++] = *idx_it;
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if (counter > 2) {
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counter = 0;
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if (ccw) {
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ne_alias.CoordIndex.push_back(idx[0]);
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ne_alias.CoordIndex.push_back(idx[1]);
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ne_alias.CoordIndex.push_back(idx[2]);
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} else {
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ne_alias.CoordIndex.push_back(idx[0]);
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ne_alias.CoordIndex.push_back(idx[2]);
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ne_alias.CoordIndex.push_back(idx[1]);
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}
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ne_alias.CoordIndex.push_back(-1);
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}
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} // for(std::list<int32_t>::const_iterator idx_it = index.begin(); idx_it != ne_alias.index.end(); idx_it++)
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// check for child nodes
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if (!isNodeEmpty(node)) {
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ParseHelper_Node_Enter(ne);
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for (auto currentChildNode : node.children()) {
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const std::string ¤tChildName = currentChildNode.name();
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// check for X3DComposedGeometryNodes
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if (currentChildName == "Color")
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readColor(currentChildNode);
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else if (currentChildName == "ColorRGBA")
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readColorRGBA(currentChildNode);
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else if (currentChildName == "Coordinate")
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readCoordinate(currentChildNode);
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else if (currentChildName == "Normal")
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readNormal(currentChildNode);
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else if (currentChildName == "TextureCoordinate")
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readTextureCoordinate(currentChildNode);
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// check for X3DMetadataObject
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else if (!checkForMetadataNode(currentChildNode))
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skipUnsupportedNode("IndexedTriangleSet", currentChildNode);
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}
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ParseHelper_Node_Exit();
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} // if(!isNodeEmpty(node))
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else {
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mNodeElementCur->Children.push_back(ne); // add made object as child to current element
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}
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NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
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} // if(!use.empty()) else
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}
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// <IndexedTriangleStripSet
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// DEF="" ID
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// USE="" IDREF
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// ccw="true" SFBool [initializeOnly]
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// colorPerVertex="true" SFBool [initializeOnly]
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// index="" MFInt32 [initializeOnly]
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// normalPerVertex="true" SFBool [initializeOnly]
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// solid="true" SFBool [initializeOnly]
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// >
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// <!-- ComposedGeometryContentModel -->
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// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
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// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
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// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
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// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
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// </IndexedTriangleStripSet>
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void X3DImporter::readIndexedTriangleStripSet(XmlNode &node) {
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::vector<int32_t> index;
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bool normalPerVertex = true;
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bool solid = true;
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X3DNodeElementBase *ne(nullptr);
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MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
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XmlParser::getBoolAttribute(node, "ccw", ccw);
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XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
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X3DXmlHelper::getInt32ArrayAttribute(node, "index", index);
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|
XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
|
|
XmlParser::getBoolAttribute(node, "solid", solid);
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if (!use.empty()) {
|
|
ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedTriangleStripSet, ne);
|
|
} else {
|
|
// check data
|
|
if (index.empty()) {
|
|
throw DeadlyImportError("IndexedTriangleStripSet must contain not empty \"index\" attribute.");
|
|
}
|
|
|
|
// create and if needed - define new geometry object.
|
|
ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedTriangleStripSet, mNodeElementCur);
|
|
if (!def.empty()) ne->ID = def;
|
|
|
|
X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne);
|
|
|
|
ne_alias.CCW = ccw;
|
|
ne_alias.ColorPerVertex = colorPerVertex;
|
|
ne_alias.NormalPerVertex = normalPerVertex;
|
|
ne_alias.Solid = solid;
|
|
|
|
ne_alias.CoordIndex.clear();
|
|
int counter = 0;
|
|
int32_t idx[3];
|
|
for (std::vector<int32_t>::const_iterator idx_it = index.begin(); idx_it != index.end(); ++idx_it) {
|
|
idx[2] = *idx_it;
|
|
if (idx[2] < 0) {
|
|
counter = 0;
|
|
} else {
|
|
if (counter >= 2) {
|
|
if (ccw) {
|
|
ne_alias.CoordIndex.push_back(idx[0]);
|
|
ne_alias.CoordIndex.push_back(idx[1]);
|
|
ne_alias.CoordIndex.push_back(idx[2]);
|
|
} else {
|
|
ne_alias.CoordIndex.push_back(idx[0]);
|
|
ne_alias.CoordIndex.push_back(idx[2]);
|
|
ne_alias.CoordIndex.push_back(idx[1]);
|
|
}
|
|
ne_alias.CoordIndex.push_back(-1);
|
|
}
|
|
idx[counter & 1] = idx[2];
|
|
++counter;
|
|
}
|
|
} // for(std::list<int32_t>::const_iterator idx_it = index.begin(); idx_it != ne_alias.index.end(); idx_it++)
|
|
|
|
// check for child nodes
|
|
if (!isNodeEmpty(node)) {
|
|
ParseHelper_Node_Enter(ne);
|
|
for (auto currentChildNode : node.children()) {
|
|
const std::string ¤tChildName = currentChildNode.name();
|
|
// check for X3DComposedGeometryNodes
|
|
if (currentChildName == "Color")
|
|
readColor(currentChildNode);
|
|
else if (currentChildName == "ColorRGBA")
|
|
readColorRGBA(currentChildNode);
|
|
else if (currentChildName == "Coordinate")
|
|
readCoordinate(currentChildNode);
|
|
else if (currentChildName == "Normal")
|
|
readNormal(currentChildNode);
|
|
else if (currentChildName == "TextureCoordinate")
|
|
readTextureCoordinate(currentChildNode);
|
|
// check for X3DMetadataObject
|
|
else if (!checkForMetadataNode(currentChildNode))
|
|
skipUnsupportedNode("IndexedTriangleStripSet", currentChildNode);
|
|
}
|
|
ParseHelper_Node_Exit();
|
|
} // if(!isNodeEmpty(node))
|
|
else {
|
|
mNodeElementCur->Children.push_back(ne); // add made object as child to current element
|
|
}
|
|
|
|
NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
|
|
} // if(!use.empty()) else
|
|
}
|
|
|
|
// <LineSet
|
|
// DEF="" ID
|
|
// USE="" IDREF
|
|
// vertexCount="" MFInt32 [initializeOnly]
|
|
// >
|
|
// <!-- ColorCoordinateContentModel -->
|
|
// ColorCoordinateContentModel is the child-node content model corresponding to IndexedLineSet, LineSet and PointSet. ColorCoordinateContentModel can
|
|
// contain any-order Coordinate node with Color (or ColorRGBA) node. No more than one instance of any single node type is allowed.
|
|
// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
|
|
// </LineSet>
|
|
void X3DImporter::readLineSet(XmlNode &node) {
|
|
std::string use, def;
|
|
std::vector<int32_t> vertexCount;
|
|
X3DNodeElementBase *ne(nullptr);
|
|
|
|
MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
|
|
X3DXmlHelper::getInt32ArrayAttribute(node, "vertexCount", vertexCount);
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if (!use.empty()) {
|
|
ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_LineSet, ne);
|
|
} else {
|
|
// check data
|
|
if (vertexCount.empty()) {
|
|
throw DeadlyImportError("LineSet must contain not empty \"vertexCount\" attribute.");
|
|
}
|
|
|
|
// create and if needed - define new geometry object.
|
|
ne = new X3DNodeElementSet(X3DElemType::ENET_LineSet, mNodeElementCur);
|
|
if (!def.empty()) ne->ID = def;
|
|
|
|
X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne);
|
|
|
|
ne_alias.VertexCount = vertexCount;
|
|
// create CoordIdx
|
|
size_t coord_num = 0;
|
|
|
|
ne_alias.CoordIndex.clear();
|
|
for (std::vector<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); ++vc_it) {
|
|
if (*vc_it < 2) throw DeadlyImportError("LineSet. vertexCount shall be greater than or equal to two.");
|
|
|
|
for (int32_t i = 0; i < *vc_it; i++)
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num++)); // add vertices indices
|
|
|
|
ne_alias.CoordIndex.push_back(-1); // add face delimiter.
|
|
}
|
|
|
|
// check for child nodes
|
|
if (!isNodeEmpty(node)) {
|
|
ParseHelper_Node_Enter(ne);
|
|
for (auto currentChildNode : node.children()) {
|
|
const std::string ¤tChildName = currentChildNode.name();
|
|
// check for X3DComposedGeometryNodes
|
|
if (currentChildName == "Color")
|
|
readColor(currentChildNode);
|
|
else if (currentChildName == "ColorRGBA")
|
|
readColorRGBA(currentChildNode);
|
|
else if (currentChildName == "Coordinate")
|
|
readCoordinate(currentChildNode);
|
|
// check for X3DMetadataObject
|
|
else if (!checkForMetadataNode(currentChildNode))
|
|
skipUnsupportedNode("LineSet", currentChildNode);
|
|
}
|
|
ParseHelper_Node_Exit();
|
|
} // if(!isNodeEmpty(node))
|
|
else {
|
|
mNodeElementCur->Children.push_back(ne); // add made object as child to current element
|
|
}
|
|
|
|
NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
|
|
} // if(!use.empty()) else
|
|
}
|
|
|
|
// <PointSet
|
|
// DEF="" ID
|
|
// USE="" IDREF
|
|
// >
|
|
// <!-- ColorCoordinateContentModel -->
|
|
// ColorCoordinateContentModel is the child-node content model corresponding to IndexedLineSet, LineSet and PointSet. ColorCoordinateContentModel can
|
|
// contain any-order Coordinate node with Color (or ColorRGBA) node. No more than one instance of any single node type is allowed.
|
|
// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
|
|
// </PointSet>
|
|
void X3DImporter::readPointSet(XmlNode &node) {
|
|
std::string use, def;
|
|
X3DNodeElementBase *ne(nullptr);
|
|
|
|
MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if (!use.empty()) {
|
|
ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_PointSet, ne);
|
|
} else {
|
|
// create and if needed - define new geometry object.
|
|
ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_PointSet, mNodeElementCur);
|
|
if (!def.empty()) ne->ID = def;
|
|
|
|
// check for child nodes
|
|
if (!isNodeEmpty(node)) {
|
|
ParseHelper_Node_Enter(ne);
|
|
for (auto currentChildNode : node.children()) {
|
|
const std::string ¤tChildName = currentChildNode.name();
|
|
// check for X3DComposedGeometryNodes
|
|
if (currentChildName == "Color")
|
|
readColor(currentChildNode);
|
|
else if (currentChildName == "ColorRGBA")
|
|
readColorRGBA(currentChildNode);
|
|
else if (currentChildName == "Coordinate")
|
|
readCoordinate(currentChildNode);
|
|
// check for X3DMetadataObject
|
|
else if (!checkForMetadataNode(currentChildNode))
|
|
skipUnsupportedNode("PointSet", currentChildNode);
|
|
}
|
|
ParseHelper_Node_Exit();
|
|
} // if(!isNodeEmpty(node))
|
|
else {
|
|
mNodeElementCur->Children.push_back(ne); // add made object as child to current element
|
|
}
|
|
|
|
NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
|
|
} // if(!use.empty()) else
|
|
}
|
|
|
|
// <TriangleFanSet
|
|
// DEF="" ID
|
|
// USE="" IDREF
|
|
// ccw="true" SFBool [initializeOnly]
|
|
// colorPerVertex="true" SFBool [initializeOnly]
|
|
// fanCount="" MFInt32 [inputOutput]
|
|
// normalPerVertex="true" SFBool [initializeOnly]
|
|
// solid="true" SFBool [initializeOnly]
|
|
// >
|
|
// <!-- ComposedGeometryContentModel -->
|
|
// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
|
|
// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
|
|
// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
|
|
// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
|
|
// </TriangleFanSet>
|
|
void X3DImporter::readTriangleFanSet(XmlNode &node) {
|
|
std::string use, def;
|
|
bool ccw = true;
|
|
bool colorPerVertex = true;
|
|
std::vector<int32_t> fanCount;
|
|
bool normalPerVertex = true;
|
|
bool solid = true;
|
|
X3DNodeElementBase *ne(nullptr);
|
|
|
|
MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
|
|
XmlParser::getBoolAttribute(node, "ccw", ccw);
|
|
XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
|
|
X3DXmlHelper::getInt32ArrayAttribute(node, "fanCount", fanCount);
|
|
XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
|
|
XmlParser::getBoolAttribute(node, "solid", solid);
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if (!use.empty()) {
|
|
ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_TriangleFanSet, ne);
|
|
} else {
|
|
// check data
|
|
if (fanCount.empty()) {
|
|
throw DeadlyImportError("TriangleFanSet must contain not empty \"fanCount\" attribute.");
|
|
}
|
|
|
|
// create and if needed - define new geometry object.
|
|
ne = new X3DNodeElementSet(X3DElemType::ENET_TriangleFanSet, mNodeElementCur);
|
|
if (!def.empty()) ne->ID = def;
|
|
|
|
X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne);
|
|
|
|
ne_alias.CCW = ccw;
|
|
ne_alias.ColorPerVertex = colorPerVertex;
|
|
ne_alias.VertexCount = fanCount;
|
|
ne_alias.NormalPerVertex = normalPerVertex;
|
|
ne_alias.Solid = solid;
|
|
// create CoordIdx
|
|
size_t coord_num_first, coord_num_prev;
|
|
|
|
ne_alias.CoordIndex.clear();
|
|
// assign indices for first triangle
|
|
coord_num_first = 0;
|
|
coord_num_prev = 1;
|
|
for (std::vector<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); ++vc_it) {
|
|
if (*vc_it < 3) throw DeadlyImportError("TriangleFanSet. fanCount shall be greater than or equal to three.");
|
|
|
|
for (int32_t vc = 2; vc < *vc_it; vc++) {
|
|
if (ccw) {
|
|
// 2 1
|
|
// 0
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_first)); // first vertex is a center and always is [0].
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev++));
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev));
|
|
} else {
|
|
// 1 2
|
|
// 0
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_first)); // first vertex is a center and always is [0].
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev + 1));
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev++));
|
|
} // if(ccw) else
|
|
|
|
ne_alias.CoordIndex.push_back(-1); // add face delimiter.
|
|
} // for(int32_t vc = 2; vc < *vc_it; vc++)
|
|
|
|
coord_num_prev++; // that index will be center of next fan
|
|
coord_num_first = coord_num_prev++; // forward to next point - second point of fan
|
|
} // for(std::list<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); vc_it++)
|
|
// check for child nodes
|
|
if (!isNodeEmpty(node)) {
|
|
ParseHelper_Node_Enter(ne);
|
|
for (auto currentChildNode : node.children()) {
|
|
const std::string ¤tChildName = currentChildNode.name();
|
|
// check for X3DComposedGeometryNodes
|
|
if (currentChildName == "Color")
|
|
readColor(currentChildNode);
|
|
else if (currentChildName == "ColorRGBA")
|
|
readColorRGBA(currentChildNode);
|
|
else if (currentChildName == "Coordinate")
|
|
readCoordinate(currentChildNode);
|
|
else if (currentChildName == "Normal")
|
|
readNormal(currentChildNode);
|
|
else if (currentChildName == "TextureCoordinate")
|
|
readTextureCoordinate(currentChildNode);
|
|
// check for X3DMetadataObject
|
|
else if (!checkForMetadataNode(currentChildNode))
|
|
skipUnsupportedNode("TriangleFanSet", currentChildNode);
|
|
}
|
|
ParseHelper_Node_Exit();
|
|
} // if(!isNodeEmpty(node))
|
|
else {
|
|
mNodeElementCur->Children.push_back(ne); // add made object as child to current element
|
|
}
|
|
|
|
NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
|
|
} // if(!use.empty()) else
|
|
}
|
|
|
|
// <TriangleSet
|
|
// DEF="" ID
|
|
// USE="" IDREF
|
|
// ccw="true" SFBool [initializeOnly]
|
|
// colorPerVertex="true" SFBool [initializeOnly]
|
|
// normalPerVertex="true" SFBool [initializeOnly]
|
|
// solid="true" SFBool [initializeOnly]
|
|
// >
|
|
// <!-- ComposedGeometryContentModel -->
|
|
// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
|
|
// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
|
|
// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
|
|
// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
|
|
// </TriangleSet>
|
|
void X3DImporter::readTriangleSet(XmlNode &node) {
|
|
std::string use, def;
|
|
bool ccw = true;
|
|
bool colorPerVertex = true;
|
|
bool normalPerVertex = true;
|
|
bool solid = true;
|
|
X3DNodeElementBase *ne(nullptr);
|
|
|
|
MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
|
|
XmlParser::getBoolAttribute(node, "ccw", ccw);
|
|
XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
|
|
XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
|
|
XmlParser::getBoolAttribute(node, "solid", solid);
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if (!use.empty()) {
|
|
ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_TriangleSet, ne);
|
|
} else {
|
|
// create and if needed - define new geometry object.
|
|
ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_TriangleSet, mNodeElementCur);
|
|
if (!def.empty()) ne->ID = def;
|
|
|
|
X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne);
|
|
|
|
ne_alias.CCW = ccw;
|
|
ne_alias.ColorPerVertex = colorPerVertex;
|
|
ne_alias.NormalPerVertex = normalPerVertex;
|
|
ne_alias.Solid = solid;
|
|
// check for child nodes
|
|
if (!isNodeEmpty(node)) {
|
|
ParseHelper_Node_Enter(ne);
|
|
for (auto currentChildNode : node.children()) {
|
|
const std::string ¤tChildName = currentChildNode.name();
|
|
// check for X3DComposedGeometryNodes
|
|
if (currentChildName == "Color")
|
|
readColor(currentChildNode);
|
|
else if (currentChildName == "ColorRGBA")
|
|
readColorRGBA(currentChildNode);
|
|
else if (currentChildName == "Coordinate")
|
|
readCoordinate(currentChildNode);
|
|
else if (currentChildName == "Normal")
|
|
readNormal(currentChildNode);
|
|
else if (currentChildName == "TextureCoordinate")
|
|
readTextureCoordinate(currentChildNode);
|
|
// check for X3DMetadataObject
|
|
else if (!checkForMetadataNode(currentChildNode))
|
|
skipUnsupportedNode("TriangleSet", currentChildNode);
|
|
}
|
|
ParseHelper_Node_Exit();
|
|
} // if(!isNodeEmpty(node))
|
|
else {
|
|
mNodeElementCur->Children.push_back(ne); // add made object as child to current element
|
|
}
|
|
|
|
NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
|
|
} // if(!use.empty()) else
|
|
}
|
|
|
|
// <TriangleStripSet
|
|
// DEF="" ID
|
|
// USE="" IDREF
|
|
// ccw="true" SFBool [initializeOnly]
|
|
// colorPerVertex="true" SFBool [initializeOnly]
|
|
// normalPerVertex="true" SFBool [initializeOnly]
|
|
// solid="true" SFBool [initializeOnly]
|
|
// stripCount="" MFInt32 [inputOutput]
|
|
// >
|
|
// <!-- ComposedGeometryContentModel -->
|
|
// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
|
|
// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
|
|
// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
|
|
// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
|
|
// </TriangleStripSet>
|
|
void X3DImporter::readTriangleStripSet(XmlNode &node) {
|
|
std::string use, def;
|
|
bool ccw = true;
|
|
bool colorPerVertex = true;
|
|
std::vector<int32_t> stripCount;
|
|
bool normalPerVertex = true;
|
|
bool solid = true;
|
|
X3DNodeElementBase *ne(nullptr);
|
|
|
|
MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
|
|
XmlParser::getBoolAttribute(node, "ccw", ccw);
|
|
XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
|
|
X3DXmlHelper::getInt32ArrayAttribute(node, "stripCount", stripCount);
|
|
XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
|
|
XmlParser::getBoolAttribute(node, "solid", solid);
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if (!use.empty()) {
|
|
ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_TriangleStripSet, ne);
|
|
} else {
|
|
// check data
|
|
if (stripCount.size() == 0) throw DeadlyImportError("TriangleStripSet must contain not empty \"stripCount\" attribute.");
|
|
|
|
// create and if needed - define new geometry object.
|
|
ne = new X3DNodeElementSet(X3DElemType::ENET_TriangleStripSet, mNodeElementCur);
|
|
if (!def.empty()) ne->ID = def;
|
|
|
|
X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne);
|
|
|
|
ne_alias.CCW = ccw;
|
|
ne_alias.ColorPerVertex = colorPerVertex;
|
|
ne_alias.VertexCount = stripCount;
|
|
ne_alias.NormalPerVertex = normalPerVertex;
|
|
ne_alias.Solid = solid;
|
|
// create CoordIdx
|
|
size_t coord_num0, coord_num1, coord_num2; // indices of current triangle
|
|
bool odd_tri; // sequence of current triangle
|
|
size_t coord_num_sb; // index of first point of strip
|
|
|
|
ne_alias.CoordIndex.clear();
|
|
coord_num_sb = 0;
|
|
for (std::vector<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); ++vc_it) {
|
|
if (*vc_it < 3) throw DeadlyImportError("TriangleStripSet. stripCount shall be greater than or equal to three.");
|
|
|
|
// set initial values for first triangle
|
|
coord_num0 = coord_num_sb;
|
|
coord_num1 = coord_num_sb + 1;
|
|
coord_num2 = coord_num_sb + 2;
|
|
odd_tri = true;
|
|
|
|
for (int32_t vc = 2; vc < *vc_it; vc++) {
|
|
if (ccw) {
|
|
// 0 2
|
|
// 1
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num0));
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num1));
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num2));
|
|
} else {
|
|
// 0 1
|
|
// 2
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num0));
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num2));
|
|
ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num1));
|
|
} // if(ccw) else
|
|
|
|
ne_alias.CoordIndex.push_back(-1); // add face delimiter.
|
|
// prepare values for next triangle
|
|
if (odd_tri) {
|
|
coord_num0 = coord_num2;
|
|
coord_num2++;
|
|
} else {
|
|
coord_num1 = coord_num2;
|
|
coord_num2 = coord_num1 + 1;
|
|
}
|
|
|
|
odd_tri = !odd_tri;
|
|
coord_num_sb = coord_num2; // that index will be start of next strip
|
|
} // for(int32_t vc = 2; vc < *vc_it; vc++)
|
|
} // for(std::list<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); vc_it++)
|
|
// check for child nodes
|
|
if (!isNodeEmpty(node)) {
|
|
ParseHelper_Node_Enter(ne);
|
|
for (auto currentChildNode : node.children()) {
|
|
const std::string ¤tChildName = currentChildNode.name();
|
|
// check for X3DComposedGeometryNodes
|
|
if (currentChildName == "Color")
|
|
readColor(currentChildNode);
|
|
else if (currentChildName == "ColorRGBA")
|
|
readColorRGBA(currentChildNode);
|
|
else if (currentChildName == "Coordinate")
|
|
readCoordinate(currentChildNode);
|
|
else if (currentChildName == "Normal")
|
|
readNormal(currentChildNode);
|
|
else if (currentChildName == "TextureCoordinate")
|
|
readTextureCoordinate(currentChildNode);
|
|
// check for X3DMetadataObject
|
|
else if (!checkForMetadataNode(currentChildNode))
|
|
skipUnsupportedNode("TriangleStripSet", currentChildNode);
|
|
}
|
|
ParseHelper_Node_Exit();
|
|
} // if(!isNodeEmpty(node))
|
|
else {
|
|
mNodeElementCur->Children.push_back(ne); // add made object as child to current element
|
|
}
|
|
|
|
NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
|
|
} // if(!use.empty()) else
|
|
}
|
|
|
|
// <Normal
|
|
// DEF="" ID
|
|
// USE="" IDREF
|
|
// vector="" MFVec3f [inputOutput]
|
|
// />
|
|
void X3DImporter::readNormal(XmlNode &node) {
|
|
std::string use, def;
|
|
std::list<aiVector3D> vector;
|
|
X3DNodeElementBase *ne=nullptr;
|
|
|
|
MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
|
|
X3DXmlHelper::getVector3DListAttribute(node, "vector", vector);
|
|
|
|
// if "USE" defined then find already defined element.
|
|
if (!use.empty()) {
|
|
ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_Normal, ne);
|
|
} else {
|
|
// create and if needed - define new geometry object.
|
|
ne = new X3DNodeElementNormal(mNodeElementCur);
|
|
if (!def.empty()) ne->ID = def;
|
|
|
|
((X3DNodeElementNormal *)ne)->Value = vector;
|
|
// check for X3DMetadataObject childs.
|
|
if (!isNodeEmpty(node))
|
|
childrenReadMetadata(node, ne, "Normal");
|
|
else
|
|
mNodeElementCur->Children.push_back(ne); // add made object as child to current element
|
|
|
|
NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
|
|
} // if(!use.empty()) else
|
|
}
|
|
|
|
} // namespace Assimp
|
|
|
|
#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER
|