104 lines
3.7 KiB
C++
104 lines
3.7 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#ifndef ASSIMP_MATH_TEST_H
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#define ASSIMP_MATH_TEST_H
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#include "UnitTestPCH.h"
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#include <assimp/types.h>
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#include "RandomNumberGeneration.h"
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namespace Assimp {
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/** Custom test class providing several math related utilities. */
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class AssimpMathTest : public ::testing::Test {
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public:
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/** Return a random non-null 2D vector. */
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inline static aiVector2D random_vec2() {
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return aiVector2D(RandNonZero.next(), RandNonZero.next());
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}
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/** Return a random non-null 3D vector. */
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inline static aiVector3D random_vec3() {
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return aiVector3D(RandNonZero.next(), RandNonZero.next(),RandNonZero.next());
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}
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/** Return a random unit 3D vector. */
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inline static aiVector3D random_unit_vec3() {
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return random_vec3().NormalizeSafe();
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}
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/** Return a quaternion with random orientation and
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* rotation angle around axis. */
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inline static aiQuaternion random_quat() {
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return aiQuaternion(random_unit_vec3(), RandPI.next());
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}
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/** Return a random non-null 3x3 matrix. */
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inline static aiMatrix3x3 random_mat3() {
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return aiMatrix3x3(
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RandNonZero.next(), RandNonZero.next(),RandNonZero.next(),
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RandNonZero.next(), RandNonZero.next(),RandNonZero.next(),
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RandNonZero.next(), RandNonZero.next(),RandNonZero.next());
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}
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/** Return a random non-null 4x4 matrix. */
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inline static aiMatrix4x4 random_mat4() {
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return aiMatrix4x4(
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RandNonZero.next(), RandNonZero.next(),RandNonZero.next(), RandNonZero.next(),
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RandNonZero.next(), RandNonZero.next(),RandNonZero.next(), RandNonZero.next(),
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RandNonZero.next(), RandNonZero.next(),RandNonZero.next(), RandNonZero.next(),
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RandNonZero.next(), RandNonZero.next(),RandNonZero.next(), RandNonZero.next());
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}
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/** Epsilon value to use in tests. */
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static const float Epsilon;
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/** Random number generators. */
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static RandomUniformFloatGenerator RandNonZero, RandPI;
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};
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}
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#endif // ASSIMP_MATH_TEST_H
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