43 lines
1.2 KiB
CMake
43 lines
1.2 KiB
CMake
INCLUDE_DIRECTORIES(
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${Assimp_SOURCE_DIR}/include
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${Assimp_SOURCE_DIR}/code
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${Assimp_SOURCE_DIR}/samples/glut/
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${Assimp_SOURCE_DIR}/samples/DevIL/include/
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)
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LINK_DIRECTORIES(
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${Assimp_BINARY_DIR}
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${Assimp_BINARY_DIR}/lib/
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${Assimp_SOURCE_DIR}/samples/glut/
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${Assimp_SOURCE_DIR}/samples/DevIL/lib/
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)
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ADD_EXECUTABLE( assimp_simpletexturedogl WIN32
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SimpleTexturedOpenGL/include/boost_includes.h
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SimpleTexturedOpenGL/src/model_loading.cpp
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)
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SET_PROPERTY(TARGET assimp_simpletexturedogl PROPERTY DEBUG_POSTFIX ${DEBUG_POSTFIX})
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IF( WIN32 )
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SET( PSDK_PATH "C:/Program Files/Microsoft Platform SDK/Bin" )
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SET( PSDK_INC "C:/Program Files/Microsoft Platform SDK/Include" )
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FIND_LIBRARY( WIN32_COMCTRL comctl32.lib
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PATHS
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"C:/Programme/Microsoft Platform SDK for Windows Server 2003 R2/Lib"
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DOC "Path to psdk"
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)
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ENDIF( WIN32 )
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TARGET_LINK_LIBRARIES( assimp_simpletexturedogl assimp opengl32.lib glu32.lib comctl32.lib devil.lib )
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SET_TARGET_PROPERTIES( assimp_simpletexturedogl PROPERTIES
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OUTPUT_NAME assimp_simpletexturedogl
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)
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INSTALL( TARGETS assimp_simpletexturedogl
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DESTINATION "${BIN_INSTALL_DIR}" COMPONENT assimp-dev
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)
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