..
AssertHandler.cpp
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
AssertHandler.h
Allow assert handling to be replaced.
2020-06-23 11:55:51 +01:00
Assimp.cpp
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
BaseImporter.cpp
Optimize the check
2021-12-22 20:43:44 +01:00
BaseProcess.cpp
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
BaseProcess.h
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Bitmap.cpp
Rework format + introdule missing C++11 features
2021-09-08 23:19:10 +02:00
CreateAnimMesh.cpp
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
DefaultIOStream.cpp
removed useless code
2021-09-11 21:51:20 +02:00
DefaultIOSystem.cpp
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
DefaultLogger.cpp
Merge branch 'master' into patch-1
2021-05-27 08:35:29 +02:00
DefaultProgressHandler.h
Add console progresshandler
2021-12-26 11:16:02 +01:00
Exceptional.cpp
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Exporter.cpp
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
FileLogStream.h
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
FileSystemFilter.h
Fix out-of-bounds read in FileSystemFilter::Cleanup
2021-10-29 09:17:40 -04:00
IFF.h
Fix references in cmake file.
2019-06-09 18:43:56 +02:00
Importer.cpp
Add console progresshandler
2021-12-26 11:16:02 +01:00
Importer.h
Allow schema checking of glTF2 file.
2021-10-07 10:01:32 +01:00
ImporterRegistry.cpp
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-10-14 09:27:07 +02:00
PolyTools.h
Update PolyTools.h
2021-12-07 21:19:01 +01:00
PostStepRegistry.cpp
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
RemoveComments.cpp
Fix formatting
2021-11-12 09:56:45 +01:00
SGSpatialSort.cpp
Fix spelling mistake
2021-10-08 08:48:01 +02:00
SceneCombiner.cpp
Bug: Export crashes when any of the meshes contains texture coordinate names #4243
2021-12-07 20:42:43 +01:00
ScenePreprocessor.cpp
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
ScenePreprocessor.h
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
ScenePrivate.h
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
SkeletonMeshBuilder.cpp
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
SpatialSort.cpp
CalculateDistance method
2021-10-21 08:39:44 +01:00
StandardShapes.cpp
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
StdOStreamLogStream.h
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Subdivision.cpp
No need to distinguish formatting log functions.
2021-05-13 10:25:27 +01:00
TargetAnimation.cpp
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
TargetAnimation.h
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Version.cpp
updated version string (if anyone cares)
2021-04-19 07:37:12 +02:00
VertexTriangleAdjacency.cpp
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
VertexTriangleAdjacency.h
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Win32DebugLogStream.h
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
ZipArchiveIOSystem.cpp
Fix stack overflow in ZipArchiveIOSystem::MapArchive
2022-01-05 10:01:46 -05:00
assbin_chunks.h
Renamed WriteDumb.cpp to WriteDump.cpp
2020-01-30 16:40:34 -05:00
material.cpp
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
scene.cpp
Fix build and merged master.
2021-05-06 21:36:25 +02:00
simd.cpp
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
simd.h
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00