618 lines
19 KiB
C++
618 lines
19 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2012, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file FBXDocument.cpp
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* @brief Implementation of the FBX DOM classes
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*/
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
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#include <functional>
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#include "FBXParser.h"
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#include "FBXDocument.h"
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#include "FBXUtil.h"
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#include "FBXImporter.h"
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#include "FBXImportSettings.h"
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#include "FBXDocumentUtil.h"
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#include "FBXProperties.h"
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namespace Assimp {
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namespace FBX {
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using namespace Util;
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// ------------------------------------------------------------------------------------------------
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LazyObject::LazyObject(uint64_t id, const Element& element, const Document& doc)
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: doc(doc)
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, element(element)
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, id(id)
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, flags()
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{
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}
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// ------------------------------------------------------------------------------------------------
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LazyObject::~LazyObject()
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{
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}
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// ------------------------------------------------------------------------------------------------
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const Object* LazyObject::Get(bool dieOnError)
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{
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if(IsBeingConstructed() || FailedToConstruct()) {
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return NULL;
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}
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if (object.get()) {
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return object.get();
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}
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const Token& key = element.KeyToken();
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const TokenList& tokens = element.Tokens();
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if(tokens.size() < 3) {
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DOMError("expected at least 3 tokens: id, name and class tag",&element);
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}
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const char* err;
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const std::string name = ParseTokenAsString(*tokens[1],err);
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if (err) {
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DOMError(err,&element);
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}
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const std::string classtag = ParseTokenAsString(*tokens[2],err);
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if (err) {
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DOMError(err,&element);
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}
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// prevent recursive calls
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flags |= BEING_CONSTRUCTED;
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try {
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// this needs to be relatively fast since it happens a lot,
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// so avoid constructing strings all the time.
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const char* obtype = key.begin();
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const size_t length = static_cast<size_t>(key.end()-key.begin());
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if (!strncmp(obtype,"Geometry",length)) {
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if (!strcmp(classtag.c_str(),"Mesh")) {
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object.reset(new MeshGeometry(id,element,name,doc));
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}
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}
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else if (!strncmp(obtype,"NodeAttribute",length)) {
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if (!strcmp(classtag.c_str(),"Camera")) {
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object.reset(new Camera(id,element,doc,name));
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}
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else if (!strcmp(classtag.c_str(),"CameraSwitcher")) {
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object.reset(new CameraSwitcher(id,element,doc,name));
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}
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else if (!strcmp(classtag.c_str(),"Light")) {
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object.reset(new Light(id,element,doc,name));
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}
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}
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else if (!strncmp(obtype,"Deformer",length)) {
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if (!strcmp(classtag.c_str(),"Cluster")) {
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object.reset(new Cluster(id,element,doc,name));
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}
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else if (!strcmp(classtag.c_str(),"Skin")) {
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object.reset(new Skin(id,element,doc,name));
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}
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}
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else if (!strncmp(obtype,"Model",length)) {
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// do not load IKEffectors yet
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if (strcmp(classtag.c_str(),"IKEffector") && strcmp(classtag.c_str(),"FKEffector")) {
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object.reset(new Model(id,element,doc,name));
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}
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}
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else if (!strncmp(obtype,"Material",length)) {
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object.reset(new Material(id,element,doc,name));
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}
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else if (!strncmp(obtype,"Texture",length)) {
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object.reset(new Texture(id,element,doc,name));
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}
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else if (!strncmp(obtype,"AnimationStack",length)) {
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object.reset(new AnimationStack(id,element,name,doc));
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}
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else if (!strncmp(obtype,"AnimationLayer",length)) {
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object.reset(new AnimationLayer(id,element,name,doc));
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}
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// note: order matters for these two
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else if (!strncmp(obtype,"AnimationCurve",length)) {
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object.reset(new AnimationCurve(id,element,name,doc));
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}
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else if (!strncmp(obtype,"AnimationCurveNode",length)) {
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object.reset(new AnimationCurveNode(id,element,name,doc));
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}
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}
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catch(std::exception& ex) {
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flags &= ~BEING_CONSTRUCTED;
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flags |= FAILED_TO_CONSTRUCT;
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if(dieOnError || doc.Settings().strictMode) {
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throw;
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}
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// note: the error message is already formatted, so raw logging is ok
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if(!DefaultLogger::isNullLogger()) {
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DefaultLogger::get()->error(ex.what());
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}
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return NULL;
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}
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if (!object.get()) {
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//DOMError("failed to convert element to DOM object, class: " + classtag + ", name: " + name,&element);
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}
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flags &= ~BEING_CONSTRUCTED;
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return object.get();
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}
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// ------------------------------------------------------------------------------------------------
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Object::Object(uint64_t id, const Element& element, const std::string& name)
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: element(element)
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, name(name)
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, id(id)
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{
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}
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// ------------------------------------------------------------------------------------------------
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Object::~Object()
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{
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}
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// ------------------------------------------------------------------------------------------------
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Document::Document(const Parser& parser, const ImportSettings& settings)
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: settings(settings)
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, parser(parser)
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{
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// cannot use array default initialization syntax because vc8 fails on it
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for (unsigned int i = 0; i < 7; ++i) {
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creationTimeStamp[i] = 0;
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}
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ReadHeader();
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ReadPropertyTemplates();
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// this order is important, connections need parsed objects to check
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// whether connections are ok or not. Objects may not be evaluated yet,
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// though, since this may require valid connections.
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ReadObjects();
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ReadConnections();
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}
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// ------------------------------------------------------------------------------------------------
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Document::~Document()
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{
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BOOST_FOREACH(ObjectMap::value_type& v, objects) {
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delete v.second;
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}
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}
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// ------------------------------------------------------------------------------------------------
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void Document::ReadHeader()
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{
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// read ID objects from "Objects" section
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const Scope& sc = parser.GetRootScope();
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const Element* const ehead = sc["FBXHeaderExtension"];
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if(!ehead || !ehead->Compound()) {
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DOMError("no FBXHeaderExtension dictionary found");
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}
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const Scope& shead = *ehead->Compound();
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fbxVersion = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(shead,"FBXVersion",ehead),0));
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if(Settings().strictMode) {
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if(fbxVersion < 7200 || fbxVersion > 7300) {
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DOMError("unsupported format version, supported are only FBX 2012 and FBX 2013"\
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" in ASCII format (turn off strict mode to try anyhow) ");
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}
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}
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const Element* const ecreator = shead["Creator"];
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if(ecreator) {
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creator = ParseTokenAsString(GetRequiredToken(*ecreator,0));
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}
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const Element* const etimestamp = shead["CreationTimeStamp"];
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if(etimestamp && etimestamp->Compound()) {
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const Scope& stimestamp = *etimestamp->Compound();
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creationTimeStamp[0] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Year"),0));
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creationTimeStamp[1] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Month"),0));
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creationTimeStamp[2] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Day"),0));
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creationTimeStamp[3] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Hour"),0));
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creationTimeStamp[4] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Minute"),0));
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creationTimeStamp[5] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Second"),0));
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creationTimeStamp[6] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Millisecond"),0));
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}
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}
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// ------------------------------------------------------------------------------------------------
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void Document::ReadObjects()
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{
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// read ID objects from "Objects" section
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const Scope& sc = parser.GetRootScope();
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const Element* const eobjects = sc["Objects"];
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if(!eobjects || !eobjects->Compound()) {
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DOMError("no Objects dictionary found");
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}
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const Scope& sobjects = *eobjects->Compound();
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BOOST_FOREACH(const ElementMap::value_type& el, sobjects.Elements()) {
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// extract ID
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const TokenList& tok = el.second->Tokens();
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if (tok.empty()) {
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DOMError("expected ID after object key",el.second);
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}
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const char* err;
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const uint64_t id = ParseTokenAsID(*tok[0], err);
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if(err) {
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DOMError(err,el.second);
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}
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objects[id] = new LazyObject(id, *el.second, *this);
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// grab all animation stacks upfront since there is no listing of them
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if(el.first == "AnimationStack") {
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animationStacks.push_back(id);
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void Document::ReadPropertyTemplates()
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{
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const Scope& sc = parser.GetRootScope();
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// read property templates from "Definitions" section
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const Element* const edefs = sc["Definitions"];
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if(!edefs || !edefs->Compound()) {
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DOMWarning("no Definitions dictionary found");
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return;
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}
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const Scope& sdefs = *edefs->Compound();
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const ElementCollection otypes = sdefs.GetCollection("ObjectType");
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for(ElementMap::const_iterator it = otypes.first; it != otypes.second; ++it) {
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const Element& el = *(*it).second;
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const Scope* sc = el.Compound();
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if(!sc) {
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DOMWarning("expected nested scope in ObjectType, ignoring",&el);
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continue;
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}
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const TokenList& tok = el.Tokens();
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if(tok.empty()) {
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DOMWarning("expected name for ObjectType element, ignoring",&el);
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continue;
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}
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const std::string& oname = ParseTokenAsString(*tok[0]);
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const ElementCollection templs = sc->GetCollection("PropertyTemplate");
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for(ElementMap::const_iterator it = templs.first; it != templs.second; ++it) {
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const Element& el = *(*it).second;
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const Scope* sc = el.Compound();
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if(!sc) {
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DOMWarning("expected nested scope in PropertyTemplate, ignoring",&el);
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continue;
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}
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const TokenList& tok = el.Tokens();
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if(tok.empty()) {
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DOMWarning("expected name for PropertyTemplate element, ignoring",&el);
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continue;
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}
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const std::string& pname = ParseTokenAsString(*tok[0]);
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const Element* Properties70 = (*sc)["Properties70"];
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if(Properties70) {
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boost::shared_ptr<const PropertyTable> props = boost::make_shared<const PropertyTable>(
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*Properties70,boost::shared_ptr<const PropertyTable>(static_cast<const PropertyTable*>(NULL))
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);
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templates[oname+"."+pname] = props;
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}
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void Document::ReadConnections()
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{
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const Scope& sc = parser.GetRootScope();
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// read property templates from "Definitions" section
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const Element* const econns = sc["Connections"];
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if(!econns || !econns->Compound()) {
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DOMError("no Connections dictionary found");
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}
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uint64_t insertionOrder = 0l;
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const Scope& sconns = *econns->Compound();
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const ElementCollection conns = sconns.GetCollection("C");
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for(ElementMap::const_iterator it = conns.first; it != conns.second; ++it) {
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const Element& el = *(*it).second;
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const std::string& type = ParseTokenAsString(GetRequiredToken(el,0));
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const uint64_t src = ParseTokenAsID(GetRequiredToken(el,1));
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const uint64_t dest = ParseTokenAsID(GetRequiredToken(el,2));
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// OO = object-object connection
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// OP = object-property connection, in which case the destination property follows the object ID
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const std::string& prop = (type == "OP" ? ParseTokenAsString(GetRequiredToken(el,3)) : "");
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if(objects.find(src) == objects.end()) {
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DOMWarning("source object for connection does not exist",&el);
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continue;
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}
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// dest may be 0 (root node)
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if(dest && objects.find(dest) == objects.end()) {
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DOMWarning("destination object for connection does not exist",&el);
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continue;
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}
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// add new connection
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const Connection* const c = new Connection(insertionOrder++,src,dest,prop,*this);
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src_connections.insert(ConnectionMap::value_type(src,c));
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dest_connections.insert(ConnectionMap::value_type(dest,c));
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}
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}
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// ------------------------------------------------------------------------------------------------
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const std::vector<const AnimationStack*>& Document::AnimationStacks() const
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{
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if (!animationStacksResolved.empty() || !animationStacks.size()) {
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return animationStacksResolved;
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}
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animationStacksResolved.reserve(animationStacks.size());
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BOOST_FOREACH(uint64_t id, animationStacks) {
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LazyObject* const lazy = GetObject(id);
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const AnimationStack* stack;
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if(!lazy || !(stack = lazy->Get<AnimationStack>())) {
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DOMWarning("failed to read AnimationStack object");
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continue;
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}
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animationStacksResolved.push_back(stack);
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}
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return animationStacksResolved;
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}
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// ------------------------------------------------------------------------------------------------
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LazyObject* Document::GetObject(uint64_t id) const
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{
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ObjectMap::const_iterator it = objects.find(id);
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return it == objects.end() ? NULL : (*it).second;
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}
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#define MAX_CLASSNAMES 6
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, const ConnectionMap& conns) const
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{
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std::vector<const Connection*> temp;
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const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
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conns.equal_range(id);
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temp.reserve(std::distance(range.first,range.second));
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for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
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temp.push_back((*it).second);
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}
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std::sort(temp.begin(), temp.end(), std::mem_fun(&Connection::Compare));
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return temp; // NRVO should handle this
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, bool is_src, const ConnectionMap& conns, const char* const* classnames, size_t count) const
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{
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ai_assert(classnames);
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ai_assert(count != 0 && count <= MAX_CLASSNAMES);
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size_t lenghts[MAX_CLASSNAMES];
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const size_t c = count;
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for (size_t i = 0; i < c; ++i) {
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lenghts[i] = strlen(classnames[i]);
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}
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std::vector<const Connection*> temp;
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const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
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conns.equal_range(id);
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temp.reserve(std::distance(range.first,range.second));
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for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
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const Token& key = (is_src
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? (*it).second->LazyDestinationObject()
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: (*it).second->LazySourceObject()
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).GetElement().KeyToken();
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const char* obtype = key.begin();
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for (size_t i = 0; i < c; ++i) {
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ai_assert(classnames[i]);
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if(std::distance(key.begin(),key.end()) == lenghts[i] && !strncmp(classnames[i],obtype,lenghts[i])) {
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obtype = NULL;
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break;
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}
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}
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if(obtype) {
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continue;
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}
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temp.push_back((*it).second);
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}
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std::sort(temp.begin(), temp.end(), std::mem_fun(&Connection::Compare));
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return temp; // NRVO should handle this
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source) const
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{
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return GetConnectionsSequenced(source, ConnectionsBySource());
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t dest, const char* classname) const
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{
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const char* arr[] = {classname};
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return GetConnectionsBySourceSequenced(dest, arr,1);
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source, const char* const* classnames, size_t count) const
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{
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return GetConnectionsSequenced(source, true, ConnectionsBySource(),classnames, count);
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}
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// ------------------------------------------------------------------------------------------------
|
|
std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest, const char* classname) const
|
|
{
|
|
const char* arr[] = {classname};
|
|
return GetConnectionsByDestinationSequenced(dest, arr,1);
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest) const
|
|
{
|
|
return GetConnectionsSequenced(dest, ConnectionsByDestination());
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest, const char* const* classnames, size_t count) const
|
|
{
|
|
return GetConnectionsSequenced(dest, false, ConnectionsByDestination(),classnames, count);
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Connection::Connection(uint64_t insertionOrder, uint64_t src, uint64_t dest, const std::string& prop, const Document& doc)
|
|
: insertionOrder(insertionOrder)
|
|
, prop(prop)
|
|
, src(src)
|
|
, dest(dest)
|
|
, doc(doc)
|
|
{
|
|
ai_assert(doc.Objects().find(src) != doc.Objects().end());
|
|
// dest may be 0 (root node)
|
|
ai_assert(!dest || doc.Objects().find(dest) != doc.Objects().end());
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Connection::~Connection()
|
|
{
|
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
LazyObject& Connection::LazySourceObject() const
|
|
{
|
|
LazyObject* const lazy = doc.GetObject(src);
|
|
ai_assert(lazy);
|
|
return *lazy;
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
LazyObject& Connection::LazyDestinationObject() const
|
|
{
|
|
LazyObject* const lazy = doc.GetObject(dest);
|
|
ai_assert(lazy);
|
|
return *lazy;
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
const Object* Connection::SourceObject() const
|
|
{
|
|
LazyObject* const lazy = doc.GetObject(src);
|
|
ai_assert(lazy);
|
|
return lazy->Get();
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
const Object* Connection::DestinationObject() const
|
|
{
|
|
LazyObject* const lazy = doc.GetObject(dest);
|
|
ai_assert(lazy);
|
|
return lazy->Get();
|
|
}
|
|
|
|
} // !FBX
|
|
} // !Assimp
|
|
|
|
#endif
|
|
|