1421 lines
48 KiB
C++
1421 lines
48 KiB
C++
/*
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Open Asset Import Library (ASSIMP)
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----------------------------------------------------------------------
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Copyright (c) 2006-2010, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file IFC.cpp
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* @brief Implementation of the Industry Foundation Classes loader
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*/
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_IFC_IMPORTER
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#include "IFCLoader.h"
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#include "STEPFileReader.h"
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#include "IFCReaderGen.h"
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#include "StreamReader.h"
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#include "MemoryIOWrapper.h"
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#include "ProcessHelper.h"
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#include <boost/tuple/tuple.hpp>
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using namespace Assimp;
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using namespace Assimp::Formatter;
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namespace EXPRESS = STEP::EXPRESS;
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template<> const std::string LogFunctions<IFCImporter>::log_prefix = "IFC: ";
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/* DO NOT REMOVE this comment block. The genentitylist.sh script
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* just looks for names adhering to the IFC :: IfcSomething naming scheme
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* and includes all matches in the whitelist for code-generation. Thus,
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* all entity classes that are only indirectly referenced need to be
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* mentioned explicitly.
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IFC::IfcRepresentationMap
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IFC::IfcProductRepresentation
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IFC::IfcUnitAssignment
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IFC::IfcClosedShell
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IFC::IfcDoor
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*/
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namespace {
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// helper for std::for_each to delete all heap-allocated items in a container
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template<typename T>
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struct delete_fun
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{
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void operator()(T* del) {
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delete del;
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}
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};
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// intermediate data dump during conversion
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struct ConversionData
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{
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ConversionData(const STEP::DB& db, const IFC::IfcProject& proj, aiScene* out,const IFCImporter::Settings& settings)
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: len_scale(1.0)
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, db(db)
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, proj(proj)
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, out(out)
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, settings(settings)
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{}
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~ConversionData() {
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std::for_each(meshes.begin(),meshes.end(),delete_fun<aiMesh>());
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std::for_each(materials.begin(),materials.end(),delete_fun<aiMaterial>());
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}
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float len_scale;
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const STEP::DB& db;
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const IFC::IfcProject& proj;
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aiScene* out;
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aiMatrix4x4 wcs;
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std::vector<aiMesh*> meshes;
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std::vector<aiMaterial*> materials;
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typedef std::map<const IFC::IfcRepresentationItem*, std::vector<unsigned int> > MeshCache;
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MeshCache cached_meshes;
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const IFCImporter::Settings& settings;
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};
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// helper used during mesh construction
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struct TempMesh
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{
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std::vector<aiVector3D> verts;
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std::vector<unsigned int> vertcnt;
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std::vector<unsigned int> mat_idx;
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aiMesh* ToMesh() {
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ai_assert(verts.size() == std::accumulate(vertcnt.begin(),vertcnt.end(),0));
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if (verts.empty()) {
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return NULL;
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}
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std::auto_ptr<aiMesh> mesh(new aiMesh());
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// copy vertices
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mesh->mNumVertices = static_cast<unsigned int>(verts.size());
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mesh->mVertices = new aiVector3D[mesh->mNumVertices];
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std::copy(verts.begin(),verts.end(),mesh->mVertices);
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// and build up faces
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mesh->mNumFaces = static_cast<unsigned int>(vertcnt.size());
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mesh->mFaces = new aiFace[mesh->mNumFaces];
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for(unsigned int i = 0, acc = 0; i < mesh->mNumFaces; ++i) {
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aiFace& f = mesh->mFaces[i];
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f.mNumIndices = vertcnt[i];
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f.mIndices = new unsigned int[f.mNumIndices];
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for(unsigned int a = 0; a < f.mNumIndices; ++a) {
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f.mIndices[a] = acc++;
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}
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}
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// XXX materials
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mesh->mMaterialIndex = UINT_MAX;
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return mesh.release();
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}
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};
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// forward declarations
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float ConvertSIPrefix(const std::string& prefix);
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void SetUnits(ConversionData& conv);
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void ConvertAxisPlacement(aiMatrix4x4& out, const IFC::IfcAxis2Placement& in, ConversionData& conv);
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void SetCoordinateSpace(ConversionData& conv);
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void ProcessSpatialStructures(ConversionData& conv);
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aiNode* ProcessSpatialStructure(aiNode* parent, const IFC::IfcProduct& el ,ConversionData& conv);
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void ProcessProductRepresentation(const IFC::IfcProduct& el, aiNode* nd, ConversionData& conv);
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void MakeTreeRelative(ConversionData& conv);
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} // anon
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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IFCImporter::IFCImporter()
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{}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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IFCImporter::~IFCImporter()
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{
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}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool IFCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
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{
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const std::string& extension = GetExtension(pFile);
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if (extension == "ifc") {
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return true;
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}
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else if ((!extension.length() || checkSig) && pIOHandler) {
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// note: this is the common identification for STEP-encoded files, so
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// it is only unambiguous as long as we don't support any further
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// file formats with STEP as their encoding.
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const char* tokens[] = {"ISO-10303-21"};
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return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1);
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}
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return false;
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}
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// ------------------------------------------------------------------------------------------------
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// List all extensions handled by this loader
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void IFCImporter::GetExtensionList(std::set<std::string>& app)
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{
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app.insert("ifc");
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}
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// ------------------------------------------------------------------------------------------------
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// Setup configuration properties for the loader
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void IFCImporter::SetupProperties(const Importer* pImp)
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{
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settings.skipSpaceRepresentations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS,true);
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settings.skipCurveRepresentations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_SKIP_CURVE_REPRESENTATIONS,true);
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}
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// ------------------------------------------------------------------------------------------------
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// Imports the given file into the given scene structure.
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void IFCImporter::InternReadFile( const std::string& pFile,
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aiScene* pScene, IOSystem* pIOHandler)
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{
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boost::shared_ptr<IOStream> stream(pIOHandler->Open(pFile));
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if (!stream) {
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ThrowException("Could not open file for reading");
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}
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boost::scoped_ptr<STEP::DB> db(STEP::ReadFileHeader(stream));
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const STEP::HeaderInfo& head = const_cast<const STEP::DB&>(*db).GetHeader();
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if(!head.fileSchema.size() || head.fileSchema.substr(0,3) != "IFC") {
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ThrowException("Unrecognized file schema: " + head.fileSchema);
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}
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if (!DefaultLogger::isNullLogger()) {
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LogDebug("File schema is \'" + head.fileSchema + '\'');
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if (head.timestamp.length()) {
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LogDebug("Timestamp \'" + head.timestamp + '\'');
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}
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if (head.app.length()) {
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LogDebug("Application/Exporter identline is \'" + head.app + '\'');
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}
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}
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// obtain a copy of the machine-generated IFC scheme
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EXPRESS::ConversionSchema schema;
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IFC::GetSchema(schema);
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// feed the IFC schema into the reader and pre-parse all lines
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STEP::ReadFile(*db, schema);
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const STEP::LazyObject* proj = db->GetObject("ifcproject");
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if (!proj) {
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ThrowException("missing IfcProject entity");
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}
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ConversionData conv(*db,proj->To<IFC::IfcProject>(),pScene,settings);
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SetUnits(conv);
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SetCoordinateSpace(conv);
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ProcessSpatialStructures(conv);
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MakeTreeRelative(conv);
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#ifdef ASSIMP_IFC_TEST
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db->EvaluateAll();
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#endif
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// do final data copying
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if (conv.meshes.size()) {
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pScene->mNumMeshes = static_cast<unsigned int>(conv.meshes.size());
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pScene->mMeshes = new aiMesh*[pScene->mNumMeshes]();
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std::copy(conv.meshes.begin(),conv.meshes.end(),pScene->mMeshes);
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// needed to keep the d'tor from burning us
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conv.meshes.clear();
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}
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if (conv.materials.size()) {
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pScene->mNumMaterials = static_cast<unsigned int>(conv.materials.size());
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pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials]();
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std::copy(conv.materials.begin(),conv.materials.end(),pScene->mMaterials);
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// needed to keep the d'tor from burning us
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conv.materials.clear();
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}
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// apply world coordinate system (which includes the scaling to convert to meters and a -90 degrees rotation around x)
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aiMatrix4x4 scale, rot;
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aiMatrix4x4::Scaling(aiVector3D(conv.len_scale,conv.len_scale,conv.len_scale),scale);
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aiMatrix4x4::RotationX(-AI_MATH_HALF_PI_F,rot);
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pScene->mRootNode->mTransformation = rot * scale * conv.wcs * pScene->mRootNode->mTransformation;
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// this must be last because objects are evaluated lazily as we process them
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if ( !DefaultLogger::isNullLogger() ){
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LogDebug((Formatter::format(),"STEP: evaluated ",db->GetEvaluatedObjectCount()," object records"));
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}
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}
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namespace {
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// ------------------------------------------------------------------------------------------------
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bool IsTrue(const EXPRESS::BOOLEAN& in)
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{
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return (std::string)in == "TRUE" || (std::string)in == "T";
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}
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// ------------------------------------------------------------------------------------------------
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float ConvertSIPrefix(const std::string& prefix)
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{
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if (prefix == "EXA") {
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return 1e18f;
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}
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else if (prefix == "PETA") {
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return 1e15f;
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}
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else if (prefix == "TERA") {
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return 1e12f;
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}
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else if (prefix == "GIGA") {
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return 1e9f;
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}
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else if (prefix == "MEGA") {
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return 1e6f;
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}
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else if (prefix == "KILO") {
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return 1e3f;
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}
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else if (prefix == "HECTO") {
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return 1e2f;
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}
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else if (prefix == "DECA") {
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return 1e-0f;
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}
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else if (prefix == "DECI") {
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return 1e-1f;
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}
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else if (prefix == "CENTI") {
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return 1e-2f;
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}
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else if (prefix == "MILLI") {
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return 1e-3f;
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}
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else if (prefix == "MICRO") {
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return 1e-6f;
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}
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else if (prefix == "NANO") {
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return 1e-9f;
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}
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else if (prefix == "PICO") {
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return 1e-12f;
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}
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else if (prefix == "FEMTO") {
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return 1e-15f;
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}
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else if (prefix == "ATTO") {
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return 1e-18f;
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}
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else {
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IFCImporter::LogError("Unrecognized SI prefix: " + prefix);
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return 1;
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}
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}
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// ------------------------------------------------------------------------------------------------
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void SetUnits(ConversionData& conv)
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{
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// see if we can determine the coordinate space used to express
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for(size_t i = 0; i < conv.proj.UnitsInContext->Units.size(); ++i ) {
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try {
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const EXPRESS::ENTITY& e = conv.proj.UnitsInContext->Units[i]->To<IFC::ENTITY>();
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const IFC::IfcSIUnit& si = conv.db.MustGetObject(e).To<IFC::IfcSIUnit>();
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if(si.UnitType == "LENGTHUNIT" && si.Prefix) {
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conv.len_scale = ConvertSIPrefix(si.Prefix);
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IFCImporter::LogDebug("got units used for lengths");
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}
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}
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catch(std::bad_cast&) {
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// not SI unit, not implemented
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continue;
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void ConvertColor(aiColor4D& out, const IFC::IfcColourRgb& in)
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{
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out.r = in.Red;
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out.g = in.Green;
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out.b = in.Blue;
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out.a = 1.f;
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}
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// ------------------------------------------------------------------------------------------------
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void ConvertColor(aiColor4D& out, const IFC::IfcColourOrFactor* in,ConversionData& conv,const aiColor4D* base)
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{
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if (const EXPRESS::REAL* const r = in->ToPtr<EXPRESS::REAL>()) {
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out.r = out.g = out.b = *r;
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if(base) {
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out.r *= base->r;
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out.g *= base->g;
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out.b *= base->b;
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out.a = base->a;
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}
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else out.a = 1.0;
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}
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else if (const IFC::IfcColourRgb* const rgb = in->ResolveSelectPtr<IFC::IfcColourRgb>(conv.db)) {
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ConvertColor(out,*rgb);
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}
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else {
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IFCImporter::LogWarn("skipping unknown IfcColourOrFactor entity");
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}
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}
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// ------------------------------------------------------------------------------------------------
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void ConvertCartesianPoint(aiVector3D& out, const IFC::IfcCartesianPoint& in)
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{
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out = aiVector3D();
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for(size_t i = 0; i < in.Coordinates.size(); ++i) {
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out[i] = in.Coordinates[i];
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}
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}
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// ------------------------------------------------------------------------------------------------
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void ConvertDirection(aiVector3D& out, const IFC::IfcDirection& in)
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{
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out = aiVector3D();
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for(size_t i = 0; i < in.DirectionRatios.size(); ++i) {
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out[i] = in.DirectionRatios[i];
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}
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const float len = out.Length();
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if (len<1e-6) {
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IFCImporter::LogWarn("direction vector too small, normalizing would result in a division by zero");
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return;
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}
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out /= len;
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}
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// ------------------------------------------------------------------------------------------------
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void AssignMatrixAxes(aiMatrix4x4& out, const aiVector3D& x, const aiVector3D& y, const aiVector3D& z)
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{
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out.a1 = x.x;
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out.b1 = x.y;
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out.c1 = x.z;
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out.a2 = y.x;
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out.b2 = y.y;
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out.c2 = y.z;
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out.a3 = z.x;
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out.b3 = z.y;
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out.c3 = z.z;
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}
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// ------------------------------------------------------------------------------------------------
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void ConvertAxisPlacement(aiMatrix4x4& out, const IFC::IfcAxis2Placement3D& in, ConversionData& conv)
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{
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aiVector3D loc;
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ConvertCartesianPoint(loc,in.Location);
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aiVector3D z(0.f,0.f,1.f),r(0.f,1.f,0.f),x;
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if (in.Axis) {
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ConvertDirection(z,*in.Axis.Get());
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}
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if (in.RefDirection) {
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ConvertDirection(r,*in.RefDirection.Get());
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}
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aiVector3D v = r.Normalize();
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aiVector3D tmpx = z * (v*z);
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x = (v-tmpx).Normalize();
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aiVector3D y = (z^x);
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aiMatrix4x4::Translation(loc,out);
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AssignMatrixAxes(out,x,y,z);
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}
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// ------------------------------------------------------------------------------------------------
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void ConvertAxisPlacement(aiMatrix4x4& out, const IFC::IfcAxis2Placement2D& in, ConversionData& conv)
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{
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aiVector3D loc;
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ConvertCartesianPoint(loc,in.Location);
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aiVector3D x(1.f,0.f,1.f);
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if (in.RefDirection) {
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ConvertDirection(x,*in.RefDirection.Get());
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}
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const aiVector3D y = aiVector3D(x.y,-x.x,0.f);
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aiMatrix4x4::Translation(loc,out);
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AssignMatrixAxes(out,x,y,aiVector3D(0.f,0.f,1.f));
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}
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// ------------------------------------------------------------------------------------------------
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void ConvertAxisPlacement(aiMatrix4x4& out, const IFC::IfcAxis2Placement& in, ConversionData& conv)
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{
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if(const IFC::IfcAxis2Placement3D* pl3 = in.ResolveSelectPtr<IFC::IfcAxis2Placement3D>(conv.db)) {
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ConvertAxisPlacement(out,*pl3,conv);
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}
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else if(const IFC::IfcAxis2Placement2D* pl2 = in.ResolveSelectPtr<IFC::IfcAxis2Placement2D>(conv.db)) {
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ConvertAxisPlacement(out,*pl2,conv);
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}
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else {
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IFCImporter::LogWarn("skipping unknown IfcAxis2Placement entity");
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}
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}
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// ------------------------------------------------------------------------------------------------
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void SetCoordinateSpace(ConversionData& conv)
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{
|
|
const IFC::IfcRepresentationContext* fav = NULL;
|
|
BOOST_FOREACH(const IFC::IfcRepresentationContext& v, conv.proj.RepresentationContexts) {
|
|
fav = &v;
|
|
// Model should be the most suitable type of context, hence ignore the others
|
|
if (v.ContextType && v.ContextType.Get() == "Model") {
|
|
break;
|
|
}
|
|
}
|
|
if (fav) {
|
|
if(const IFC::IfcGeometricRepresentationContext* const geo = fav->ToPtr<IFC::IfcGeometricRepresentationContext>()) {
|
|
ConvertAxisPlacement(conv.wcs, *geo->WorldCoordinateSystem, conv);
|
|
IFCImporter::LogDebug("got world coordinate system");
|
|
}
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ConvertTransformOperator(aiMatrix4x4& out, const IFC::IfcCartesianTransformationOperator& op)
|
|
{
|
|
aiVector3D loc;
|
|
ConvertCartesianPoint(loc,op.LocalOrigin);
|
|
|
|
aiVector3D x(1.f,0.f,0.f),y(0.f,1.f,0.f),z(0.f,0.f,1.f);
|
|
if (op.Axis1) {
|
|
ConvertDirection(x,*op.Axis1.Get());
|
|
}
|
|
if (op.Axis2) {
|
|
ConvertDirection(y,*op.Axis2.Get());
|
|
}
|
|
if (const IFC::IfcCartesianTransformationOperator3D* op2 = op.ToPtr<IFC::IfcCartesianTransformationOperator3D>()) {
|
|
if(op2->Axis3) {
|
|
ConvertDirection(z,*op2->Axis3.Get());
|
|
}
|
|
}
|
|
|
|
aiMatrix4x4 locm;
|
|
aiMatrix4x4::Translation(loc,locm);
|
|
AssignMatrixAxes(out,x,y,z);
|
|
|
|
const float sc = op.Scale?op.Scale.Get():1.f;
|
|
|
|
aiMatrix4x4 s;
|
|
aiMatrix4x4::Scaling(aiVector3D(sc,sc,sc),s);
|
|
|
|
out = locm * out * s;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool ProcessPolyloop(const IFC::IfcPolyLoop& loop, TempMesh& meshout, ConversionData& conv)
|
|
{
|
|
size_t cnt = 0;
|
|
BOOST_FOREACH(const IFC::IfcCartesianPoint& c, loop.Polygon) {
|
|
aiVector3D tmp;
|
|
ConvertCartesianPoint(tmp,c);
|
|
|
|
meshout.verts.push_back(tmp);
|
|
++cnt;
|
|
}
|
|
// zero- or one- vertex polyloops simply ignored
|
|
if (cnt >= 1) {
|
|
meshout.vertcnt.push_back(cnt);
|
|
return true;
|
|
}
|
|
|
|
if (cnt==1) {
|
|
meshout.vertcnt.pop_back();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessConnectedFaceSet(const IFC::IfcConnectedFaceSet& fset, TempMesh& result, ConversionData& conv)
|
|
{
|
|
BOOST_FOREACH(const IFC::IfcFace& face, fset.CfsFaces) {
|
|
TempMesh meshout;
|
|
|
|
size_t ob = face.Bounds.size(), cnt = 0;
|
|
BOOST_FOREACH(const IFC::IfcFaceBound& bound, face.Bounds) {
|
|
|
|
if(const IFC::IfcPolyLoop* const polyloop = bound.Bound->ToPtr<IFC::IfcPolyLoop>()) {
|
|
if(ProcessPolyloop(*polyloop, meshout, conv)) {
|
|
if(bound.ToPtr<IFC::IfcFaceOuterBound>()) {
|
|
ob = cnt;
|
|
}
|
|
++cnt;
|
|
}
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcFaceBound entity, type is " + bound.Bound->GetClassName());
|
|
continue;
|
|
}
|
|
|
|
if(!IsTrue(bound.Orientation)) {
|
|
size_t c = 0;
|
|
BOOST_FOREACH(unsigned int& i, meshout.vertcnt) {
|
|
std::reverse(meshout.verts.begin() + cnt,meshout.verts.begin() + cnt + c);
|
|
cnt += c;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
result.vertcnt.reserve(meshout.vertcnt.size()+result.vertcnt.size());
|
|
if (meshout.vertcnt.size() <= 1) {
|
|
result.verts.reserve(meshout.verts.size()+result.verts.size());
|
|
|
|
std::copy(meshout.verts.begin(),meshout.verts.end(),std::back_inserter(result.verts));
|
|
std::copy(meshout.vertcnt.begin(),meshout.vertcnt.end(),std::back_inserter(result.vertcnt));
|
|
continue;
|
|
}
|
|
|
|
IFCImporter::LogDebug("fixing polygon with holes for triangulation via ear-cutting");
|
|
|
|
// each hole results in two extra vertices
|
|
result.verts.reserve(meshout.verts.size()+cnt*2+result.verts.size());
|
|
|
|
// handle polygons with holes. our built in triangulation won't handle them as is, but
|
|
// the ear cutting algorithm is solid enough to deal with them if we join the inner
|
|
// holes with the outer boundaries by dummy connections.
|
|
size_t outer_polygon_start = 0;
|
|
|
|
// see if one of the polygons is a IfcFaceOuterBound - treats this as the outer boundary.
|
|
// sadly we can't rely on it, the docs say 'At most one of the bounds shall be of the type IfcFaceOuterBound'
|
|
std::vector<unsigned int>::iterator outer_polygon = meshout.vertcnt.end(), begin=meshout.vertcnt.begin(), iit;
|
|
if (ob < face.Bounds.size()) {
|
|
outer_polygon = begin + ob;
|
|
outer_polygon_start = std::accumulate(begin,outer_polygon,0);
|
|
}
|
|
else {
|
|
float area_outer_polygon = 1e-10f;
|
|
|
|
// find the polygon with the largest area, it must be the outer bound.
|
|
size_t max_vcount = 0;
|
|
for(iit = begin; iit != meshout.vertcnt.end(); ++iit) {
|
|
ai_assert(*iit);
|
|
max_vcount = std::max(max_vcount,static_cast<size_t>(*iit));
|
|
}
|
|
std::vector<float> temp((max_vcount+2)*4);
|
|
size_t vidx = 0;
|
|
for(iit = begin; iit != meshout.vertcnt.end(); vidx += *iit++) {
|
|
|
|
for(size_t vofs = 0, cnt = 0; vofs < *iit; ++vofs) {
|
|
const aiVector3D& v = meshout.verts[vidx+vofs];
|
|
temp[cnt++] = v.x;
|
|
temp[cnt++] = v.y;
|
|
temp[cnt++] = v.z;
|
|
#ifdef _DEBUG
|
|
temp[cnt] = std::numeric_limits<float>::quiet_NaN();
|
|
#endif
|
|
++cnt;
|
|
}
|
|
|
|
aiVector3D nor;
|
|
NewellNormal<4,4,4>(nor,*iit,&temp[0],&temp[1],&temp[2]);
|
|
const float area = nor.SquareLength();
|
|
|
|
if (area > area_outer_polygon) {
|
|
area_outer_polygon = area;
|
|
outer_polygon = iit;
|
|
outer_polygon_start = vidx;
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_assert(outer_polygon != meshout.vertcnt.end());
|
|
|
|
typedef boost::tuple<unsigned int, unsigned int, unsigned int> InsertionPoint;
|
|
std::vector< InsertionPoint > insertions(*outer_polygon,boost::make_tuple(0u,0u,0u));
|
|
|
|
// iterate through all other polyloops and find points in the outer polyloop that are close
|
|
size_t vidx = 0;
|
|
for(iit = begin; iit != meshout.vertcnt.end(); vidx += *iit++) {
|
|
if (iit == outer_polygon) {
|
|
continue;
|
|
}
|
|
|
|
size_t best_ofs,best_outer;
|
|
float best_dist = 1e10;
|
|
for(size_t vofs = 0; vofs < *iit; ++vofs) {
|
|
const aiVector3D& v = meshout.verts[vidx+vofs];
|
|
|
|
for(size_t outer = 0; outer < *outer_polygon; ++outer) {
|
|
if (insertions[outer].get<0>()) {
|
|
continue;
|
|
}
|
|
const aiVector3D& o = meshout.verts[outer_polygon_start+outer];
|
|
const float d = (o-v).SquareLength();
|
|
|
|
if (d < best_dist) {
|
|
best_dist = d;
|
|
best_ofs = vofs;
|
|
best_outer = outer;
|
|
}
|
|
}
|
|
}
|
|
|
|
// we will later insert a hidden connection line right after the closest point in the outer polygon
|
|
insertions[best_outer] = boost::make_tuple(*iit,vidx,best_ofs);
|
|
}
|
|
|
|
// now that we collected all vertex connections to be added, build the output polygon
|
|
cnt = *outer_polygon;
|
|
for(size_t outer = 0; outer < *outer_polygon; ++outer) {
|
|
const aiVector3D& o = meshout.verts[outer_polygon_start+outer];
|
|
result.verts.push_back(o);
|
|
|
|
const InsertionPoint& ins = insertions[outer];
|
|
if (!ins.get<0>()) {
|
|
continue;
|
|
}
|
|
|
|
for(size_t i = ins.get<2>(); i < ins.get<0>(); ++i) {
|
|
result.verts.push_back(meshout.verts[ins.get<1>() + i]);
|
|
}
|
|
for(size_t i = 0; i < ins.get<2>(); ++i) {
|
|
result.verts.push_back(meshout.verts[ins.get<1>() + i]);
|
|
}
|
|
|
|
// we need the first vertex of the inner polygon twice as we return to the
|
|
// outer loop through the very same connection through which we got there.
|
|
result.verts.push_back(meshout.verts[ins.get<1>() + ins.get<2>()]);
|
|
|
|
// also append a copy of the initial insertion point to be able to continue the outer polygon
|
|
result.verts.push_back(o);
|
|
cnt += ins.get<0>()+2;
|
|
}
|
|
result.vertcnt.push_back(cnt);
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessPolyLine(const IFC::IfcPolyline& def, TempMesh& meshout, ConversionData& conv)
|
|
{
|
|
// this won't produce a valid mesh, it just spits out a list of vertices
|
|
aiVector3D t;
|
|
BOOST_FOREACH(const IFC::IfcCartesianPoint& cp, def.Points) {
|
|
ConvertCartesianPoint(t,cp);
|
|
meshout.verts.push_back(t);
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessClosedProfile(const IFC::IfcArbitraryClosedProfileDef& def, TempMesh& meshout, ConversionData& conv)
|
|
{
|
|
if(const IFC::IfcPolyline* poly = def.OuterCurve->ToPtr<IFC::IfcPolyline>()) {
|
|
ProcessPolyLine(*poly,meshout,conv);
|
|
if(meshout.verts.size()>2 && meshout.verts.front() == meshout.verts.back()) {
|
|
meshout.verts.pop_back(); // duplicate element, first==last
|
|
}
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcCurve entity, type is " + def.OuterCurve->GetClassName());
|
|
return;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessOpenProfile(const IFC::IfcArbitraryOpenProfileDef& def, TempMesh& meshout, ConversionData& conv)
|
|
{
|
|
if(const IFC::IfcPolyline* poly = def.Curve->ToPtr<IFC::IfcPolyline>()) {
|
|
ProcessPolyLine(*poly,meshout,conv);
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcBoundedCurve entity, type is " + def.Curve->GetClassName());
|
|
return;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessParametrizedProfile(const IFC::IfcParameterizedProfileDef& def, TempMesh& meshout, ConversionData& conv)
|
|
{
|
|
if(const IFC::IfcRectangleProfileDef* cprofile = def.ToPtr<IFC::IfcRectangleProfileDef>()) {
|
|
const float x = cprofile->XDim*0.5f, y = cprofile->YDim*0.5f;
|
|
|
|
meshout.verts.reserve(meshout.verts.size()+4);
|
|
meshout.verts.push_back( aiVector3D( x, y, 0.f ));
|
|
meshout.verts.push_back( aiVector3D(-x, y, 0.f ));
|
|
meshout.verts.push_back( aiVector3D(-x,-y, 0.f ));
|
|
meshout.verts.push_back( aiVector3D( x,-y, 0.f ));
|
|
meshout.vertcnt.push_back(4);
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcParameterizedProfileDef entity, type is " + def.GetClassName());
|
|
return;
|
|
}
|
|
|
|
aiMatrix4x4 trafo;
|
|
ConvertAxisPlacement(trafo, *def.Position,conv);
|
|
|
|
BOOST_FOREACH(aiVector3D& v, meshout.verts) {
|
|
v *= trafo;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessExtrudedAreaSolid(const IFC::IfcExtrudedAreaSolid& solid, TempMesh& result, ConversionData& conv)
|
|
{
|
|
TempMesh meshout;
|
|
if(const IFC::IfcArbitraryClosedProfileDef* cprofile = solid.SweptArea->ToPtr<IFC::IfcArbitraryClosedProfileDef>()) {
|
|
ProcessClosedProfile(*cprofile,meshout,conv);
|
|
}
|
|
else if(const IFC::IfcArbitraryOpenProfileDef* copen = solid.SweptArea->ToPtr<IFC::IfcArbitraryOpenProfileDef>()) {
|
|
ProcessOpenProfile(*copen,meshout,conv);
|
|
}
|
|
else if(const IFC::IfcParameterizedProfileDef* cparam = solid.SweptArea->ToPtr<IFC::IfcParameterizedProfileDef>()) {
|
|
ProcessParametrizedProfile(*cparam,meshout,conv);
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcProfileDef entity, type is " + solid.SweptArea->GetClassName());
|
|
return;
|
|
}
|
|
|
|
if(meshout.verts.size()<=1) {
|
|
return;
|
|
}
|
|
|
|
aiVector3D dir;
|
|
ConvertDirection(dir,solid.ExtrudedDirection);
|
|
|
|
dir *= solid.Depth;
|
|
|
|
// assuming that `meshout.verts` is now a list of vertex points forming
|
|
// the underlying profile, extrude along the given axis, forming new
|
|
// triangles.
|
|
|
|
const std::vector<aiVector3D>& in = meshout.verts;
|
|
const size_t size=in.size();
|
|
|
|
const bool has_area = solid.SweptArea->ProfileType == "AREA" && size>2;
|
|
|
|
result.verts.reserve(size*(has_area?4:2));
|
|
result.vertcnt.reserve(meshout.vertcnt.size()+2);
|
|
|
|
for(size_t i = 0; i < size; ++i) {
|
|
const size_t next = (i+1)%size;
|
|
|
|
result.vertcnt.push_back(4);
|
|
|
|
result.verts.push_back(in[i]);
|
|
result.verts.push_back(in[next]);
|
|
result.verts.push_back(in[next]+dir);
|
|
result.verts.push_back(in[i]+dir);
|
|
}
|
|
|
|
if(has_area) {
|
|
// leave the triangulation of the profile area to the ear cutting
|
|
// implementation in aiProcess_Triangulate - for now we just
|
|
// feed in a possibly huge polygon.
|
|
for(size_t i = size; i--; ) {
|
|
result.verts.push_back(in[i]+dir);
|
|
}
|
|
for(size_t i = 0; i < size; ++i ) {
|
|
result.verts.push_back(in[i]);
|
|
}
|
|
result.vertcnt.push_back(size);
|
|
result.vertcnt.push_back(size);
|
|
}
|
|
|
|
aiMatrix4x4 trafo;
|
|
ConvertAxisPlacement(trafo, solid.Position,conv);
|
|
|
|
aiVector3D vavg;
|
|
BOOST_FOREACH(aiVector3D& v, result.verts) {
|
|
v *= trafo;
|
|
vavg += v;
|
|
}
|
|
|
|
// fixup face orientation.
|
|
vavg /= static_cast<float>( result.verts.size() );
|
|
|
|
size_t c = 0;
|
|
BOOST_FOREACH(unsigned int cnt, result.vertcnt) {
|
|
if (cnt>2){
|
|
const aiVector3D& thisvert = result.verts[c];
|
|
const aiVector3D normal((thisvert-result.verts[c+1])^(thisvert-result.verts[c+2]));
|
|
if (normal*(thisvert-vavg) < 0) {
|
|
std::reverse(result.verts.begin()+c,result.verts.begin()+cnt+c);
|
|
}
|
|
}
|
|
c += cnt;
|
|
}
|
|
|
|
IFCImporter::LogDebug("generate mesh procedurally by extrusion (IfcExtrudedAreaSolid)");
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessSweptAreaSolid(const IFC::IfcSweptAreaSolid& swept, TempMesh& meshout, ConversionData& conv)
|
|
{
|
|
if(const IFC::IfcExtrudedAreaSolid* solid = swept.ToPtr<IFC::IfcExtrudedAreaSolid>()) {
|
|
ProcessExtrudedAreaSolid(*solid,meshout,conv);
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcSweptAreaSolid entity, type is " + swept.GetClassName());
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessBoolean(const IFC::IfcBooleanResult& boolean, TempMesh& meshout, ConversionData& conv)
|
|
{
|
|
if(const IFC::IfcBooleanClippingResult* const clip = boolean.ToPtr<IFC::IfcBooleanClippingResult>()) {
|
|
if(const IFC::IfcBooleanResult* const op0 = clip->FirstOperand->ResolveSelectPtr<IFC::IfcBooleanResult>(conv.db)) {
|
|
ProcessBoolean(*op0,meshout,conv);
|
|
}
|
|
else if (const IFC::IfcSweptAreaSolid* const swept = clip->FirstOperand->ResolveSelectPtr<IFC::IfcSweptAreaSolid>(conv.db)) {
|
|
//ProcessSweptAreaSolid(*swept,meshout,conv);
|
|
// XXX
|
|
}
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcBooleanResult entity, type is " + boolean.GetClassName());
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
int ConvertShadingMode(const std::string& name)
|
|
{
|
|
if (name == "BLINN") {
|
|
return aiShadingMode_Blinn;
|
|
}
|
|
else if (name == "FLAT" || name == "NOTDEFINED") {
|
|
return aiShadingMode_NoShading;
|
|
}
|
|
else if (name == "PHONG") {
|
|
return aiShadingMode_Phong;
|
|
}
|
|
IFCImporter::LogWarn("shading mode "+name+" not recognized by Assimp, using Phong instead");
|
|
return aiShadingMode_Phong;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
unsigned int ProcessMaterials(const IFC::IfcRepresentationItem& item, ConversionData& conv)
|
|
{
|
|
aiString name;
|
|
aiColor4D col;
|
|
|
|
if (conv.materials.empty()) {
|
|
std::auto_ptr<MaterialHelper> mat(new MaterialHelper());
|
|
|
|
name.Set("<IFCDefault>");
|
|
mat->AddProperty(&name,AI_MATKEY_NAME);
|
|
|
|
col = aiColor4D(0.6f,0.6f,0.6f,1.0f);
|
|
mat->AddProperty(&col,1, AI_MATKEY_COLOR_DIFFUSE);
|
|
|
|
conv.materials.push_back(mat.release());
|
|
}
|
|
|
|
STEP::DB::RefMapRange range = conv.db.GetRefs().equal_range(item.GetID());
|
|
for(;range.first != range.second; ++range.first) {
|
|
if(const IFC::IfcStyledItem* const styled = conv.db.GetObject((*range.first).second)->ToPtr<IFC::IfcStyledItem>()) {
|
|
BOOST_FOREACH(const IFC::IfcPresentationStyleAssignment& as, styled->Styles) {
|
|
BOOST_FOREACH(const IFC::IfcPresentationStyleSelect* sel, as.Styles) {
|
|
|
|
if (const IFC::IfcSurfaceStyle* surf = sel->ResolveSelectPtr<IFC::IfcSurfaceStyle>(conv.db)) {
|
|
const std::string side = static_cast<std::string>(surf->Side);
|
|
if (side != "BOTH") {
|
|
IFCImporter::LogWarn("ignoring surface side marker on IFC::IfcSurfaceStyle: " + side);
|
|
}
|
|
|
|
std::auto_ptr<MaterialHelper> mat(new MaterialHelper());
|
|
|
|
name.Set((surf->Name? surf->Name.Get() : "IfcSurfaceStyle_Unnamed"));
|
|
mat->AddProperty(&name,AI_MATKEY_NAME);
|
|
|
|
// now see which kinds of surface information are present
|
|
BOOST_FOREACH(const IFC::IfcSurfaceStyleElementSelect* sel2, surf->Styles) {
|
|
|
|
if (const IFC::IfcSurfaceStyleShading* shade = sel2->ResolveSelectPtr<IFC::IfcSurfaceStyleShading>(conv.db)) {
|
|
aiColor4D col_base;
|
|
|
|
ConvertColor(col_base, shade->SurfaceColour);
|
|
mat->AddProperty(&col,1, AI_MATKEY_COLOR_DIFFUSE);
|
|
|
|
if (const IFC::IfcSurfaceStyleRendering* ren = shade->ToPtr<IFC::IfcSurfaceStyleRendering>()) {
|
|
|
|
if (ren->DiffuseColour) {
|
|
ConvertColor(col, ren->DiffuseColour.Get(),conv,&col_base);
|
|
mat->AddProperty(&col,1, AI_MATKEY_COLOR_DIFFUSE);
|
|
}
|
|
|
|
if (ren->SpecularColour) {
|
|
ConvertColor(col, ren->SpecularColour.Get(),conv,&col_base);
|
|
mat->AddProperty(&col,1, AI_MATKEY_COLOR_SPECULAR);
|
|
}
|
|
|
|
if (ren->TransmissionColour) {
|
|
ConvertColor(col, ren->TransmissionColour.Get(),conv,&col_base);
|
|
mat->AddProperty(&col,1, AI_MATKEY_COLOR_TRANSPARENT);
|
|
}
|
|
|
|
if (ren->ReflectionColour) {
|
|
ConvertColor(col, ren->ReflectionColour.Get(),conv,&col_base);
|
|
mat->AddProperty(&col,1, AI_MATKEY_COLOR_REFLECTIVE);
|
|
}
|
|
|
|
const int shading = (ren->SpecularHighlight && ren->SpecularColour)?ConvertShadingMode(ren->ReflectanceMethod):aiShadingMode_Gouraud;
|
|
mat->AddProperty(&shading,1, AI_MATKEY_SHADING_MODEL);
|
|
|
|
if (ren->SpecularHighlight) {
|
|
if(const EXPRESS::REAL* rt = ren->SpecularHighlight.Get()->ToPtr<EXPRESS::REAL>()) {
|
|
// at this point we don't distinguish between the two distinct ways of
|
|
// specifying highlight intensities. leave this to the user.
|
|
const float e = *rt;
|
|
mat->AddProperty(&e,1,AI_MATKEY_SHININESS);
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("unexpected type error, SpecularHighlight should be a REAL");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (const IFC::IfcSurfaceStyleWithTextures* tex = sel2->ResolveSelectPtr<IFC::IfcSurfaceStyleWithTextures>(conv.db)) {
|
|
// XXX
|
|
}
|
|
}
|
|
|
|
conv.materials.push_back(mat.release());
|
|
return conv.materials.size()-1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool ProcessTopologicalItem(const IFC::IfcTopologicalRepresentationItem& topo, std::vector<unsigned int>& mesh_indices, ConversionData& conv)
|
|
{
|
|
TempMesh meshtmp;
|
|
if(const IFC::IfcConnectedFaceSet* fset = topo.ToPtr<IFC::IfcConnectedFaceSet>()) {
|
|
ProcessConnectedFaceSet(*fset,meshtmp,conv);
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcTopologicalRepresentationItem entity, type is " + topo.GetClassName());
|
|
return false;
|
|
}
|
|
|
|
aiMesh* const mesh = meshtmp.ToMesh();
|
|
if(mesh) {
|
|
mesh->mMaterialIndex = ProcessMaterials(topo,conv);
|
|
mesh_indices.push_back(conv.meshes.size());
|
|
conv.meshes.push_back(mesh);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool ProcessGeometricItem(const IFC::IfcGeometricRepresentationItem& geo, std::vector<unsigned int>& mesh_indices, ConversionData& conv)
|
|
{
|
|
TempMesh meshtmp;
|
|
if(const IFC::IfcShellBasedSurfaceModel* shellmod = geo.ToPtr<IFC::IfcShellBasedSurfaceModel>()) {
|
|
BOOST_FOREACH(const IFC::IfcShell* shell,shellmod->SbsmBoundary) {
|
|
try {
|
|
const EXPRESS::ENTITY& e = shell->To<IFC::ENTITY>();
|
|
const IFC::IfcConnectedFaceSet& fs = conv.db.MustGetObject(e).To<IFC::IfcConnectedFaceSet>();
|
|
|
|
ProcessConnectedFaceSet(fs,meshtmp,conv);
|
|
}
|
|
catch(std::bad_cast&) {
|
|
IFCImporter::LogWarn("unexpected type error, IfcShell ought to inherit from IfcConnectedFaceSet");
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
else if(const IFC::IfcSweptAreaSolid* swept = geo.ToPtr<IFC::IfcSweptAreaSolid>()) {
|
|
ProcessSweptAreaSolid(*swept,meshtmp,conv);
|
|
}
|
|
else if(const IFC::IfcManifoldSolidBrep* brep = geo.ToPtr<IFC::IfcManifoldSolidBrep>()) {
|
|
ProcessConnectedFaceSet(brep->Outer,meshtmp,conv);
|
|
}
|
|
else if(const IFC::IfcBooleanResult* boolean = geo.ToPtr<IFC::IfcBooleanResult>()) {
|
|
ProcessBoolean(*boolean,meshtmp,conv);
|
|
}
|
|
else if(const IFC::IfcBoundingBox* bb = geo.ToPtr<IFC::IfcBoundingBox>()) {
|
|
// silently skip over bounding boxes
|
|
return false;
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcGeometricRepresentationItem entity, type is " + geo.GetClassName());
|
|
return false;
|
|
}
|
|
|
|
aiMesh* const mesh = meshtmp.ToMesh();
|
|
|
|
if(mesh) {
|
|
mesh->mMaterialIndex = ProcessMaterials(geo,conv);
|
|
mesh_indices.push_back(conv.meshes.size());
|
|
conv.meshes.push_back(mesh);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void AssignAddedMeshes(std::vector<unsigned int>& mesh_indices,aiNode* nd,ConversionData& conv)
|
|
{
|
|
if (!mesh_indices.empty()) {
|
|
|
|
// make unique
|
|
std::sort(mesh_indices.begin(),mesh_indices.end());
|
|
std::vector<unsigned int>::iterator it_end = std::unique(mesh_indices.begin(),mesh_indices.end());
|
|
|
|
const size_t size = std::distance(mesh_indices.begin(),it_end);
|
|
|
|
nd->mNumMeshes = size;
|
|
nd->mMeshes = new unsigned int[nd->mNumMeshes];
|
|
for(unsigned int i = 0; i < nd->mNumMeshes; ++i) {
|
|
nd->mMeshes[i] = mesh_indices[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool TryQueryMeshCache(const IFC::IfcRepresentationItem& item, std::vector<unsigned int>& mesh_indices, ConversionData& conv)
|
|
{
|
|
ConversionData::MeshCache::const_iterator it = conv.cached_meshes.find(&item);
|
|
if (it != conv.cached_meshes.end()) {
|
|
std::copy((*it).second.begin(),(*it).second.end(),std::back_inserter(mesh_indices));
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void PopulateMeshCache(const IFC::IfcRepresentationItem& item, const std::vector<unsigned int>& mesh_indices, ConversionData& conv)
|
|
{
|
|
conv.cached_meshes[&item] = mesh_indices;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool ProcessRepresentationItem(const IFC::IfcRepresentationItem& item, std::vector<unsigned int>& mesh_indices, ConversionData& conv)
|
|
{
|
|
if(const IFC::IfcTopologicalRepresentationItem* const topo = item.ToPtr<IFC::IfcTopologicalRepresentationItem>()) {
|
|
if (!TryQueryMeshCache(item,mesh_indices,conv)) {
|
|
if(ProcessTopologicalItem(*topo,mesh_indices,conv)) {
|
|
PopulateMeshCache(item,mesh_indices,conv);
|
|
}
|
|
else return false;
|
|
}
|
|
return true;
|
|
}
|
|
else if(const IFC::IfcGeometricRepresentationItem* const geo = item.ToPtr<IFC::IfcGeometricRepresentationItem>()) {
|
|
if (!TryQueryMeshCache(item,mesh_indices,conv)) {
|
|
if(ProcessGeometricItem(*geo,mesh_indices,conv)) {
|
|
PopulateMeshCache(item,mesh_indices,conv);
|
|
|
|
}
|
|
else return false;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ResolveObjectPlacement(aiMatrix4x4& m, const IFC::IfcObjectPlacement& place, ConversionData& conv)
|
|
{
|
|
if (const IFC::IfcLocalPlacement* const local = place.ToPtr<IFC::IfcLocalPlacement>()){
|
|
ConvertAxisPlacement(m, *local->RelativePlacement, conv);
|
|
|
|
if (local->PlacementRelTo) {
|
|
aiMatrix4x4 tmp;
|
|
ResolveObjectPlacement(tmp,local->PlacementRelTo.Get(),conv);
|
|
m = tmp * m;
|
|
}
|
|
}
|
|
else {
|
|
IFCImporter::LogWarn("skipping unknown IfcObjectPlacement entity, type is " + place.GetClassName());
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void GetAbsTransform(aiMatrix4x4& out, const aiNode* nd, ConversionData& conv)
|
|
{
|
|
aiMatrix4x4 t;
|
|
if (nd->mParent) {
|
|
GetAbsTransform(t,nd->mParent,conv);
|
|
}
|
|
out = t*nd->mTransformation;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessMappedItem(const IFC::IfcMappedItem& mapped, aiNode* nd_src, std::vector< aiNode* >& subnodes_src, ConversionData& conv)
|
|
{
|
|
// insert a custom node here, the cartesian transform operator is simply a conventional transformation matrix
|
|
std::auto_ptr<aiNode> nd(new aiNode());
|
|
nd->mName.Set("MappedItem");
|
|
|
|
std::vector<unsigned int> meshes;
|
|
|
|
const IFC::IfcRepresentation& repr = mapped.MappingSource->MappedRepresentation;
|
|
BOOST_FOREACH(const IFC::IfcRepresentationItem& item, repr.Items) {
|
|
if(!ProcessRepresentationItem(item,meshes,conv)) {
|
|
IFCImporter::LogWarn("skipping unknown IfcMappedItem entity, type is " + item.GetClassName());
|
|
}
|
|
}
|
|
AssignAddedMeshes(meshes,nd.get(),conv);
|
|
|
|
// handle the cartesian operator
|
|
aiMatrix4x4 m;
|
|
ConvertTransformOperator(m, *mapped.MappingTarget);
|
|
|
|
aiMatrix4x4 msrc;
|
|
ConvertAxisPlacement(msrc,*mapped.MappingSource->MappingOrigin,conv);
|
|
|
|
aiMatrix4x4 minv = msrc;
|
|
minv.Inverse();
|
|
|
|
//aiMatrix4x4 correct;
|
|
//GetAbsTransform(correct,nd_src,conv);
|
|
|
|
nd->mTransformation = nd_src->mTransformation * minv * m * msrc;
|
|
subnodes_src.push_back(nd.release());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessProductRepresentation(const IFC::IfcProduct& el, aiNode* nd, std::vector< aiNode* >& subnodes, ConversionData& conv)
|
|
{
|
|
if(!el.Representation) {
|
|
return;
|
|
}
|
|
|
|
if(conv.settings.skipSpaceRepresentations) {
|
|
if(const IFC::IfcSpace* const space = el.ToPtr<IFC::IfcSpace>()) {
|
|
IFCImporter::LogWarn("skipping IfcSpace entity due to importer settings");
|
|
return;
|
|
}
|
|
}
|
|
|
|
std::vector<unsigned int> meshes;
|
|
|
|
BOOST_FOREACH(const IFC::IfcRepresentation& repr, el.Representation.Get()->Representations) {
|
|
if (conv.settings.skipCurveRepresentations && repr.RepresentationType && repr.RepresentationType.Get() == "Curve2D") {
|
|
IFCImporter::LogWarn("skipping Curve2D representation item due to importer settings");
|
|
continue;
|
|
}
|
|
BOOST_FOREACH(const IFC::IfcRepresentationItem& item, repr.Items) {
|
|
if(const IFC::IfcMappedItem* const geo = item.ToPtr<IFC::IfcMappedItem>()) {
|
|
ProcessMappedItem(*geo,nd,subnodes,conv);
|
|
}
|
|
else {
|
|
ProcessRepresentationItem(item,meshes,conv);
|
|
}
|
|
}
|
|
}
|
|
|
|
AssignAddedMeshes(meshes,nd,conv);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
aiNode* ProcessSpatialStructure(aiNode* parent, const IFC::IfcProduct& el, ConversionData& conv)
|
|
{
|
|
const STEP::DB::RefMap& refs = conv.db.GetRefs();
|
|
|
|
// add an output node for this spatial structure
|
|
std::auto_ptr<aiNode> nd(new aiNode());
|
|
nd->mName.Set(el.GetClassName()+"_"+(el.Name?el.Name:el.GlobalId));
|
|
nd->mParent = parent;
|
|
|
|
if(el.ObjectPlacement) {
|
|
ResolveObjectPlacement(nd->mTransformation,el.ObjectPlacement.Get(),conv);
|
|
}
|
|
|
|
// convert everything contained directly within this structure,
|
|
// this may result in more nodes.
|
|
std::vector< aiNode* > subnodes;
|
|
try {
|
|
|
|
ProcessProductRepresentation(el,nd.get(),subnodes,conv);
|
|
|
|
// locate aggregates and 'contained-in-here'-elements of this spatial structure and add them in recursively
|
|
STEP::DB::RefMapRange range = refs.equal_range(el.GetID());
|
|
|
|
for(STEP::DB::RefMapRange range2=range;range2.first != range.second; ++range2.first) {
|
|
if(const IFC::IfcRelContainedInSpatialStructure* const cont = conv.db.GetObject((*range2.first).second)->
|
|
ToPtr<IFC::IfcRelContainedInSpatialStructure>()) {
|
|
|
|
BOOST_FOREACH(const IFC::IfcProduct& pro, cont->RelatedElements) {
|
|
subnodes.push_back( ProcessSpatialStructure(nd.get(),pro,conv) );
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
for(;range.first != range.second; ++range.first) {
|
|
if(const IFC::IfcRelAggregates* const aggr = conv.db.GetObject((*range.first).second)->ToPtr<IFC::IfcRelAggregates>()) {
|
|
|
|
// move aggregate elements to a separate node since they are semantically different than elements that are merely 'contained'
|
|
std::auto_ptr<aiNode> nd_aggr(new aiNode());
|
|
nd_aggr->mName.Set("$Aggregates");
|
|
nd_aggr->mParent = nd.get();
|
|
|
|
nd_aggr->mChildren = new aiNode*[aggr->RelatedObjects.size()]();
|
|
BOOST_FOREACH(const IFC::IfcObjectDefinition& def, aggr->RelatedObjects) {
|
|
if(const IFC::IfcProduct* const prod = def.ToPtr<IFC::IfcProduct>()) {
|
|
nd_aggr->mChildren[nd_aggr->mNumChildren++] = ProcessSpatialStructure(nd_aggr.get(),*prod,conv);
|
|
}
|
|
}
|
|
|
|
subnodes.push_back( nd_aggr.release() );
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (subnodes.size()) {
|
|
nd->mChildren = new aiNode*[subnodes.size()]();
|
|
BOOST_FOREACH(aiNode* nd2, subnodes) {
|
|
nd->mChildren[nd->mNumChildren++] = nd2;
|
|
nd2->mParent = nd.get();
|
|
}
|
|
}
|
|
}
|
|
catch(...) {
|
|
// it hurts, but I don't want to pull boost::ptr_vector into -noboost only for these few spots here
|
|
std::for_each(subnodes.begin(),subnodes.end(),delete_fun<aiNode>());
|
|
throw;
|
|
}
|
|
|
|
return nd.release();
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void ProcessSpatialStructures(ConversionData& conv)
|
|
{
|
|
// process all products in the file. it is reasonable to assume that a
|
|
// file that is relevant for us contains at least a site or a building.
|
|
const STEP::DB::ObjectMapByType& map = conv.db.GetObjectsByType();
|
|
STEP::DB::ObjectMapRange range = map.equal_range("ifcsite");
|
|
|
|
if (range.first == map.end()) {
|
|
range = map.equal_range("ifcbuilding");
|
|
if (range.first == map.end()) {
|
|
// no site, no building - try all ids. this will take ages, but it should rarely happen.
|
|
range = STEP::DB::ObjectMapRange(map.begin(),map.end());
|
|
}
|
|
}
|
|
|
|
|
|
for(;range.first != range.second; ++range.first) {
|
|
const IFC::IfcSpatialStructureElement* const prod = (*range.first).second->ToPtr<IFC::IfcSpatialStructureElement>();
|
|
if(!prod) {
|
|
continue;
|
|
}
|
|
IFCImporter::LogDebug("looking at spatial structure `" + (prod->Name ? prod->Name.Get() : "unnamed") + "`" + (prod->ObjectType? " which is of type " + prod->ObjectType.Get():""));
|
|
|
|
// the primary site is referenced by an IFCRELAGGREGATES element which assigns it to the IFCPRODUCT
|
|
const STEP::DB::RefMap& refs = conv.db.GetRefs();
|
|
STEP::DB::RefMapRange range = refs.equal_range(conv.proj.GetID());
|
|
for(;range.first != range.second; ++range.first) {
|
|
if(const IFC::IfcRelAggregates* const aggr = conv.db.GetObject((*range.first).second)->ToPtr<IFC::IfcRelAggregates>()) {
|
|
|
|
BOOST_FOREACH(const IFC::IfcObjectDefinition& def, aggr->RelatedObjects) {
|
|
// comparing pointer values is not sufficient, we would need to cast them to the same type first
|
|
// as there is multiple inheritance in the game.
|
|
if (def.GlobalId == prod->GlobalId) {
|
|
IFCImporter::LogDebug("selecting this spatial structure as root structure");
|
|
// got it, this is the primary site.
|
|
conv.out->mRootNode = ProcessSpatialStructure(NULL,*prod,conv);
|
|
return;
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
IFCImporter::ThrowException("Failed to determine primary site element");
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void MakeTreeRelative(aiNode* start, const aiMatrix4x4& combined)
|
|
{
|
|
// combined is the parent's absolute transformation matrix
|
|
aiMatrix4x4 old = start->mTransformation;
|
|
|
|
if (!combined.IsIdentity()) {
|
|
start->mTransformation = aiMatrix4x4(combined).Inverse() * start->mTransformation;
|
|
}
|
|
|
|
// All nodes store absolute transformations right now, so we need to make them relative
|
|
for (unsigned int i = 0; i < start->mNumChildren; ++i) {
|
|
MakeTreeRelative(start->mChildren[i],old);
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void MakeTreeRelative(ConversionData& conv)
|
|
{
|
|
MakeTreeRelative(conv.out->mRootNode,aiMatrix4x4());
|
|
}
|
|
|
|
} // !anon
|
|
|
|
|
|
|
|
#endif
|